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"This book is both a snapshot of streaming media in higher education as it is today and a window into the many developments already underway, forecasting of areas yet to be developed"
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L'arrivée des industries numériques dans les écoles et les universités n'est pas qu'un changement de support (papier Vs. numérique). Il s'agit d'un changement profond dans notre rapport aux technologies et à l'éducation. Educateurs, enseignants, chercheurs et parents doivent donc pouvoir en saisir les enjeux, afin de construire leur propre positionnement et leurs propres stratégies éducatives. Mais comment alors éduquer à l'ère du numérique ? Quelle place faire au numérique dans les parcours scolaires et universitaires ? En France ou ailleurs, les acteurs du monde éducatif se sont massivement saisis de ces questions. Pour autant, la réponse éducative à la « révolution numérique » est encore aujourd'hui loin d'être univoque. Elle a même suscité durant les dernières années des débats passionnés. Cet essai ne vise pas à recenser les innombrables pratiques, outils technologiques et théories qui coexistent aujourd'hui dans les mondes éducatifs mais propose au contraire de dégager les grands mouvements de l'éducation au numérique. On verra que s'affrontent deux paradigmes : d'une part le paradigme français avec prééminence de la théorie sur la pratique, construction d'une distance critique avec les technologies. En face, le paradigme anglo-saxon des EdTech prend une place de plus en plus grande jusqu'à devenir le paradigme dominant. Celui-ci met en avant, entre autre, une pratique du code informatique et un rapport décomplexé à des technologies considérées en elles-mêmes comme éducatives.
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New technologies are transforming the way students work. The Plugged in Professor provides a timely and exceptional resource for using social media and other new technologies to help college students meet both general and discipline-specific objectives. The title covers techniques built around well-known social networking technologies, as well as other emerging technologies such as mobile phone and tablet apps. With a practical focus and reader-friendly format, this book shows educators how to apply techniques in each technology, and includes clear student learning objectives, step-by-step
Computer assisted instruction --- sociale media --- computerondersteund onderwijs --- didactische werkvormen --- Internet in education --- Social media. --- Educational technology --- Internet en éducation --- Médias sociaux --- Technologie éducative --- Internet in education. --- Internet (Computer network) in education --- Education --- Educational technology. --- Computer-assisted instruction.
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Education --- Internet in education --- Computer-assisted instruction --- Internet en éducation --- Enseignement assisté par ordinateur --- Computer network resources --- Information électronique --- Internet en éducation --- Enseignement assisté par ordinateur --- Information électronique --- FORMATION PROFESSIONNELLE --- EUROPE
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Internet in education --- Computers and children --- Internet en éducation --- Ordinateurs et enfants --- Internet en education --- Multimédias en éducation --- Education et informatique --- Technologie éducative --- Sociologie --- Aspect social --- Internet en éducation --- Éducation et informatique. --- Technologie éducative. --- Sociologie. --- Aspect social.
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#KVHA:Vertaalwetenschap --- #KVHA:Vertaaldidactiek --- #KVHA:Vertaldidactiek --- #KVHA:E-learning --- #KVHA:e-learning --- Translating and interpreting --- Internet in education --- Internet en éducation --- Technological innovations --- Congresses. --- Congrès --- Internet en éducation --- Congrès
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A complete guide on course development and delivery using Moodle 3.x About This Book Get the best out of the latest Moodle 3 framework to ensure successful learning Gain experience in creating different kinds of courses Create your first Moodle VR app using the Moodle VR toolset Who This Book Is For This book is for anyone who wants to get the best out of Moodle. As a beginner, this is a thorough guide for you to understand how the software works, with great ideas for getting off to a good start with your first course. Some experience of working with e-learning systems will be beneficial. Experienced Moodle users will find powerful insights into developing successful and educational courses. What You Will Learn Know what Moodle does and how it supports your teaching strategies Install Moodle on your computer and navigate your way around it Understand all of Moodle's learning features Monitor how learners interact with your site using site statistics Add multimedia content to your site Allow students to enroll themselves or invite other students to join a course In Detail Moodle is a learning platform or Course Management System (CMS) that is easy to install and use, but the real challenge is in developing a learning process that leverages its power and maps the learning objectives to content and assessments for an integrated and effective course. Moodle 3 E-Learning Course Development guides you through meeting that challenge in a practical way. This latest edition will show you how to add static learning material, assessments, and social features such as forum-based instructional strategy, a chat module, and forums to your courses so that students reach their learning potential. Whether you want to support traditional class teaching or lecturing, or provide complete online and distance e-learning courses, this book will prove to be a powerful resource throughout your use of Moodle. You'll learn how to create and integrate third-party plugins and widgets in your Moodle app, implement site permissions and user accounts, and ensure the security of content and test papers. Further on, you'll implement PHP scripts that will help you create customized UIs for your app. You'll also understand how to create your first Moodle VR e-learning app using the latest VR learning experience that Moodle 3 has to offer. By the end of this book, you will have explored the decisions, design considerations, and thought processes that go into developing a successfu...
Computer-assisted instruction --- Instructional systems --- Instructional design --- Computer programs. --- Design. --- Moodle. --- Educational technology --- Internet in education. --- Moodle (logiciel) --- Technologie éducative. --- Internet en éducation. --- Educational technology. --- Technologie éducative. --- Internet en éducation.
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