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This book covers the newest applications of bioelectromagnetics in the healthcare sector, providing valuable insights into the current and future possibilities of bioelectromagnetics in twelve cohesively structured chapters. Each chapter is written by experts in the field.
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Crystal structure analysis from powder diffraction data has attracted considerable and ever growing interest in the last decades. X-ray powder diffraction is best known for phase analysis (Hanawalt files) dating back to the 30s. In the late 60s the inherent potential of powder diffraction for crystallographic problems was realized and scientists developed methods for using powder diffraction data at first only for the refinement of crystal structures. With the development of ever growing computer power profile fitting and pattern decomposition allowed to extract individual intensities from overlapping diffraction peaks opening the way to many other applications, especially to ab initio structure determination. Powder diffraction today is used in X-ray and neutron diffraction, where it is a powerful method in neutron diffraction for the determination of magnetic structures. In the last decade the interest has dramatically improved. There is hardly any field of crystallography where the Rietveld, or full pattern method has not been tried with quantitative phase analysis the most important recent application.
Rietveld method. --- X-rays --- Diffraction. --- Diffraction --- PFSR (X-ray crystallography) --- Profile refinement (X-ray crystallography) --- Rietveld analysis --- Rietveld refinement --- Whole-pattern-fitting structure refinement (X-ray crystallography) --- X-ray crystallography --- Technique --- Mineralogy. --- Crystallography. --- Chemistry, inorganic. --- Chemistry, Physical organic. --- Crystallography and Scattering Methods. --- Inorganic Chemistry. --- Physical Chemistry. --- Chemistry, Physical organic --- Chemistry, Organic --- Chemistry, Physical and theoretical --- Inorganic chemistry --- Chemistry --- Inorganic compounds --- Leptology --- Physical sciences --- Mineralogy --- Physical geology --- Crystallography --- Minerals --- Inorganic chemistry. --- Physical chemistry. --- Chemistry, Theoretical --- Physical chemistry --- Theoretical chemistry
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Like music and movies, video games are rapidly becoming an integral part of our lives. Over the years, you've yearned for every new gaming console, mastered each blockbuster within weeks after its release, and have even won a local gaming competition or two. But lately you've been spending a lot of time thinking about a game idea of your own, or are exploring the possibility of making a career of this vibrant and growing industry. But where should you begin? Beginning Game Development with Python and Pygame is written with the budding game developer in mind, introducing games development through the Python programming language and the popular Pygame games development library. Authored by industry veteran and Python expert Will McGugan, who worked on the MotorStorm game for PlayStation 3, you'll be privy to insights that will not only help you to exploit Pygame to its maximum potential, but also make you a more creative and knowledgeable games developer all round. Learn how to create advanced games by taking advantage of the popular open source Python programming language and Pygame games development library Learn about coding gaming preferences, sound, visual effects, and joystick/keyboard interaction Discover the concepts that are crucial to success in today's gaming industry, such as support for multiple platforms, and granting users the ability to extend and customize your games.
Computer games --- Python (Computer program language) --- Open source software. --- Programming. --- Free software (Open source software) --- Open code software --- Opensource software --- Computer software --- Scripting languages (Computer science) --- Computer game programming --- Game programming (Computer games) --- Computer programming --- Computer games—Programming. --- Software engineering. --- Game Development. --- Software Engineering/Programming and Operating Systems. --- Computer software engineering --- Engineering --- Video games
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Provides a close analysis of 'Star Wars' as a film and argues that it represented a continuation rather than a departure from Lucas' early experimental work. Brooker argues that Lucas is drawn both to the order and control of the Empire and the energy and creativity of the Rebels.
Lucas, George --- Star Wars films --- History and criticism. --- Lucas, George, --- Star wars (film) (série) --- Histoire et critique --- Star wars (Motion picture) --- film --- filmanalyse --- filmtheorie --- filmgeschiedenis --- twintigste eeuw --- Verenigde Staten --- Lucas George --- 791.471 LUCAS --- Star wars, a new hope (Motion picture) --- Star wars, episode IV, a new hope --- Star wars, episode 4, a new hope --- Star wars, episode four, a new hope --- Star wars IV, a new hope --- Adventures of Luke Starkiller as taken from the 'Journal of the Whills' (Motion picture) --- Adventures of the Starkiller (Motion picture) --- Csillagok háborúja (Motion picture) --- Gwiezdne wojny (Motion picture) --- Guerra de las galaxias (Motion picture) --- Guerra de les galàxies (Motion picture) --- Guerra nas estrelas (Motion picture) --- Guerre des étoiles (Motion picture) --- Guerre stellari (Motion picture) --- Hvezdné války (Motion picture) --- Hviezdne vojny (Motion picture) --- Jang-e setarehha (Motion picture) --- Krieg der Sterne (Motion picture) --- Polemos tōn astrōn (Motion picture) --- Ratovi zvezda (Motion picture) --- Ratovi zvijezda (Motion picture) --- Razboiul stelelor (Motion picture) --- Stjärnornas krig (Motion picture) --- Stjernekrigen (Motion picture) --- Stjörnustríð (Motion picture) --- Sutâ wôzu (Motion picture) --- Tähtede sõda (Motion picture) --- Tähtien sota (Motion picture) --- Yildiz Savaslari(Motion picture) --- Zvaigzdziu karai (Motion picture) --- Звёздные войны (Motion picture) --- Πόλεμος των ἀστρων (Motion picture) --- Междузвездни войни (Motion picture) --- Empire strikes back (Motion picture) --- Starcrash (Motion picture) --- Star wars (film) (série)
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Roman history --- Caesar, Caius Julius --- Caesar, Julius --- Rome --- Historiography --- Historiographie --- Caesar, Julius. --- Historiography. --- Caesar, C. Iuluis --- Caesar, C. Julius --- Caesar, Cajus Julius --- Caesar, G. J. --- Caesar, Gaius Iulius --- Caesar, Gaius Julius --- Cäsar, Julius --- Cèsar, G. Juli --- Cèsar, Gai Juli --- Cesar, Gayo Julio --- César, Jules --- César, Julio, --- Cesare, C. Iulio --- Cesare, C. Julio --- Cesare, Caio Giulio --- Cesare, Gaio Giulio --- Cesare, Giulio --- Cezar, Juliusz --- Gaius Julius Caesar --- I︠U︡liĭ T︠S︡ezarʹ --- Julius Caesar --- Julius Caesar, Gaius --- Juliusz Cezar --- Kʻai-sa --- Kaisa --- T︠S︡ezarʹ, I︠U︡liĭ --- צעזר, יוליוס --- קיסר, יוליוס --- יוליוס, קיסר --- César --- Cesare --- Caesar, Caius Iulius
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The High Middle Ages, and particularly the period from 1180 to 1230, saw the beginnings of a vibrant literary culture in the German vernacular. While significant literary achievements in German had already been made in earlier centuries, they were a somewhat precarious vernacular extension of Christian Latin culture. But the vernacular literary culture of the High Middle Ages was an integral part of broader cultural developments in which the unquestioned validity of traditional authoritative models began to lose its hold. A secular culture began to emerge in which positive value began to be attached to the - however transitory - allegiances, pleasures, and loves of life. In new essays dealing with the most significant literary genres (the heroic epics, the romances, the love lyrics, and political poetry) and with broader political, social, and cultural issues (control of aggression, territorialization), this third volume of the 'Camden House History of German Literature' demonstrates how the emergence of a vernacular literary culture in Germany was an important part of a broader cultural transformation in which medieval people began to redefine themselves, their relationships to one another, and the position of humanity in the scheme of things. Contributors: Albrecht Classen, Nicola McLelland, Rodney Fisher, Neil Thomas, Marion Gibbs and Sidney Johnson, Rüdiger Krohn, Will Hasty, Nigel Harris, Susann Samples, Sara Poor, Michael Resler, Rüdiger Brandt, Elizabeth A. Andersen, Ulrich Müller and Franz Viktor Spechtler, Ruth Weichselbaumer, W. H. Jackson, Charles Bowlus. Will Hasty is Professor of German Studies and co-founder and co-director of the Center for Medieval and Early Modern Studies at the University of Florida.
Civilization, Medieval. --- German literature --- History and criticism. --- Germany --- Civilization --- History. --- Civilization, Medieval --- Medieval civilization --- Middle Ages --- Chivalry --- Renaissance --- History and criticism --- History --- Civilization. --- 1180-1230. --- German literature. --- High Middle Ages. --- control of aggression. --- cultural transformation. --- heroic epics. --- literary culture. --- love lyrics. --- medieval people. --- political poetry. --- romances. --- secular culture. --- territorialization.
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Agriculture --- Early works to 1800 --- Ouvrages avant 1800 --- Cato, Marcus Porcius, 234 B.C.-149 B.C. --- Cato, Marcus Porcius, --- -Farming --- Husbandry --- Industrial arts --- Life sciences --- Food supply --- Land use, Rural --- Cato, Marcus Porcius --- Early works to 1800. --- -Early works to 1800 --- Agriculture - Early works to 1800 --- Cato, Marcus Porcius, - 234 BC-149 BC - De agri cultura
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In his master thesis Thorsten Will proposes the substantial information content of protein complexes involving transcription factors in the context of gene regulatory networks, designs the first computational approaches to predict such complexes as well as their regulatory function and verifies the practicability using data of the well-studied yeast S.cereviseae. The novel insights offer extensive capabilities towards a better understanding of the combinatorial control driving transcriptional regulation. Contents Protein Complex Prediction Protein-Protein Interaction Networks Domain-Domain Interaction Networks Combinatorial Algorithms Algorithm Engineering Target Groups Computational biologists and biologists working with gene regulatory networks Computer scientists interested in biological issues The Author Currently, the author is pursuing his Ph.D. at the Center for Bioinformatics in Saarbrücken, Germany. .
Life Sciences. --- Bioinformatics. --- Computer Appl. in Life Sciences. --- Mathematical and Computational Biology. --- Life sciences. --- Biology --- Sciences de la vie --- Bio-informatique --- Biologie --- Data processing. --- Informatique --- Biology_xData processing. --- Health & Biological Sciences --- Biology - General --- Transcription factors --- Systems biology. --- Computational biology. --- Biological systems --- Research --- Methodology. --- Mathematical models. --- Genetic transcription factors --- Biomathematics. --- Bioinformatics --- Computational biology --- Molecular biology --- Proteins --- Bio-informatics --- Biological informatics --- Information science --- Systems biology --- Data processing --- Bioinformatics . --- Computational biology . --- Mathematics
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Hellenism --- Hellénisme --- Greece --- Grèce --- History --- Histoire --- Hellénisme --- Grèce --- GRECE ANTIQUE --- ANTIQUITE CLASSIQUE --- HISTOIRE
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Ecology --- Evolution (Biology) --- C (Computer program language) --- Ecologie --- Evolution (Biologie) --- C (Langage de programmation) --- Computer simulation. --- Simulation par ordinateur --- C (COMPUTER PROGRAM LANGUAGE) --- ECOLOGY --- EVOLUTION (BIOLOGY) --- COMPUTER SIMULATION
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