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Auralization is the technique of creation and reproduction of sound on the basis of computer data. With this tool it is possible to predict the character of sound signals which are generated at the source and modified by reinforcement, propagation and transmission in systems such as rooms, buildings, vehicles or other technical devices. This book is organized as a comprehensive collection of the basics of sound and vibration, acoustic modelling, simulation, signal processing and audio reproduction. With some mathematical prerequisites, the readers will be able to follow the main strategy of auralization easily and work out their own implementations of auralization in various fields of application in architectural acoustics, acoustic engineering, sound design and virtual reality. For readers interested in basic research, the technique of auralization may be useful to create sound stimuli for specific investigations in linguistic, medical, neurological and psychological research, and in the field of human-machine interaction.
Acoustics. --- Acoustical engineering. --- User interfaces (Computer systems). --- Multimedia information systems. --- Engineering Acoustics. --- User Interfaces and Human Computer Interaction. --- Multimedia Information Systems. --- Computer-based multimedia information systems --- Multimedia computing --- Multimedia information systems --- Multimedia knowledge systems --- Information storage and retrieval systems --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Acoustic engineering --- Sonic engineering --- Sonics --- Sound engineering --- Sound-waves --- Engineering --- Industrial applications --- Virtual reality. --- Psychoacoustics. --- Sound --- Acoustics --- Continuum mechanics --- Mathematical physics --- Physics --- Pneumatics --- Radiation --- Wave-motion, Theory of --- Psychophysics --- Environments, Virtual --- Virtual environments --- Virtual worlds --- Computer simulation --- Reality
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