Listing 1 - 3 of 3 |
Sort by
|
Choose an application
This classroom-tested and easy-to-understand textbook/reference describes the state of the art in 3D reconstruction from multiple images, taking into consideration all aspects of programming and implementation. Unlike other textbooks on computer vision, this Guide to 3D Vision Computation takes a unique approach in which the initial focus is on practical application and the procedures necessary to actually build a computer vision system. The theoretical background is then briefly explained afterwards, highlighting how one can quickly and simply obtain the desired result without knowing the derivation of the mathematical detail. Topics and features: Reviews the fundamental algorithms underlying computer vision, and their implementation Describes the latest techniques for 3D reconstruction from multiple images Summarizes the mathematical theory behind statistical error analysis for general geometric estimation problems Offers examples of experimental results, enabling the reader to get a feeling of what can be done using each procedure Presents derivations and justifications as problems at the end of each chapter, with solutions supplied at the end of the book Explains the historical background for each topic in the supplemental notes at the end of each chapter Provides additional material at an associated website, include sample code for typical procedures to help readers implement the algorithms described in the book This accessible work will be of great value to students on introductory computer vision courses. Serving as both as a practical programming guidebook and a useful reference on mathematics for computer vision, it is suitable for practitioners seeking to implement computer vision algorithms as well as for theoreticians wishing to know the underlying mathematical detail.
Computer science. --- Image processing. --- Computer Science. --- Image Processing and Computer Vision. --- Pictorial data processing --- Picture processing --- Processing, Image --- Informatics --- Computer vision. --- Machine vision --- Vision, Computer --- Artificial intelligence --- Image processing --- Pattern recognition systems --- Science --- Imaging systems --- Optical data processing --- Optical data processing. --- Optical computing --- Visual data processing --- Bionics --- Electronic data processing --- Integrated optics --- Photonics --- Computers --- Optical equipment
Choose an application
This classroom-tested and easy-to-understand textbook/reference describes the state of the art in 3D reconstruction from multiple images, taking into consideration all aspects of programming and implementation. Unlike other textbooks on computer vision, this Guide to 3D Vision Computation takes a unique approach in which the initial focus is on practical application and the procedures necessary to actually build a computer vision system. The theoretical background is then briefly explained afterwards, highlighting how one can quickly and simply obtain the desired result without knowing the derivation of the mathematical detail. Topics and features: Reviews the fundamental algorithms underlying computer vision, and their implementation Describes the latest techniques for 3D reconstruction from multiple images Summarizes the mathematical theory behind statistical error analysis for general geometric estimation problems Offers examples of experimental results, enabling the reader to get a feeling of what can be done using each procedure Presents derivations and justifications as problems at the end of each chapter, with solutions supplied at the end of the book Explains the historical background for each topic in the supplemental notes at the end of each chapter Provides additional material at an associated website, include sample code for typical procedures to help readers implement the algorithms described in the book This accessible work will be of great value to students on introductory computer vision courses. Serving as both as a practical programming guidebook and a useful reference on mathematics for computer vision, it is suitable for practitioners seeking to implement computer vision algorithms as well as for theoreticians wishing to know the underlying mathematical detail.
Computer science --- Computer. Automation --- DIP (documentimage processing) --- beeldverwerking --- computers --- computerkunde --- Vision par ordinateur. --- Computer vision.
Choose an application
The 2nd International Workshop on Statistical Methods in Video Processing, SMVP 2004, was held in Prague, Czech Republic, as an associated workshop of ECCV 2004, the 8th European Conference on Computer Vision. A total of 30 papers were submitted to the workshop. Of these, 17 papers were accepted for presentation and included in these proceedings, following a double-blind review process. The workshop had 42 registered participants. The focus of the meeting was on recent progress in the application of - vanced statistical methods to solve computer vision tasks. The one-day scienti?c program covered areas of high interest in vision research, such as dense rec- struction of 3D scenes, multibody motion segmentation, 3D shape inference, errors-in-variables estimation, probabilistic tracking, information fusion, optical ?owcomputation,learningfornonstationaryvideodata,noveltydetectionin- namic backgrounds, background modeling, grouping using feature uncertainty, and crowd segmentation from video. We wish to thank the authors of all submitted papers for their interest in the workshop.Wealsowishtothankthemembersofourprogramcommitteeandthe external reviewers for their commitment of time and e?ort in providing valuable recommendations for each submission. We are thankful to Vaclav Hlavac, the General Chair of ECCV 2004, and to Radim Sara, for the local organization of the workshop and registration management. We hope you will ?nd these proceedings both inspiring and of high scienti?c quality.
Conferences - Meetings --- Image transmission --- Picture transmission --- Statistical methods --- Computer science. --- Algorithms. --- Mathematical statistics. --- Artificial intelligence. --- Computer graphics. --- Image processing. --- Pattern recognition. --- Computer Science. --- Image Processing and Computer Vision. --- Computer Graphics. --- Pattern Recognition. --- Probability and Statistics in Computer Science. --- Artificial Intelligence (incl. Robotics). --- Algorithm Analysis and Problem Complexity. --- Design perception --- Pattern recognition --- Form perception --- Perception --- Figure-ground perception --- Pictorial data processing --- Picture processing --- Processing, Image --- Imaging systems --- Optical data processing --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Mathematics --- Statistical inference --- Statistics, Mathematical --- Statistics --- Probabilities --- Sampling (Statistics) --- Algorism --- Algebra --- Arithmetic --- Informatics --- Science --- Digital techniques --- Foundations --- Telecommunication --- Computer vision. --- Optical pattern recognition. --- Computer software. --- Artificial Intelligence. --- Software, Computer --- Computer systems --- Pattern perception --- Perceptrons --- Visual discrimination --- Machine vision --- Vision, Computer --- Artificial intelligence --- Pattern recognition systems --- Optical data processing. --- Optical computing --- Visual data processing --- Integrated optics --- Photonics --- Computers --- Optical equipment
Listing 1 - 3 of 3 |
Sort by
|