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Robot arms have been developing since 1960's, and those are widely used in industrial factories such as welding, painting, assembly, transportation, etc. Nowadays, the robot arms are indispensable for automation of factories. Moreover, applications of the robot arms are not limited to the industrial factory but expanded to living space or outer space. The robot arm is an integrated technology, and its technological elements are actuators, sensors, mechanism, control and system, etc.
Robot hands. --- Hands, Robot --- Robots --- Automatic control engineering
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The passionate drama of Achilles and Penthesilea, queen of the Amazons.
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In recent years, there has been a growing interest in the use of experimental approaches to the study of media histories and their cultures. Doing media archaeological experiments, such as historical re-enactments and hands-on simulations with media historical objects, helps us to explore and better understand the workings of past media technologies and their practices of use. By systematically refl ecting on the methodological underpinnings of experimental media archaeology as a relatively new approach in media historical research and teaching, this book aims to serve as a practical handbook for doing media archaeological experiments. Doing Experimental Media Archaeology: Practice is the twin volume to Doing Experimental Media Archaeology: Theory, authored by Andreas Fickers and Annie van den Oever.
Mass media --- Research --- Methodology. --- Hands-on History.
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In recent years, there has been a growing interest in the use of experimental approaches to the study of media histories and their cultures. Doing media archaeological experiments, such as historical re-enactments and hands-on simulations with media historical objects, helps us to explore and better understand the workings of past media technologies and their practices of use. By systematically refl ecting on the methodological underpinnings of experimental media archaeology as a relatively new approach in media historical research and teaching, this book aims to serve as a practical handbook for doing media archaeological experiments. Doing Experimental Media Archaeology: Practice is the twin volume to Doing Experimental Media Archaeology: Theory, authored by Andreas Fickers and Annie van den Oever.
experimental history. --- hands-on history. --- media archaeology. --- media history.
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"This eBook is published at an opportune time in the history of prosthetics. Particularly, recent technological advances in actuation, microelectronics, batteries, and fabrication methods have fueled the emergence of upper extremity prostheses with far greater movement capability than was previously possible. With the ability to provide a large number of possible movements, such prostheses offer great promise for enhancing the ability of amputees to better perform the activities of daily living. Use of this enhanced capability, however, requires in most cases a user interface that enables efficient and intuitive access to the multiple movements offered by these prostheses. Thus, leveraging advances in motor functionality in upper extremity prostheses is fundamentally dependent on corresponding advances in user interface and control. The appropriate availability of possible movements and the nature and capability of the control interface are strongly coupled. Introducing additional movement capability will in many cases impose a greater control burden on the user. Although neural interfacing has the potential to supply a rich set of control information, the amount of control information is likely (for the foreseeable future) to be far less than that employed within the native limb. A single-degree-of-freedom hand, for example, is limited in movement capability, but is relatively easy for an amputee to control. A twenty-degree-of-freedom hand, conversely, has a great deal of movement capability, but may be difficult for an amputee to dexterously control. Thus, the extent of appropriate movement capability of the prosthesis is highly dependent on the control interface approach. Understanding the balance of movement capability and control burden requires knowledge of advances in both areas, and additionally requires knowledge of appropriate assessment tools with which to measure functional efficacy.
Artificial arms --- Artificial hands --- Artificial limbs --- Technological innovations.
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Chamber music. --- Marimba and piano music. --- Marimba music (4 hands)
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Hand --- Wrist --- Fractures. --- Fractures. --- Man --- Hands & wrists --- Fractures
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Hand --- Hand Injuries --- Surgery --- Surgery. --- surgery. --- Hands --- Paw --- Paws --- Arm --- Left- and right-handedness --- hands --- wrists --- plastic surgery --- joints --- orthopedics --- arthroplasty
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