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Non-fiction --- Biofiction --- Biographie fictive --- Biographie imaginaire --- Biographies imaginaires --- Denkbeeldige biografie --- Fictieve biografie --- Fiction biographique --- Imaginary biography --- Biographical fiction --- Roman biographique --- History and criticism. --- Histoire et critique --- Roman biographique français --- Histoire et critique.
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Latin America is experiencing a boom in graphic novels that are highly innovative in their conceptual play and their reworking of the medium. Inventive artwork and sophisticated scripts have combined to satisfy the demand of a growing readership, both at home and abroad. Posthumanism and the Graphic Novel in Latin America, which is the first book-length study of the topic, argues that the graphic novel is emerging in Latin America as a uniquely powerful force to explore the nature of twenty-first century subjectivity. The authors place particular emphasis on the ways in which humans are bound to their non-human environment, and these ideas are productively drawn out in relation to posthuman thought and experience. The book draws together a range of recent graphic novels from Argentina, Brazil, Chile, Mexico and Uruguay, many of which experiment with questions of transmediality, the representation of urban space, modes of perception and cognition, and a new form of ethics for a posthuman world.
Sociology of culture --- Graphic arts --- Latin America --- Graphic novels --- Science fiction comic books, strips, etc --- History and criticism. --- Comic books, strips, etc. --- Comic book novels --- Fiction graphic novels --- Fictive graphic novels --- Graphic albums --- Graphic fiction --- Graphic nonfiction --- Graphic novellas --- Nonfiction graphic novels --- Fiction --- Popular literature --- Science fiction comic books, strips, etc. --- Graphic novels: history & criticism --- Ethics & moral philosophy --- comics --- latin america --- graphic novels --- Modernity --- Posthuman --- Posthumanism
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"Building upon the little extant scholarship on graphic narratives from the Global South, this collection moves beyond a Western approach to this quickly expanding field. By focussing on graphic novels and comics from the Middle East, Africa, Latin America and Asia, these essays expand the study of graphic narratives to a global scale. Contributors also explore how these graphic texts engage with, fit in with or complicate notions of World Literature, such as translation, commodification, circulation and Orientalism. The larger theoretical framework of World Literature is joined with the postcolonial, decolonial, Global South and similar approaches that argue explicitly or implicitly for the viability of non-Western graphic narratives on their own terms"--
Graphic novels --- Comic books, strips, etc --- Narration (Rhetoric) --- Literary studies: fiction, novelists & prose writers --- Literary studies: from c 1900 --- -Graphic novel & Manga artwork --- Narrative (Rhetoric) --- Narrative writing --- Rhetoric --- Discourse analysis, Narrative --- Narratees (Rhetoric) --- Comic book novels --- Fiction graphic novels --- Fictive graphic novels --- Graphic albums --- Graphic fiction --- Graphic nonfiction --- Graphic novellas --- Nonfiction graphic novels --- Comic books, strips, etc. --- Fiction --- Popular literature --- History and criticism --- Social aspects --- Literature and society. --- History and criticism. --- Social aspects.
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Comic books, strips, etc. --- Graphic novels --- Caricature --- Comic books, strips, etc --- Caricature. --- Graphic novels. --- Europe. --- Comic book novels --- Fiction graphic novels --- Fictive graphic novels --- Graphic albums --- Graphic fiction --- Graphic nonfiction --- Graphic novellas --- Nonfiction graphic novels --- Comic strips --- Comics --- Funnies --- Manga (Comic books, strips, etc.) --- Manhua (Comic books, strips, etc.) --- Manhwa (Comic books, strips, etc.) --- Serial picture books --- Council of Europe countries --- Fiction --- Popular literature --- Caricatures and cartoons --- Wit and humor, Pictorial --- Art --- Drawing --- Satire --- Parody --- Eastern Hemisphere --- Eurasia --- Historietas gráficas --- Historietas ilustradas --- Paraliteratura --- Publicaciones periódicas --- Romans graphiques --- Manhua (Comic books) --- Manhwa (Comic books)
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The term “graphic novel” was first coined in 1964, but it wouldn’t be broadly used until the 1980s, when graphic novels such as Watchmen and Maus achieved commercial success and critical acclaim. What happened in the intervening years, after the graphic novel was conceptualized yet before it was widely recognized? Dreaming the Graphic Novel examines how notions of the graphic novel began to coalesce in the 1970s, a time of great change for American comics, with declining sales of mainstream periodicals, the arrival of specialty comics stores, and (at least initially) a thriving underground comix scene. Surveying the eclectic array of long comics narratives that emerged from this fertile period, Paul Williams investigates many texts that have fallen out of graphic novel history. As he demonstrates, the question of what makes a text a ‘graphic novel’ was the subject of fierce debate among fans, creators, and publishers, inspiring arguments about the literariness of comics that are still taking place among scholars today. Unearthing a treasure trove of fanzines, adverts, and unpublished letters, Dreaming the Graphic Novel gives readers an exciting inside look at a pivotal moment in the art form’s development.
Graphic novels --- Comic books, strips, etc --- Comic book novels --- Fiction graphic novels --- Fictive graphic novels --- Graphic albums --- Graphic fiction --- Graphic nonfiction --- Graphic novellas --- Nonfiction graphic novels --- Comic books, strips, etc. --- Fiction --- Popular literature --- History and criticism --- Comicroman. --- Graphic novels. --- History and criticism. --- 82-931 --- 070.84 --- 070.84 Comics. Stripverhalen--(in de krant) --- Comics. Stripverhalen--(in de krant) --- 82-931 Stripverhaal --- Stripverhaal --- Comics --- Histoire. --- graphic novel, comics, novels, history of graphic novels, 1970s, fanzines, adverts, Watchmen, Maus, comic books, literariness, literature, comics narratives, comic.
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"The Routledge Companion to Gender and Sexuality in Comic Book Studies is a comprehensive, global and interdisciplinary examination of the essential relationship between Gender, Sexuality, Comics and Graphic Novels. A diverse range of international and interdisciplinary scholars take a closer look at how gender and sexuality have been essential in the evolution of comics, and how gender and sexuality in comics demand that we re-frame and re-view comics history. Essays cover a wide array of intersectional topics including Queer Underground and Alternative comics, Feminist Autobiography, Re-drawing disability, Latina testimony, and re-evaluating the critical whiteness and masculinity of superheroes in this first truly global reference text to gender and sexuality in comics. Comics have always been an important place for the radical exploration of feminist and non-binary sexualities and identities, and the growth of non-normative comic book traditions as a field of inquiry makes this an essential text for upper level undergraduates, postgraduates and researchers studying Comics Studies, Women's and Gender Studies, Literary Studies and Cultural Studies"--
Comic books, strips, etc. --- Graphic novels --- Gender identity in literature. --- Sex in literature. --- Graphic novels. --- Criticism, interpretation, etc. --- Comic book novels --- Fiction graphic novels --- Fictive graphic novels --- Graphic albums --- Graphic fiction --- Graphic nonfiction --- Graphic novellas --- Nonfiction graphic novels --- Fiction --- Popular literature --- Comic strips --- Comics --- Funnies --- Manga (Comic books, strips, etc.) --- Manhua (Comic books, strips, etc.) --- Manhwa (Comic books, strips, etc.) --- Serial picture books --- Caricatures and cartoons --- Wit and humor, Pictorial --- History and criticism. --- Comic books, strips, etc --- Gender identity in literature --- Sex in literature --- Criticism, interpretation, etc --- History and criticism --- E-books --- Comic books, strips, etc. - History and criticism --- Graphic novels - History and criticism
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Graphic novels --- Comic books, strips, etc. --- Popular culture --- Art, Modern --- Art, Modern. --- Graphic novels. --- Popular culture. --- Comicroman. --- Comic. --- 2000-2099 --- Comic Strips --- Comics --- Comic Strip --- Comicstrip --- Bande Dessinée --- Illustrierter Roman --- Graphic Novel --- Culture, Popular --- Mass culture --- Pop culture --- Popular arts --- Comic book novels --- Fiction graphic novels --- Fictive graphic novels --- Graphic albums --- Graphic fiction --- Graphic nonfiction --- Graphic novellas --- Nonfiction graphic novels --- Comic strips --- Funnies --- Manga (Comic books, strips, etc.) --- Manhua (Comic books, strips, etc.) --- Manhwa (Comic books, strips, etc.) --- Serial picture books --- Modern art --- Bildergeschichte --- Bilderbuch --- Graphzine --- Comic --- Communication --- Intellectual life --- Mass society --- Recreation --- Fiction --- Popular literature --- Caricatures and cartoons --- Wit and humor, Pictorial --- Comic books, strips, etc --- Comicroman --- Culture --- Nieuwe Ploeg (Group of artists) --- Literature - General --- Bande Dessinée --- Manhua (Comic books) --- Manhwa (Comic books) --- Graphic Novel.
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First runner-up for the 2019 Ray and Pat Browne Award for the Best Edited Collection in Popular and American CultureCultures of War in Graphic Novels examines the representation of small-scale and often less acknowledged conflicts from around the world and throughout history. The contributors look at an array of graphic novels about conflicts such as the Boxer Rebellion (1899-1901), the Irish struggle for national independence (1916-1998), the Falkland War (1982), the Bosnian War (1992-1995), the Rwandan genocide (1994), the Israel-Lebanon War (2006), and the War on Terror (2001-). The book explores the multi-layered relation between the graphic novel as a popular medium and war as a pivotal recurring experience in human history. The focus on largely overlooked small-scale conflicts contributes not only to advance our understanding of graphic novels about war and the cultural aspects of war as reflected in graphic novels, but also our sense of the early twenty-first century, in which popular media and limited conflicts have become closely interrelated.
Graphic novels --- War in literature. --- Violence in literature. --- Psychic trauma in literature. --- Collective memory in literature. --- History and criticism. --- Comic book novels --- Fiction graphic novels --- Fictive graphic novels --- Graphic albums --- Graphic fiction --- Graphic nonfiction --- Graphic novellas --- Nonfiction graphic novels --- Comic books, strips, etc. --- Fiction --- Popular literature --- 82-931 --- 070.84 --- 070.84 Comics. Stripverhalen--(in de krant) --- Comics. Stripverhalen--(in de krant) --- 82-931 Stripverhaal --- Stripverhaal --- Bosnian War. --- Boxer Rebellion. --- Falkland War. --- Irish independence. --- Israel-Lebanon War. --- Rwandan genocide. --- War on Terror. --- comics. --- culture. --- graphic novel. --- history. --- small-scale conflicts. --- war. --- Comic Books, Strips, Etc. --- War In Literature --- Violence In Literature --- Literary Criticism --- COMIC BOOKS, STRIPS, ETC. --- WAR IN LITERATURE --- VIOLENCE IN LITERATURE --- LITERARY CRITICISM --- War in literature --- Violence in literature --- Literary criticism
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Key Terms in Comics Studies is a glossary of over 300 terms and critical concepts currently used in the Anglophone academic study of comics, including those from other languages that are currently adopted and used in English. Written by nearly 100 international and contemporary experts from the field, the entries are succinctly defined, exemplified, and referenced. The entries are 250 words or fewer, placed in alphabetical order, and explicitly cross-referenced to others in the book. Key Terms in Comics Studies is an invaluable tool for both students and established researchers alike.
Comic books, strips, etc. --- Graphic novels --- History and criticism. --- Comic book novels --- Fiction graphic novels --- Fictive graphic novels --- Graphic albums --- Graphic fiction --- Graphic nonfiction --- Graphic novellas --- Nonfiction graphic novels --- Fiction --- Popular literature --- Comic strips --- Comics --- Funnies --- Manga (Comic books, strips, etc.) --- Manhua (Comic books, strips, etc.) --- Manhwa (Comic books, strips, etc.) --- Serial picture books --- Caricatures and cartoons --- Wit and humor, Pictorial --- eenentwintigste eeuw --- graphic novels --- kunst --- 741.53 --- 741.51 --- beeldverhaal --- striptheorie --- stripgeschiedenis --- strips --- tekenkunst --- History and criticism --- Comic books, strips, etc --- Popular culture. --- Publishers and publishing. --- Book publishing --- Books --- Book industries and trade --- Booksellers and bookselling --- Culture, Popular --- Mass culture --- Pop culture --- Popular arts --- Communication --- Intellectual life --- Mass society --- Recreation --- Culture --- Publishing --- Manhua (Comic books) --- Manhwa (Comic books) --- Popular Culture. --- Printing. --- Literature, Modern --- Comics Studies. --- Printing and Publishing. --- Contemporary Literature. --- Influence on mass media. --- 20th century. --- 21st century. --- Printing, Practical --- Typography --- Graphic arts --- Literature --- Mass media --- Influence of comic books, strips, etc., on
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The primacy of words over images has deep roots in Western culture. But what if the two are inextricably linked in meaning-making? In this experiment in visual thinking, drawn in comics, Nick Sousanis defies conventional discourse to offer readers a stunning work of graphic art and a serious inquiry into the ways humans construct knowledge.
741.571 --- Verenigde Staten --- Sousanis Nick --- beeldverhaal --- eenentwintigste eeuw --- graphic novels --- kunst en wetenschap --- kennisleer --- waarneming --- perceptie --- kunsttheorie --- kunst --- strips --- tekenkunst --- Visual perception --- Knowledge, Theory of --- Imagery (Psychology) --- Communication --- Graphic novels. --- Methodology --- kunstfilosofie --- hedendaagse kunst --- Art --- Identité (psychologie) --- Perception (philosophie) --- Théorie de la connaissance --- Romans graphiques --- Imagerie (psychologie) --- Méthodologie --- MAD-faculty 15 --- grafische novellen --- Romans graphiques. --- Graphic novels --- Perception visuelle --- Imagerie (Psychologie) --- #SBIB:39A5 --- #SBIB:39A3 --- #SBIB:309H241 --- Kunst, habitat, materiële cultuur en ontspanning --- Antropologie: geschiedenis, theorie, wetenschap (incl. grondleggers van de antropologie als wetenschap) --- Andere media: functies, genres, historiek --- Comic book novels --- Fiction graphic novels --- Fictive graphic novels --- Graphic albums --- Graphic fiction --- Graphic nonfiction --- Graphic novellas --- Nonfiction graphic novels --- Comic books, strips, etc. --- Fiction --- Popular literature --- Communication, Primitive --- Mass communication --- Sociology --- Imagery, Mental --- Images, Mental --- Mental imagery --- Mental images --- Imagination --- Visualization --- Epistemology --- Theory of knowledge --- Philosophy --- Psychology --- Optics, Psychological --- Vision --- Perception --- Visual discrimination --- Psychological aspects --- art history. --- cartoons. --- cognition. --- comic book. --- drawing. --- graphic storytelling. --- neurodiversity. --- panels. --- pedagogy. --- perspective. --- scott mccloud. --- sequential art. --- teaching through comics. --- theorizing comics. --- visual literacy. --- visual metaphors. --- written v visual communication.
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