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While improvements in computer performance are dramatically changing the computer-generated art industry, scientists in natural computing have teamed up with artists to examine how bioinspired systems can influence art, technology and even aesthetic appreciation. This comprehensive book gives an up-to-date survey of the relevant bioinspired computing research fields – such as evolutionary computation, artificial life, swarm intelligence and ant colony algorithms – and examines applications in art, music and design. The editors and contributors are researchers and artists with deep experience of the related science, tools and applications, and the book includes overviews of historical developments and future perspectives. The book will be of interest to computer scientists and artists engaged with natural computing techniques applied to art, music and design. The book is supported with a dedicated website.
Information systems. --- Arts. --- Music. --- Artificial intelligence. --- Information theory. --- Computer aided design. --- Computer Appl. in Arts and Humanities. --- Artificial Intelligence. --- Theory of Computation. --- Computer-Aided Engineering (CAD, CAE) and Design. --- CAD (Computer-aided design) --- Computer-assisted design --- Computer-aided engineering --- Design --- Communication theory --- Communication --- Cybernetics --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Art music --- Art music, Western --- Classical music --- Musical compositions --- Musical works --- Serious music --- Western art music --- Western music (Western countries) --- Arts, Fine --- Arts, Occidental --- Arts, Western --- Fine arts --- Humanities --- Application software. --- Computers. --- Computer-aided engineering. --- CAE --- Engineering --- Automatic computers --- Automatic data processors --- Computer hardware --- Computing machines (Computers) --- Electronic calculating-machines --- Electronic computers --- Hardware, Computer --- Computer systems --- Calculators --- Cyberspace --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Data processing --- Arts, Primitive --- Digital humanities. --- Computer science. --- Digital Humanities. --- Informatics --- Science --- Evolutionary programming (Computer science) --- Computer programming. --- Art --- Music --- Computer programs.
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This book constitutes the refereed proceedings of the Second International Conference on Biologically Inspired Music, Sound, Art and Design, EvoMUSART 2013, held in Vienna, Austria, in March 2013, colocated with the Evo* 2013 events EuroGP, EvoCOP, EvoBIO, and EvoApplications. The 11 revised full papers and 5 poster papers presented were carefully reviewed and selected from 36 submissions. They cover a wide range of topics and application areas, including: generative approaches to music, graphics, game content, and narrative; robot gait creation; music information retrieval; computational aesthetics; the mechanics of interactive evolutionary computation; and the art theory of evolutionary computation.
Computer science. --- Computer software. --- Artificial intelligence. --- Information systems. --- Computer Science. --- User Interfaces and Human Computer Interaction. --- Algorithm Analysis and Problem Complexity. --- Artificial Intelligence (incl. Robotics). --- Computer Appl. in Arts and Humanities. --- Engineering & Applied Sciences --- Computer Science --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Software, Computer --- Informatics --- Algorithms. --- User interfaces (Computer systems). --- Application software. --- Evolutionary programming (Computer science) --- Computer art --- Natural computation --- Computer music --- Biologically-inspired computing --- Bio-inspired computing --- Natural computing --- Bionics --- Electronic data processing --- Art, Computer --- Computer craft --- Digital art --- New media art --- Artificial Intelligence. --- Cognitive science --- Digital computer simulation --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Computer systems --- Science --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Algorism --- Algebra --- Arithmetic --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Foundations --- Human-computer interaction. --- Digital humanities. --- Digital Humanities. --- Humanities --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems)
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Arts --- Technology and the arts. --- Artificial intelligence. --- Data processing. --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Arts and technology
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This book, written by leading international researchers of evolutionary approaches to machine learning, explores various ways evolution can address machine learning problems and improve current methods of machine learning. Topics in this book are organized into five parts. The first part introduces some fundamental concepts and overviews of evolutionary approaches to the three different classes of learning employed in machine learning. The second addresses the use of evolutionary computation as a machine learning technique describing methodologic improvements for evolutionary clustering, classification, regression, and ensemble learning. The third part explores the connection between evolution and neural networks, in particular the connection to deep learning, generative and adversarial models as well as the exciting potential of evolution with large language models. The fourth part focuses on the use of evolutionary computation for supporting machine learning methods. This includes methodological developments for evolutionary data preparation, model parametrization, design, and validation. The final part covers several chapters on applications in medicine, robotics, science, finance, and other disciplines. Readers find reviews of application areas and can discover large-scale, real-world applications of evolutionary machine learning to a variety of problem domains. This book will serve as an essential reference for researchers, postgraduate students, practitioners in industry and all those interested in evolutionary approaches to machine learning.
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This book constitutes the refereed proceedings of the 17th Portuguese Conference on Artificial Intelligence, EPIA 2015, held in Coimbra, Portugal, in September 2015. The 45 revised full papers presented together with 36 revised short papers were carefully reviewed and selected from a total of 131 submissions. EPIA 2015, following the standard EPIA format, covers a wide range of AI topics as follows: ambient intelligence and affective environments, artificial Intelligence in medicine, artificial intelligence in transportation systems, artificial life and evolutionary algorithms, computational methods in bioinformatics and systems biology, general artificial intelligence, intelligent information systems, intelligent robotics, knowledge discovery and business intelligence, multi-agent systems: theory and applications, social simulation and modelling, text mining and applications.
Computer Science. --- Artificial Intelligence (incl. Robotics). --- Information Systems Applications (incl. Internet). --- Simulation and Modeling. --- Computer Imaging, Vision, Pattern Recognition and Graphics. --- Data Mining and Knowledge Discovery. --- Database Management. --- Computer science. --- Database management. --- Data mining. --- Artificial intelligence. --- Computer simulation. --- Computer vision. --- Informatique --- Bases de données --- Exploration de données (Informatique) --- Intelligence artificielle --- Simulation par ordinateur --- Vision par ordinateur --- Gestion --- Computer Science --- Mechanical Engineering - General --- Engineering & Applied Sciences --- Mechanical Engineering --- Computer graphics. --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Computer modeling --- Computer models --- Modeling, Computer --- Models, Computer --- Simulation, Computer --- Electromechanical analogies --- Mathematical models --- Simulation methods --- Model-integrated computing --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Logic machines --- Machine theory --- Self-organizing systems --- Fifth generation computers --- Neural computers --- Algorithmic knowledge discovery --- Factual data analysis --- KDD (Information retrieval) --- Knowledge discovery in data --- Knowledge discovery in databases --- Mining, Data --- Database searching --- Data base management --- Data services (Database management) --- Database management services --- DBMS (Computer science) --- Generalized data management systems --- Services, Database management --- Systems, Database management --- Systems, Generalized database management --- Informatics --- Science --- Digital techniques --- Artificial Intelligence. --- Machine vision --- Vision, Computer --- Artificial intelligence --- Pattern recognition systems --- Application software. --- Optical data processing. --- Optical computing --- Visual data processing --- Integrated optics --- Photonics --- Computers --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Optical equipment
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This book constitutes the refereed proceedings of the First International Conference on Biologically Inspired Music, Sound, Art and Design, EvoMUSART 2012, held in Málaga, Spain, in April 2012, colocated with the Evo* 2012 events EuroGP, EvoCOP, EvoBIO, and EvoApplications. Due to its significant growth in the last 10 years, this 10th EvoMUSART event has become an Evo* conference in 2012. The 15 revised full papers and 5 poster papers presented were carefully reviewed and selected from 43 submissions. They cover a wide range of topics reflecting the current state of research in the field, including theory, generation, computer aided creativity, computational creativity, and automation.
Evolutionary programming (Computer science) --- Biologically-inspired computing --- Computer music --- Computer graphics --- Engineering & Applied Sciences --- Computer Science --- Bio-inspired computing --- Natural computing --- Computer science. --- Computer communication systems. --- Computer programming. --- Computers. --- Artificial intelligence. --- Image processing. --- Application software. --- Computer Science. --- Computation by Abstract Devices. --- Programming Techniques. --- Computer Communication Networks. --- Image Processing and Computer Vision. --- Artificial Intelligence (incl. Robotics). --- Computer Appl. in Arts and Humanities. --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Pictorial data processing --- Picture processing --- Processing, Image --- Imaging systems --- Optical data processing --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Automatic computers --- Automatic data processors --- Computer hardware --- Computing machines (Computers) --- Electronic calculating-machines --- Electronic computers --- Hardware, Computer --- Computer systems --- Cybernetics --- Calculators --- Cyberspace --- Computers --- Electronic computer programming --- Electronic digital computers --- Programming (Electronic computers) --- Coding theory --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Electronic systems --- Information networks --- Telecommunication --- Cyberinfrastructure --- Network computers --- Informatics --- Science --- Programming --- Distributed processing --- Computer vision. --- Information systems. --- Artificial Intelligence. --- Machine vision --- Vision, Computer --- Artificial intelligence --- Image processing --- Pattern recognition systems --- Optical data processing. --- Optical computing --- Visual data processing --- Integrated optics --- Photonics --- Optical equipment --- Computer networks. --- Digital humanities. --- Theory of Computation. --- Computer Vision. --- Digital Humanities. --- Humanities
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This book constitutes the refereed proceedings of the 5th International Conference on Evolutionary and Biologically Inspired Music, Sound, Art and Design, EvoMUSART 2016, held in Porto, Portugal, in March/April 2016, co-located with the Evo*2016 events EuroGP, EvoCOP and EvoApplications. The 17 revised full papers presented were carefully reviewed and selected from 25 submissions. The papers cover a wide range of topics and application areas, including generative approaches to music, graphics, game content, and narrative; music information retrieval; computational aesthetics; the mechanics of interactive evolutionary computation; and the art theory of evolutionary computation.
Computer Science --- Engineering & Applied Sciences --- Computer science. --- Algorithms. --- Computer science --- User interfaces (Computer systems). --- Artificial intelligence. --- Application software. --- Computer Science. --- User Interfaces and Human Computer Interaction. --- Algorithm Analysis and Problem Complexity. --- Artificial Intelligence (incl. Robotics). --- Computer Appl. in Arts and Humanities. --- Mathematics of Computing. --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Computer mathematics --- Discrete mathematics --- Algorism --- Algebra --- Arithmetic --- Informatics --- Science --- Mathematics. --- Mathematics --- Foundations --- Computer software. --- Information systems. --- Artificial Intelligence. --- Software, Computer --- Computer systems --- Computer music --- Computer science—Mathematics. --- Human-computer interaction. --- Digital humanities. --- Digital Humanities. --- Humanities --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems)
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This two-volume set LNCS 11101 and 11102 constitutes the refereed proceedings of the 15th International Conference on Parallel Problem Solving from Nature, PPSN 2018, held in Coimbra, Portugal, in September 2018. The 79 revised full papers were carefully reviewed and selected from 205 submissions. The papers cover a wide range of topics in natural computing including evolutionary computation, artificial neural networks, artificial life, swarm intelligence, artificial immune systems, self-organizing systems, emergent behavior, molecular computing, evolutionary robotics, evolvable hardware, parallel implementations and applications to real-world problems. The papers are organized in the following topical sections: numerical optimization; combinatorial optimization; genetic programming; multi-objective optimization; parallel and distributed frameworks; runtime analysis and approximation results; fitness landscape modeling and analysis; algorithm configuration, selection, and benchmarking; machine learning and evolutionary algorithms; and applications. Also included are the descriptions of 23 tutorials and 6 workshops which took place in the framework of PPSN XV. .
Artificial intelligence. --- Computer software. --- Electronic data processing. --- Computational complexity. --- Computer science. --- Artificial Intelligence. --- Algorithm Analysis and Problem Complexity. --- Numeric Computing. --- Discrete Mathematics in Computer Science. --- Probability and Statistics in Computer Science. --- Models and Principles. --- Informatics --- Science --- Complexity, Computational --- Electronic data processing --- Machine theory --- ADP (Data processing) --- Automatic data processing --- Data processing --- EDP (Data processing) --- IDP (Data processing) --- Integrated data processing --- Computers --- Office practice --- Software, Computer --- Computer systems --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Logic machines --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Automation --- Parallel processing (Electronic computers) --- Algorithms. --- Numerical analysis. --- Computer science—Mathematics. --- Mathematical statistics. --- Computers. --- Automatic computers --- Automatic data processors --- Computer hardware --- Computing machines (Computers) --- Electronic calculating-machines --- Electronic computers --- Hardware, Computer --- Cybernetics --- Calculators --- Cyberspace --- Mathematics --- Statistical inference --- Statistics, Mathematical --- Statistics --- Probabilities --- Sampling (Statistics) --- Mathematical analysis --- Algorism --- Algebra --- Arithmetic --- Statistical methods --- Foundations --- Discrete mathematics. --- Numerical Analysis. --- Models of Computation. --- Discrete mathematical structures --- Mathematical structures, Discrete --- Structures, Discrete mathematical --- Numerical analysis
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This two-volume set LNCS 11101 and 11102 constitutes the refereed proceedings of the 15th International Conference on Parallel Problem Solving from Nature, PPSN 2018, held in Coimbra, Portugal, in September 2018. The 79 revised full papers were carefully reviewed and selected from 205 submissions. The papers cover a wide range of topics in natural computing including evolutionary computation, artificial neural networks, artificial life, swarm intelligence, artificial immune systems, self-organizing systems, emergent behavior, molecular computing, evolutionary robotics, evolvable hardware, parallel implementations and applications to real-world problems. The papers are organized in the following topical sections: numerical optimization; combinatorial optimization; genetic programming; multi-objective optimization; parallel and distributed frameworks; runtime analysis and approximation results; fitness landscape modeling and analysis; algorithm configuration, selection, and benchmarking; machine learning and evolutionary algorithms; and applications. Also included are the descriptions of 23 tutorials and 6 workshops which took place in the framework of PPSN XV. .
Artificial intelligence. --- Computer software. --- Electronic data processing. --- Computational complexity. --- Computer science. --- Artificial Intelligence. --- Algorithm Analysis and Problem Complexity. --- Numeric Computing. --- Discrete Mathematics in Computer Science. --- Probability and Statistics in Computer Science. --- Models and Principles. --- Informatics --- Science --- Complexity, Computational --- Electronic data processing --- Machine theory --- ADP (Data processing) --- Automatic data processing --- Data processing --- EDP (Data processing) --- IDP (Data processing) --- Integrated data processing --- Computers --- Office practice --- Software, Computer --- Computer systems --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Logic machines --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Automation --- Natural computation --- Biologically-inspired computing --- Bio-inspired computing --- Natural computing --- Algorithms. --- Numerical analysis. --- Computer science—Mathematics. --- Mathematical statistics. --- Computers. --- Automatic computers --- Automatic data processors --- Computer hardware --- Computing machines (Computers) --- Electronic calculating-machines --- Electronic computers --- Hardware, Computer --- Cybernetics --- Calculators --- Cyberspace --- Mathematics --- Statistical inference --- Statistics, Mathematical --- Statistics --- Probabilities --- Sampling (Statistics) --- Mathematical analysis --- Algorism --- Algebra --- Arithmetic --- Statistical methods --- Foundations --- Discrete mathematics. --- Numerical Analysis. --- Models of Computation. --- Discrete mathematical structures --- Mathematical structures, Discrete --- Structures, Discrete mathematical --- Numerical analysis
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This multi-volume LNCS set, LNCS 15148-15151, constitutes the refereed proceedings of the 18th International Conference on Parallel Problem Solving from Nature, PPSN 2024, held in Hagenberg, Austria, in September 2024. The 101 full papers presented in these proceedings were carefully reviewed and selected from 294 submissions. The papers presented in these four volumes are organized in the following topical sections: Part I: Combinatorial Optimization; Genetic Programming; Fitness Landscape Modeling and Analysis. Part II: Benchmarking and Performance Measures; Automated Algorithm Selection and Configuration; Numerical Optimization; Bayesian- and Surrogate-Assisted Optimization. Part III: Theoretical Aspects of Nature-Inspired Optimization; (Evolutionary) Machine Learning and Neuroevolution; Evolvable Hardware and Evolutionary Robotics. Part IV: Multi-Objective Optimization; Real-World Applications.
Machine learning. --- Software engineering. --- Application software. --- Computer engineering. --- Computer networks. --- Computers. --- Computer systems. --- Machine Learning. --- Software Engineering. --- Computer and Information Systems Applications. --- Computer Engineering and Networks. --- Computing Milieux. --- Computer System Implementation.
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