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Pervasive animation
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ISBN: 9780415807234 9780415807241 0415807239 0415807247 9780203152577 9781136519550 9781136519505 9781136519543 Year: 2013 Publisher: New York : Routledge,

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"This new addition to the AFI Film Readers series brings together original scholarship on animation in contemporary moving image culture, from traditional animated film shorts to animation installation. The collection aims to foreground new critical perspectives on animation, and connect them to both historical and current production practice. Throughout, contributors from a range of disciplines offer a roadmap of new directions in Animation Studies, discussing animation in relationship to aesthetics, ideology, visualization, representation, digital technology, and material culture"--


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Raymond Bellour : cinema and the moving image : with selections from an interview with Raymond Bellour
Authors: ---
ISBN: 9781474422895 1474422896 9781474422888 1474422888 1474422918 147442290X 1474444768 9781474444767 9781474422901 9781474422918 9781474422001 Year: 2018 Publisher: Edinburgh : Edinburgh University Press Ltd,

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Providing a clear, systematic account of the evolution of Bellour's thought on the nature of cinematic representation, the impact of digital technology and the response of the spectator, this is an essential guide to the work of a major contemporary thinker.


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Learning processing : a beginner's guide to programming images, animation and interaction
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ISBN: 9780123947925 0123947928 9780123944436 0123944430 Year: 2015 Publisher: Morgan Kaufmann

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Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve. A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media. This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study. A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages No previous experience required—this book is for the true programming beginner! Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve


Book
Internet_art : from the birth of the web to the rise of NFTs
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ISBN: 9781838664077 1838664076 Year: 2023 Publisher: Londen Phaidon Press Limited

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A leading figure in the world of networked culture explores the artists and events that defined the mass medium of our timeSince 1989, the year the World Wide Web was born, the art world has grappled with the rise of networked culture. This unprecedented survey of the artists and innovators in this area from 1989 to today is interwoven with the personal narrative of one of the leading voices on the digital world. In this book, Omar Kholeif, whose prolific career parallels the growth of the internet, tells the story of this mass medium and how it has fostered new possibilities for artists, both analog and digital.The book showcases work spanning a range of media from legendary artists including Lawrence Abu Hamdan, Lynn Hershman Leeson, Nam June Paik, Heather Phillipson, and Wu Tsang. Tracing the key artists and innovators from the emergence of browser-based art to the dawn of NFTs, this is a tale for the present and the future.Specifications:


Book
Mass effect : art and the internet in the twenty-first century
Authors: ---
ISBN: 9780262029261 026202926X Year: 2015 Publisher: Cambridge, Massachusetts The MIT Press

Touch : sensuous theory and multisensory media
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ISBN: 0816638896 0816638888 9780816638888 9780816638895 Year: 2002 Publisher: Minneapolis, MN : University of Minnesota Press,

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"Proposes a revolutionary approach to the interpretation of art, film, and the digital. In Touch, Laura U. Marks develops a critical approach more tactile than visual, an intensely physical and sensuous engagement with works of media art that enriches our understanding and experience of these works and of art itself. These critical, theoretical, and personal essays serve as a guide to developments in nonmainstream media art during the past ten years-sexual representation debates, documentary ethics, the shift from analog to digital media, a new social obsession with smell. Marks takes up well-known artists like experimental filmmaker Ken Jacobs and mysterious animators the Brothers Quay, and introduces groundbreaking, lesser-known film, video, and digital artists. From this emerges a materialist theory-an embodied, erotic relationship to art and to the world. Marks's approach leads to an appreciation of the works' mortal bodies: film's volatile emulsion, video's fragile magnetic base, crash-prone Net art; it also offers a productive alternative to the popular understanding of digital media as "virtual" and immaterial. Weaving a continuous fabric from philosophy, fiction, science, dreams, and intimate experience, Touch opens a new world of art media to readers."--Publisher's website.

Digital media revisited : theoretical and conceptual innovation in digital domains
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ISBN: 0262122561 Year: 2003 Publisher: Cambridge (Mass.) MIT press


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Curating digital art : from presenting and collecting digital art to networked co-curation
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ISBN: 9789493246010 9493246019 Year: 2021 Publisher: Amsterdam : Valiz,

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What is the role of the curator when organizing digital art exhibitions in offline and online spaces? Analyzing the influence and impact of curating digital art, the book focuses on how the experiments of curators, artists and designers opened the possibility to reconfigure traditional models and methods for presenting and accessing digital art. In the process, it addresses how web-based practices challenge certain established museological values and precipitate alternative ways of understanding art's stewardship, curatorial responsibility, public access and art history. Through more than twenty interviews with artists and curators in the course of the last ten years, and flanked by an extensive timeline, the reader of this publication is given an insight into the discourse on digital art and its curation today


Book
Generative Design : visualize, program and create with Processing
Authors: --- --- ---
ISBN: 9781616890773 Year: 2012 Publisher: Princeton Architectural Press

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Generative design is a revolutionary new method of creating artwork, models, and animations from sets of rules, or algorithms. By using accessible programming languages such as Processing, artists and designers are producing extravagant, crystalline structures that can form the basis of anything from patterned textiles and typography to lighting, scientific diagrams, sculptures, films, and even fantastical buildings. Opening with a gallery of thirty-five illustrated case studies, Generative Design takes users through specific, practical instructions on how to create their own visual experiments by combining simple-to-use programming codes with basic design principles. A detailed handbook of advanced strategies provides visual artists with all the tools to achieve proficiency. Both a how-to manual and a showcase for recent work in this exciting new field, Generative Design is the definitive study and reference book that designers have been waiting for.

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