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This work traces the globalisation of the digital medium, and enquires into its effects on subjectivity and sociality. The author argues for a democracy beyond the free market and the global corporation.
Artificial intelligence. Robotics. Simulation. Graphics --- Aesthetics --- Sociology of culture --- Virtual reality --- Information society --- Cybernetics --- Réalité virtuelle --- Société informatisée --- Cybernétique --- Social aspects --- Aspect social --- 82:3 --- 7.01 --- computers --- esthetica --- kunst en technologie --- kunst --- kunsttheorie --- nieuwe media --- virtual reality --- 093.1 --- 905.2 --- cultuurfilosofie --- massamedia --- Literatuur en maatschappijwetenschappen --- massamedia - publiciteitswezen - audiovisuele media; algemeen, radio en televisie, België --- cultuurfilosofie, -psychologie en -sociologie --- Computers and civilization. --- Human-computer interaction. --- Computers and civilization --- Human-computer interaction --- Engineering & Applied Sciences --- Computer Science --- 82:3 Literatuur en maatschappijwetenschappen --- Réalité virtuelle --- Société informatisée --- Cybernétique --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Civilization and computers --- Human engineering --- User-centered system design --- User interfaces (Computer systems) --- Civilization --- Virtual reality.
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Mass communications --- Art --- Sociology of culture --- Mass media --- Popular culture --- Video art --- Video recordings --- Médias --- Culture populaire --- Art vidéo --- Vidéos --- 316.77 --- Communicatiesociologie --- 316.77 Communicatiesociologie --- Médias --- Art vidéo --- Vidéos --- Mass media. --- Popular culture.
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Focusing on the aesthetics of video, Timeshift tests current semiotic, postmodernist and psychoanalytic approaches in the laboratory of real-life video viewing.
Art video --- Culture [Popular ] --- Culture de rue --- Culture des banlieues populaires --- Culture des classes populaires --- Culture des quartiers populaires --- Culture du peuple --- Culture ouvrière --- Culture populaire --- Cultures populaires --- Enregistrements vidéo --- Mass communication --- Mass culture --- Mass media --- Massamedia --- Media [Mass ] --- Media [The ] --- Moyens de communication de masse --- Média de masse --- Pop culture --- Popcultuur --- Populaire cultuur --- Popular arts --- Popular culture --- Video art --- Video recordings --- Video-opnamen --- Videokunst --- Volkscultuur --- Art vidéo --- Art électronique --- Electronic art --- Experimental television --- Vidéo expérimentale --- Vidéo formelle --- Vidéo-art --- 791.43.097 --- #SBIB:309H162 --- #SBIB:309H525 --- TV-films. --- Videogrammen: functies, genres, historiek --- Sociologie van de audiovisuele boodschap --- Video art. --- Video recordings. --- 791.43.097 TV-films. --- #SBIB:309H040 --- 316.77 --- 316.77 Communicatiesociologie --- Communicatiesociologie --- Videorecordings --- Videos --- Audio-visual materials --- Art, Modern --- Performance art --- Television --- Experimental films --- Culture, Popular --- Communication --- Intellectual life --- Mass society --- Recreation --- Culture --- Media, Mass --- Media, The --- Populaire cultuur algemeen --- TV-films --- Film --- Mass media. --- Popular culture. --- Time-based art
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Art and technology --- Visual perception --- Art and technology. --- Visual perception. --- kunst --- waarneming --- schaduwvorming --- ruimtelijkheid --- 7.01 --- 77.01 --- 791.41 --- tijdelijkheid --- tijd --- projectie --- schaduw --- ruimte --- van Eyck Jan --- Adams Ansel --- Rembrandt --- zwart --- esthetica --- kleurenleer --- kleur --- schilderkunst --- grafiek --- videokunst --- video --- computers --- computerkunst --- nieuwe media --- film --- fotografie --- lichtkunst --- licht --- perceptie --- kunst en technologie --- technologie --- kunsttheorie --- Optics. Quantum optics --- Science --- general lighting
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It has been said that all cinema is a special effect. In this examination of time in film Sean Cubitt tries to get at the root of the uncanny effect produced by images and sounds that don't quite align with reality. What is it that cinema does? Cubitt proposes a history of images in motion from a digital perspective, for a digital audience." "Students of film will find Cubitt's analysis of noncanonical films like Sam Peckinpah's Pat Garrett and Billy the Kid as enlightening as his fresh takes on such classics as Renoir's Rules of the Game.
Film --- Sean Cubitt --- vroege film --- fantastische film --- decor --- Renoir Jean --- film --- filmtheorie --- filmgeschiedenis --- receptie-esthetica --- twintigste eeuw --- speciale effecten --- tijd --- ruimte --- beweging --- stille film --- digitale film --- geluid --- filmmuziek --- animatie --- Eisenstein Sergei --- Hollywood --- 791.41 --- 791.43 --- Cinematography --- Motion pictures --- Cinéma --- Cinéma, histoire --- Philosophie --- Special effects --- Philosophy --- Effets spéciaux --- Special effects (Cinematography) --- Trick cinematography --- Special effects. --- Philosophy. --- Cinematography - Special effects --- Motion pictures - Philosophy --- Cinéma - Effets spéciaux --- Cinéma - Philosophie
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316 --- Simulation methods --- Sociology --- -Simulation techniques --- System simulation --- Operations research --- Systems engineering --- Models and modelmaking --- Social theory --- Social sciences --- 316 Sociologie --(algemeen) --- Sociologie --(algemeen) --- Methodology --- Simulation techniques --- Simulation methods. --- Methodology.
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"Ecologies of truth in a post-truth era. The problem with Neo-Nazis is not that they don't trust the media but that they trust them too much. White supremacists are absolutely convinced by their supremacy. They distrust technologies and climate change as much as the global poor because, as white Europeans, they believe they are exempt from exploitation. This book argues that the only truths possible in the 21st century are mobile, inventive practices involving everything European models of communication exclude: technologies, nature, and leftover humanity. Tracing histories of their separation, Truth analyzes the struggle between the new dominance of information systems and the sensory worlds it excludes, not least the ancestral wisdom that the West has imprisoned in its technologies. The emergent cybernetics of the 1940s has become the dominant ideology of the 21st century. Truth opposes its division of the world between subjects and objects, signals and noise, emphasizing that there can be no return to some primal Eden of unfettered exchange. Instead, these divisions, which have fundamentally reorganized the commodity form that they inherited, are the historical conditions we must confront. Drawing on a wide range of aesthetic practices, from literature, film, art, music, workplace media, scientific instruments, and animal displays, Truth seeks out ways to create a new commons and a new politics grounded in aesthetic properties of creativity, senses and perception that can no longer be restricted to humans alone."
Meinung. --- Politische Ästhetik. --- Wahrheit.
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Based on an archive of interviews, ephemera and archive copies of tapes and installations from the pioneering period of British video art, this anthology brings together some of the leading scholars in the field, backed by an expert panel, to lay the groundwork for a history of the people, activities, institutions and interventions that made of video art the one true avant-garde in the United Kingdom in the 20th century.
Art vidéo --- Art and Design. --- Filmen och konsten, Storbritannien. --- Video art --- Video art. --- Video-Installation. --- Video. --- Videokonst --- Videokonst, Storbritannien. --- Videokunst. --- Historia. --- University of Dundee --- Staff author. --- 1970-talet. --- 1980-talet. --- Great Britain. --- Gro�britannien. --- Storbritannien.
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This second volume builds on the initial groundwork laid by Ecocinema Theory and Practice by examining the ways in which ecocritical cinema studies has matured and proliferated over the last decade, opening whole new areas of study and research.
Ecology in motion pictures. --- Documentary films --- History and criticism. --- Motion pictures
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Documentary films --- Documentary films. --- Dokumentarfilm. --- Ecocriticism. --- Ecology in motion pictures. --- Environmental protection and motion pictures. --- Environmentalism in motion pictures. --- Film. --- Klimaänderung --- Motion pictures --- Motion pictures. --- Umweltschutz --- Ökologie --- History and criticism. --- United States. --- USA.
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