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Architecture and society --- Casinos --- Gambling industry --- Urbanization
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Gambling industry --- Internet gambling --- Gambling --- Government policy --- Law and legislation
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Macao has undergone a remarkable transformation since the liberalisation of the gaming industry in 2002. In this book, scholars examine the effects of massive foreign investment, the problems of governance and the increasing public policy challenges in the context of rapid change and potential social instability.
Gambling industry --- Government policy --- Social aspects --- Economic aspects --- Leisure industry --- E-books
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Casino Women is a pioneering look at the female face of corporate gaming. Based on extended interviews with maids, cocktail waitresses, cooks, laundry workers, dealers, pit bosses, managers, and vice presidents, the book describes in compelling detail a world whose enormous profitability is dependent on the labor of women assigned stereotypically female occupations-making beds and serving food on the one hand and providing sexual allure on the other. But behind the neon lies another world, peopled by thousands of remarkable women who assert their humanity in the face of gaming empires' relentless quest for profits. The casino women profiled here generally fall into two groups. Geoconda Arguello Kline, typical of the first, arrived in the United States in the 1980's fleeing the war in Nicaragua. Finding work as a Las Vegas hotel maid, she overcame her initial fear of organizing and joined with others to build the preeminent grassroots union in the nation-the 60,000-member Culinary Union-becoming in time its president. In Las Vegas, "the hottest union city in America," the collective actions of union activists have won economic and political power for tens of thousands of working Nevadans and their families. The story of these women's transformation and their success in creating a union able to face off against global gaming giants form the centerpiece of this book. Another group of women, dealers and middle managers among them, did not act. Fearful of losing their jobs, they remained silent, declining to speak out when others were abused, and in the case of middle managers, taking on the corporations' goals as their own. Susan Chandler and Jill B. Jones appraise the cost of their silence and examine the factors that pushed some women into activism and led others to accept the status quo. Casino Women will appeal to all readers interested in women, gambling, and working-class life, and in how ordinary people stand up to corporate actors who appear to hold all the cards.
Casinos --- Gambling industry --- Women service industries workers --- Employee rights --- Employees --- Labor rights --- Rights of employees --- Casino industry --- Gambling casinos --- Employees. --- Law and legislation --- Civil rights --- Labor laws and legislation --- Employee rules --- Service industries workers --- Leisure industry --- Amusements --- Gambling
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Gambling is both a multi-billion-dollar international industry and a ubiquitous social and cultural phenomenon. It is also undergoing significant change, with new products and technologies, regulatory models, changing public attitudes and the sheer scale of the gambling enterprise necessitating innovative and mixed methodologies that are flexible, responsive and ‘agile’. This book seeks to demonstrate that researchers should look beyond the existing disciplinary territory and the dominant paradigm of ‘problem gambling’ in order to follow those changes across territorial, political, technical, regulatory and conceptual boundaries. The book draws on cutting-edge qualitative work in disciplines including geography, organisational studies, sociology, East Asian studies and anthropology to explore the production and consumption of risk, risky places, risk technologies, the gambling industry and connections between gambling and other kinds of speculation such as financial derivatives. In doing so it addresses some of the most important issues in contemporary social science, including: the challenges of studying deterritorialised social phenomena; globalising technologies and local markets; regulation as it operates across local, regional and international scales; and the rise of games, virtual worlds and social media.
Gambling --- Gambling industry. --- Research. --- Leisure industry --- Betting --- Chance, Games of --- Games of chance --- Gaming (Gambling) --- Games --- Casinos --- Wagers --- gambling research --- gambling --- contemporary social science --- Bookmaker --- Online gambling --- Slot machine --- Spread betting
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The collection of case studies maps the corporate and financial structures of global gambling companies, the tactics that these companies employ to secure profits, the impact they exert on other industry sectors, as well as perspectives on regulation. The articles in the book cover different geographical areas, gambling formats and perspectives into how the global gambling industry has emerged, expanded, and how it is maintained and regulated, in order to form a picture of the global political economy of gambling. The chapters are written by leading scholars on gambling law, social sciences and economy. The Editors Dr. Janne Nikkinen is Docent and University Researcher at the University of Helsinki. His research interest related to gambling spans a range of issues, from regulatory and policy affairs to the prevention of gambling harm. Dr. Virve Marionneau is a Postdoctoral Researcher at the University of Helsinki. Her research focuses on the political economy of gambling, gambling industry structures, regulations, and gambling harms. Dr. Michael Egerer is a University Researcher at the University of Helsinki. He studies the concept of addiction, gambling and its regulation, and is an expert in qualitative research methods. Chapters [Chapter-No 3.] and [Chapter-No 6] are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
International business enterprises. --- Gambling industry. --- Leisure industry --- Business enterprises, International --- Corporations, International --- Global corporations --- International corporations --- MNEs (International business enterprises) --- Multinational corporations --- Multinational enterprises --- Transnational corporations --- Business enterprises --- Corporations --- Joint ventures --- Industries. --- International Business. --- Industrial production --- Industries, Primitive --- Industry --- Economics
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This book critically examines research evidence from around the world concerning the nature and effects of gambling advertising. It draws upon political and regulatory debates about this type of advertising, which provides regulators with evidence to control factors that encourage problem gambling.
Gambling industry --- Gambling --- Advertising --- #SBIB:309H2811 --- #SBIB:309H2812 --- #SBIB:309H17 --- Ads --- Advertisements --- Advertising, Consumer --- Advertising, Retail --- Advertising, Store --- Commercial speech --- Consumer advertising --- Retail advertising --- Speech, Commercial --- Store advertising --- Business --- Communication in marketing --- Industrial publicity --- Retail trade --- Advertisers --- Branding (Marketing) --- Propaganda --- Public relations --- Publicity --- Sales promotion --- Selling --- Betting --- Chance, Games of --- Games of chance --- Gaming (Gambling) --- Games --- Casinos --- Wagers --- Leisure industry --- Reclame: bedrijfseconomische aspecten, productie- en distributiestructuren (bedrijfstak, media, mediaplanning) --- Marketing, consumentengedrag, consumentisme --- Computer- en videogames --- Gambling. --- E-books --- Gambling industry. --- Advertising. --- Business & Economics --- Sales & marketing. --- Advertising & Promotion.
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"Choosing a career is not a game. Except when it is. Casino gaming has exploded in the United States over the past few decades, creating thousands of new jobs for dedicated careerists who would like to take a sure bet on an exciting career. Nearly 200,000 people are employed in gaming today, and you could become one of them. Historically a niche business legal in only a few places, the gaming industry now has outposts across the country ranging from bars in South Dakota with a few slot machines to the over-the-top mega-casinos of the Las Vegas Strip. The gaming industry has grown rapidly, fed by demand for safe and legal gaming, and by the state and local governments that regulate casinos and depend upon the tax revenue they generate. Jobs specifically devoted to gaming include dealers and gaming supervisors who run the games and gaming floors where patrons partake of games. The business has also created demand for legions of careerists in associated hospitality fields, especially restaurants, hotels, security and live music and theater. Although this report will touch upon opportunities in these related industries, it will concentrate on those careers specifically related to gaming. business has also created demand for legions of careerists in associated hospitality fields, especially restaurants, hotels, security and live music and theater."--
Casinos --- Gambling industry --- Leisure industry --- Casino industry --- Gambling casinos --- Amusements --- Gambling --- Employees --- Vocational guidance --- E-books --- Vocational guidance. --- Business, Choice of --- Career choice --- Career counseling --- Career patterns --- Career planning --- Careers --- Choice of profession --- Guidance, Student --- Guidance, Vocational --- Occupation, Choice of --- Occupational choice --- Profession, Choice of --- Student guidance --- Vocation, Choice of --- Vocational opportunities --- Counseling --- Educational counseling --- Occupations --- Professions
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Youth gambling represents a potentially serious public policy and health issue. Nevertheless, the rise in youth gambling issues and problems in the global context is not matched with a parallel increase in research on adolescent gambling. As such, there is an urgent need to conduct more studies on adolescent gambling behaviour. Recently significant advances in the knowledge of the risk factors associated with adolescent problems has emerged. This book addresses issues related to prevalence, assessment, prevention and treatment of youth gambling problems as well as concerns related to technological changes associated with youth problem gambling.
Youth --- Teenage gamblers --- Compulsive gambling --- Adolescent psychology. --- Adolescence --- Teenagers --- Psychology --- Pathological gambling --- Problem gambling --- Compulsive behavior --- Gambling --- Impulse control disorders --- Gamblers --- Young people --- Young persons --- Youngsters --- Youths --- Age groups --- Life cycle, Human --- Gambling. --- Psychology. --- Treatment. --- Adolescence, Gambling Industry, Risk Behaviour, Prevention, Youth Gambling.
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Urban gambling, linked to poverty, crime and corruption, was once considered a blight on US cities. Gambling then followed the exodus of Americans into the suburbs after World War II and now, at the beginning of the 21st century, most Americans live within a four-hour drive of a casino. What explains the success of places like Las Vegas? The self-contained casino resort removes gambling and its social problems from cities and provides Americans with the comfort of gambling in a setting matched to their suburban lifestyle. In a detailed look at the growth of the earliest casino resorts to the 'pleasure palaces' and riverboat casinos of today, 'Suburban Xanadu' locates the rise of the casino resort in suburbanization and the significance of this development for today.
Social Welfare & Social Work --- Social Sciences --- Criminology, Penology & Juvenile Delinquency --- Casinos --- Gambling industry --- Leisure --- Lifestyles --- Suburban life --- #KVHA:American Studies --- #KVHA:Gokindustrie; Verenigde Staten --- Leisure industry --- Casino industry --- Gambling casinos --- Amusements --- Gambling --- Las Vegas (Nev.) --- United States --- Las Vegas, Nev. --- City of Las Vegas (Nev.) --- Vegas (Nev.) --- Las-Veqas (Nev.) --- Горад Лас-Вегас (Nev.) --- Horad Las-Vehas (Nev.) --- Лас-Вегас (Nev.) --- Las-Vehas (Nev.) --- Naʼazhǫǫsh Hátsoh (Nev.) --- Λας Βέγκας (Nev.) --- Las Venkas (Nev.) --- Lasvegaso (Nev.) --- 라스베이거스 (Nev.) --- Lasŭ Peigŏsŭ (Nev.) --- 라스 베이거스 (Nev.) --- לאס וגאס (Nev.) --- Campi (Nev.) --- Lasvegasa (Nev.) --- Las Vegasas (Nev.) --- ラスベガス (Nev.) --- Rasu Begasu (Nev.) --- לאס וועגאס (Nev.) --- 拉斯维加斯 (Nev.) --- Lasi Weijiasi (Nev.) --- Lasiweijiasi (Nev.) --- Clark's Las Vegas Townsite (Las Vegas, Nev.) --- Social life and customs.
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