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Telematics --- CMC systems --- Computer-mediated communication --- Telecommunication --- Cyberspace
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Electronic data processing --- Internet --- Informatique --- Law and legislation --- Droit --- Telematics --- -34:681.3 <44> --- 34:681.3 <44> --- DARPA Internet --- Internet (Computer network) --- Wide area networks (Computer networks) --- World Wide Web --- CMC systems --- Computer-mediated communication --- Telecommunication --- Cyberspace --- -Law and legislation --- -Informaticarecht--Frankrijk --- 34:681.3 <44> Informaticarecht--Frankrijk --- Informaticarecht--Frankrijk --- Internet - Law and legislation - France. --- Telematics - Law and legislation - France. --- INFORMATIQUE --- DROIT
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Videotex systems --- Telematics --- -Videotex systems --- -#SBIB:309H1711 --- 681.3 --- 621.39 --- Videotex (Data transmission system) --- Videotext systems --- Viewdata systems --- Data transmission systems --- Interactive videos --- Television display systems --- CMC systems --- Computer-mediated communication --- Telecommunication --- Cyberspace --- Nieuwe media, informatietechnologie (videotex, beeldplaat, interactieve televisie, vergadertelevisie,...) --- Computerwetenschap --- #SBIB:309H1711 --- 681.3* / / / / / / / / / / / / / / / / / / / / / / / / / / / / --- Videotex systems - France --- Telematics - France
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The present handbook provides an overview of the pragmatics of language and language use mediated by digital technologies. Computer-mediated communication (CMC) is defined to include text-based interactive communication via the Internet, websites and other multimodal formats, and mobile communication. In addition to 'core' pragmatic and discourse-pragmatic phenomena the chapters cover pragmatically-focused research on types of CMC and pragmatic approaches to characteristic CMC phenomena.
Communication --- Pragmatics --- Data processing --- Pragmatiek --- Computergerelateerde communicatie --- e-mails --- Blogs --- Chat --- Sms --- Data processing. --- Communication -- Data processing. --- Pragmatics -- Data processing. --- Pragmatics. --- Telematics -- Social aspects. --- Journalism & Communications --- Communication & Mass Media --- Computergerelateerde communicatie. --- e-mails. --- Blogs. --- Chat. --- Sms. --- Pragmalinguistics --- General semantics --- Language and languages --- Logic, Symbolic and mathematical --- Semantics (Philosophy) --- Philosophy --- Communication - Data processing --- Pragmatics - Data processing --- E-mails. --- Applied Linguistics, Computer-mediated Communication, Pragmatics.
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Telematics --- Law and legislation --- Congresses --- 621.391 --- 007 --- -681.3 --- CMC systems --- Computer-mediated communication --- Telecommunication --- Cyberspace --- General questions of electrical communication engineering. Cybernetics. Information theory. Signal theory --- Informatietheorie. Communicatietheorie. Regeltheorie. Cybernetica. Techniek van de menselijke arbeid --- -Congresses --- Computerwetenschap --- Congresses. --- 007 Informatietheorie. Communicatietheorie. Regeltheorie. Cybernetica. Techniek van de menselijke arbeid --- 621.391 General questions of electrical communication engineering. Cybernetics. Information theory. Signal theory --- Telematics - Law and legislation - France - Congresses
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This is the first complete introduction to and analysis of the politics of the internet. Key concepts included are: power and cyberspace; the virtual individual; society in cyberspace, and imagination and the internet.
Cyberspace --- Telematics --- Power (Social sciences) --- Internet --- Social aspects --- Power (Social sciences). --- Social aspects. --- -Telematics --- -Power (Social sciences) --- #SBIB:309H103 --- #VCV monografie 1999 --- Empowerment (Social sciences) --- Political power --- Exchange theory (Sociology) --- Political science --- Social sciences --- Sociology --- Consensus (Social sciences) --- CMC systems --- Computer-mediated communication --- Telecommunication --- Space and time --- Computers --- Mediatechnologie / ICT / digitale media: sociale en culturele aspecten --- Computer architecture. Operating systems --- Mass communications --- Cyberspace - Social aspects --- Telematics - Social aspects --- Internet - Social aspects
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Everywhere we turn, a startling new device promises to transfigure our lives. But at what cost? In this urgent and revelatory excavation of our Information Age, leading technology thinker Adam Greenfield forces us to reconsider our relationship with the networked objects, services and spaces that define us. It is time to re-evaluate the Silicon Valley consensus determining the future.We already depend on the smartphone to navigate every aspect of our existence. We’re told that innovations—from augmented-reality interfaces and virtual assistants to autonomous delivery drones and self-driving cars—will make life easier, more convenient and more productive. 3D printing promises unprecedented control over the form and distribution of matter, while the blockchain stands to revolutionize everything from the recording and exchange of value to the way we organize the mundane realities of the day to day. And, all the while, fiendishly complex algorithms are operating quietly in the background, reshaping the economy, transforming the fundamental terms of our politics and even redefining what it means to be human.Having successfully colonized everyday life, these radical technologies are now conditioning the choices available to us in the years to come. How do they work? What challenges do they present to us, as individuals and societies? Who benefits from their adoption? In answering these questions, Greenfield’s timely guide clarifies the scale and nature of the crisis we now confront —and offers ways to reclaim our stake in the future.
Artificial intelligence. Robotics. Simulation. Graphics --- Sociology of culture --- Ubiquitous computing. --- Electronic data processing --- Technological innovations --- Telematics. --- Work design. --- Informatique omniprésente --- Informatique --- Innovations --- Télématique --- Travail --- Social aspects. --- Aspect social --- Conception --- Ubiquitous computing --- Telematics --- Work design --- design --- design en politiek --- cultuurfilosofie --- productdesign --- 130.2 --- 745.01 --- internet --- nieuwe media --- kunst en technologie --- internet ofthings --- Silicon Valley --- kapitalisme --- politiek --- Design of work systems --- Job design --- Work systems design --- Methods engineering --- CMC systems --- Computer-mediated communication --- Telecommunication --- Cyberspace --- Pervasive computing --- UbiComp (Computer science) --- Embedded computer systems --- Social aspects --- Distributed processing --- Internet --- Comportement social --- Consommation --- Economie --- Innovation technologique --- Intelligence artificielle --- Sociologie de la culture --- Design --- Philosophie
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Economic law --- Telecommunication services --- Belgium --- Belgique --- België --- Informatica --- Informatique --- Jurisprudence --- Rechtspraak --- Telecommunicatie --- Télécommunications --- Telematics --- Télématique --- Law and legislation --- Droit --- Videotex systems --- Contracts --- Data processing --- Data processing. --- -Telecommunication --- -Contracts --- -Telematics --- -34:681.3 <493> --- informatique --- telecommunication --- CMC systems --- Computer-mediated communication --- Telecommunication --- Cyberspace --- Agreements --- Contract law --- Contractual limitations --- Limitations, Contractual --- Commercial law --- Legal instruments --- Obligations (Law) --- Juristic acts --- Liberty of contract --- Third parties (Law) --- Electric communication --- Mass communication --- Telecom --- Telecommunication industry --- Telecommunications --- Communication --- Information theory --- Telecommuting --- Videotex (Data transmission system) --- Videotext systems --- Viewdata systems --- Data transmission systems --- Interactive videos --- Television display systems --- -Law and legislation --- -Data processing --- -Informaticarecht--België --- informatica --- telecommunicatie --- 34:681.3 <493> Informaticarecht--België --- Informaticarecht--België --- Télématique --- 34:681.3 <493> --- Videotex systems - Law and legislation - Belgium --- Telematics - Law and legislation - Belgium --- Contracts - Belgium - Data processing --- Consommation (economie politique) --- Protection du consommateur --- Telematique
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Cyberpsychology is an emerging area of psychological study that aims to understand and explain all facets of online behaviour. This book brings together overviews from a number of leading authorities in the field, to suggest how academic theory and research can be applied to a variety of online behaviours. Both positive and negative behaviours are considered, including topics as diverse as parenting the online child, age-related internet usage and cultural considerations in online interactions. Psychological research can no longer view online and offline worlds as different entities, but must consider online behaviours as equally distinct as offline activities. This is especially apparent when looking at online dating, the role that social networks play in organisations and online consumer behaviours, and in a consideration of the role that psychological research plays in underpinning the multi-billion pound gaming industry. Focusing on these personal applications of the Internet, insight is also offered into the role that theory and research plays in training military personnel as well as the use of psychometric testing to select and retain employees.
Internet --- Telematics --- Human-computer interaction --- Information technology --- Psychology --- Social Sciences --- Psychological aspects --- Psychological aspects. --- IT (Information technology) --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- CMC systems --- Computer-mediated communication --- DARPA Internet --- Internet (Computer network) --- Human engineering --- User-centered system design --- User interfaces (Computer systems) --- Telecommunication --- Cyberspace --- Wide area networks (Computer networks) --- World Wide Web --- Technology --- Information superhighway --- Knowledge management --- Communication. --- Consciousness. --- Educational technology. --- Philosophy (General). --- Psychology, Experimental. --- Engineering. --- Media and Communication. --- Personality and Social Psychology. --- Technology and Digital Education. --- Psychology, general. --- Experimental Psychology. --- Engineering, general. --- Construction --- Industrial arts --- Experimental psychology --- Experimental psychologists --- Instructional technology --- Technology in education --- Educational innovations --- Instructional systems --- Teaching --- Apperception --- Mind and body --- Perception --- Philosophy --- Spirit --- Self --- Communication, Primitive --- Mass communication --- Sociology --- Research --- Experiments --- Aids and devices --- Personality. --- Social psychology. --- Psychology. --- Behavioral sciences --- Mental philosophy --- Mind --- Science, Mental --- Human biology --- Soul --- Mental health --- Mass psychology --- Psychology, Social --- Human ecology --- Social groups --- Personal identity --- Personality psychology --- Personality theory --- Personality traits --- Personology --- Traits, Personality --- Individuality --- Persons --- Temperament
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'Virtual Culture' provides a unique analysis of a previously undocumented aspect of the cybersociety: the way in which under-represented groups are exploiting opportunities provided for social and political change.
Internet --- Computer networks --- Telematics --- Cyberspace --- Communication. --- Computers and civilization. --- Communities. --- Community --- Social groups --- Civilization and computers --- Civilization --- Communication, Primitive --- Mass communication --- Sociology --- CMC systems --- Computer-mediated communication --- Telecommunication --- Social aspects. --- Communication --- Communities --- Computers and civilization --- Online identities --- #SBIB:309H1016 --- #SBIB:309H1713 --- #SBIB:309H1720 --- #A9711A --- Internet users --- Virtual identities --- Identity (Psychology) --- Social aspects --- Media: socio-culturele aspecten (massamedia en maatschappij, met inbegrip van cultuurhistorische werken en werken over de maatschappelijke en politieke effecten van de (diverse) media) --- Mediatechnologie: nieuwe toepassingen (abonnee-televisie, electronic mail, desk top publishing, virtuele realiteit...) --- Informatiekunde, informatie management --- Identities --- Réseaux d'ordinateurs --- Ordinateurs et civilisation --- Aspect social --- Sociology of culture --- Sociology of minorities --- Sociology of knowledge --- Mass communications --- Computer architecture. Operating systems --- minderheden --- virtuele communicatie --- internet --- elektronische media --- Online identities. --- Internet - Social aspects --- Computer networks - Social aspects --- Telematics - Social aspects --- Cyberspace - Social aspects
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