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Entering the room : a research platform for exploring the digital as a medium
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Year: 2022 Publisher: Genève HEAD - Genève

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Art --- Architecture --- virtual reality

The annotated VRML 2.0 reference manual
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ISBN: 0201419742 Year: 1997 Publisher: Reading, Mass. Addison-Wesley

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La réalité virtuelle
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ISBN: 2130472907 9782130472902 Year: 1995 Volume: 3037 Publisher: Paris : PUF - Presses Universitaires de France,

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Unreal® engine VR cookbook : developing virtual reality with UE4
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ISBN: 9780134649177 Year: 2017 Publisher: Boston, Mass. Addison-Wesley

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For game developers and visualization specialists, VR is the next amazing frontier to conquer—and Unreal Engine 4 is the ideal platform to conquer it with. Unreal ® Engine VR Cookbook is your complete, authoritative guide to building stunning experiences on any Unreal Engine 4-compatible VR hardware. Renowned VR developer and instructor Mitch McCaffrey brings together best practices, common interaction paradigms, specific guidance on implementing these paradigms in Unreal Engine, and practical guidance on choosing the right approaches for your project. McCaffrey's tested “recipes” contain step-by-step instructions, while empowering you with concise explanations of the underlying theory and math. Whether you're creating first-person shooters or relaxation simulators, the techniques McCaffrey explains help you get immediate results, as you gain “big picture” knowledge and master nuances that will help you succeed with any genre or project. •Understand basic VR concepts and terminology •Implement VR logic with Blueprint visual scripting •Create basic VR projects with Oculus Rift, HTC Vive, Gear VR, Google VR, PSVR, and other environments •Recognize and manage differences between seated and standing VR experiences •Set up trace interactions and teleportation •Work with UMG and 2D UIs •Implement character inverse kinematics (IK) for head and hands •Define effective motion controller interaction •Help users avoid motion sickness •Optimize VR applications •Explore the VR editor, community resources, and more If you're ready to master VR on Unreal Engine 4, this is the practical resource you've been searching for!

Computer graphics and virtual environments : from realism to real-time
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ISBN: 0201624206 Year: 2002 Publisher: Harlow Addison-Wesley

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VRML : bringing virtual reality to the Internet
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ISBN: 0127099107 0127099115 Year: 1996 Publisher: Boston : AP Professional,


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Dawn of the new everything : encounters with reality and virtual reality
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ISBN: 9781250097408 9781627794091 9781627794107 Year: 2018 Publisher: New York, N.Y. Picador/Henry Holt and Company

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The Routledge companion to imaginary worlds
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ISBN: 9781138638914 9781315637525 Year: 2018 Publisher: New York, N.Y. Routledge, Taylor & Francis Group

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Unity virtual reality projects
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ISBN: 9781788478809 9781788477185 1788477189 1788478800 Year: 2018 Publisher: Birmingham, UK

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Virtual reality : through the new looking glass
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Year: 1995 Publisher: New York, N.Y. McGraw-Hill

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