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Computer. Automation --- Geometry --- -#TELE:MI2 --- 681.3*I35 --- Mathematics --- Euclid's Elements --- Data processing --- Computational geometry and object modeling (Computer graphics) --- Data processing. --- 681.3*I35 Computational geometry and object modeling (Computer graphics) --- #TELE:MI2
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Artificial intelligence. Robotics. Simulation. Graphics --- Differential geometry. Global analysis --- Computer vision --- Curves on surfaces --- -Surfaces --- -#KVIV:BB --- 681.3*I35 --- Curved surfaces --- Geometry --- Shapes --- Surfaces, Curves on --- Machine vision --- Vision, Computer --- Artificial intelligence --- Image processing --- Pattern recognition systems --- Mathematical models --- Computational geometry and object modeling (Computer graphics) --- 681.3*I35 Computational geometry and object modeling (Computer graphics) --- Surfaces --- #KVIV:BB
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C (Computer program language) --- Geometry --- C (Langage de programmation) --- Géométrie --- Data processing --- Informatique --- 681.3*I35 --- Computational geometry and object modeling (Computer graphics) --- 681.3*I35 Computational geometry and object modeling (Computer graphics) --- #KVIV:BB --- Programming --- Computer science --- Data processing. --- C (Computer program language). --- Geometry - Data processing.
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Numerical analysis --- Computer graphics --- 681.3*I35 --- 681.3*I35 Computational geometry and object modeling (Computer graphics) --- Computational geometry and object modeling (Computer graphics) --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Digital techniques
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Artificial intelligence. Robotics. Simulation. Graphics --- Computer programming --- Computer graphics --- Programmation (Informatique) --- Infographie --- 681.3*I35 --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Computers --- Electronic computer programming --- Electronic digital computers --- Programming (Electronic computers) --- Coding theory --- Computational geometry and object modeling (Computer graphics) --- Digital techniques --- Programming --- 681.3*I35 Computational geometry and object modeling (Computer graphics)
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Computer science --- Geometry --- Géométrie --- Data processing --- Informatique --- 514.1 --- 519.681 --- -#TELE:d.d. Prof. A. J. J. Oosterlinck --- 681.3*I35 --- Mathematics --- Euclid's Elements --- General geometry --- Theory of programming --- Computational geometry and object modeling (Computer graphics) --- Data processing. --- 681.3*I35 Computational geometry and object modeling (Computer graphics) --- 519.681 Theory of programming --- 514.1 General geometry --- Géométrie --- #TELE:d.d. Prof. A. J. J. Oosterlinck --- Geometry - Data processing --- Geometrie algorithmique --- Algorithmes --- Complexite
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The International Workshop CG '88 on "Computational Geometry" was held at the University of Würzburg, FRG, March 24-25, 1988. As the interest in the fascinating field of Computational Geometry and its Applications has grown very quickly in recent years the organizers felt the need to have a workshop, where a suitable number of invited participants could concentrate their efforts in this field to cover a broad spectrum of topics and to communicate in a stimulating atmosphere. This workshop was attended by some fifty invited scientists. The scientific program consisted of 22 contributions, of which 18 papers with one additional paper (M. Reichling) are contained in the present volume. The contributions covered important areas not only of fundamental aspects of Computational Geometry but a lot of interesting and most promising applications: Algorithmic Aspects of Geometry, Arrangements, Nearest-Neighbor-Problems and Abstract Voronoi-Diagrams, Data Structures for Geometric Objects, Geo-Relational Algebra, Geometric Modeling, Clustering and Visualizing Geometric Objects, Finite Element Methods, Triangulating in Parallel, Animation and Ray Tracing, Robotics: Motion Planning, Collision Avoidance, Visibility, Smooth Surfaces, Basic Models of Geometric Computations, Automatizing Geometric Proofs and Constructions.
Computer science --- Artificial intelligence. Robotics. Simulation. Graphics --- 681.3*I35 --- Computational geometry and object modeling (Computer graphics) --- 681.3*I35 Computational geometry and object modeling (Computer graphics) --- Geometry. --- Topology. --- Computer graphics. --- Computer software. --- Computer Graphics. --- Algorithm Analysis and Problem Complexity. --- Software, Computer --- Computer systems --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Analysis situs --- Position analysis --- Rubber-sheet geometry --- Geometry --- Polyhedra --- Set theory --- Algebras, Linear --- Mathematics --- Euclid's Elements --- Digital techniques
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Computer science --- Discrete mathematics --- Geometry --- Operational research. Game theory --- 681.3*F22 --- 681.3*I35 --- Nonnumerical algorithms and problems: complexity of proof procedures; computations on discrete structures; geometrical problems and computations; pattern matching --See also {?681.3*E2-5}; {681.3*G2}; {?681.3*H2-3} --- Computational geometry and object modeling (Computer graphics) --- Data processing. --- 681.3*I35 Computational geometry and object modeling (Computer graphics) --- 681.3*F22 Nonnumerical algorithms and problems: complexity of proof procedures; computations on discrete structures; geometrical problems and computations; pattern matching --See also {?681.3*E2-5}; {681.3*G2}; {?681.3*H2-3} --- Data processing
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Computer science --- Geometry --- #TELE:SISTA --- 681.3*F22 --- 681.3*I35 --- Nonnumerical algorithms and problems: complexity of proof procedures; computations on discrete structures; geometrical problems and computations; pattern matching --See also {?681.3*E2-5}; {681.3*G2}; {?681.3*H2-3} --- Computational geometry and object modeling (Computer graphics) --- Bestandsorganisatie --- Sorteermethoden --- Zoekmethoden --- Bestandsorganisatie. --- Sorteermethoden. --- Zoekmethoden. --- 681.3*I35 Computational geometry and object modeling (Computer graphics) --- 681.3*F22 Nonnumerical algorithms and problems: complexity of proof procedures; computations on discrete structures; geometrical problems and computations; pattern matching --See also {?681.3*E2-5}; {681.3*G2}; {?681.3*H2-3} --- Computational Geometry --- Tree --- Dynamization
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Artificial intelligence. Robotics. Simulation. Graphics --- grafische computerprogramma's --- matrices --- Computer graphics --- OpenGL --- 681.3*I35 --- 681.3*I37 --- 3d-visualisatie --- grafisch programma --- hsr methode (hidden surface removal methode) --- opengl bibliotheek --- pc tools --- transformatieprogramma --- vectorbewerking --- visueel programmeren --- Computational geometry and object modeling (Computer graphics) --- Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Computer graphics. --- OpenGL. --- 681.3*I37 Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- 681.3*I35 Computational geometry and object modeling (Computer graphics) --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Digital techniques --- Open GL --- Open Graphics Library
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