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Book
Blender Cycles
Authors: ---
ISBN: 1784399922 9781784399924 1784399930 9781784399931 Year: 2015 Publisher: Birmingham, UK

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Abstract

This book is aimed at those familiar with the basics of Blender, looking to delve into the depths of the Cycles rendering engine to create an array of breath-taking materials and textures.


Book
Blender Game Engine
Author:
ISBN: 1283637332 1849517037 9781849517034 1849517029 9781849517027 9781849517027 Year: 2012 Publisher: Birmingham Packt Pub.

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Abstract

The non-programmer's guide to creating 3D video games


Periodical
The journal of visualization and computer animation (continued as Computer animation and virtual worlds)
ISSN: 10991778 10498907

Computer animation
Author:
ISBN: 1558605797 0585455511 9780585455518 9781558605794 1281985295 9781281985293 9786611985295 6611985298 0080502504 9780080502502 9780080502502 Year: 2002 Publisher: San Francisco Morgan Kaufmann Publishers

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Abstract

Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation: Algorithms and Techniques will help work more efficiently and achieve better results. For programmers, this book provides a solid theoretical orientation and extensive practical instruction-information you can put to work in any development or customization project.


Book
Computer animation
Author:
ISBN: 0124159737 0124158420 9780124159730 9780124158429 Year: 2012 Publisher: San Francisco, Calif. Morgan Kaufmann

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Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming. In this third edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically-oriented animation resource. Key topics such as fluids, hair, and crowd animation have been expanded, and...


Book
Understanding motion capture for computer animation
Author:
ISBN: 1282954989 9786612954986 0123814979 0123814960 9780123814968 9780123814975 Year: 2011 Publisher: Amsterdam ; Boston : Elsevier/MK,

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Abstract

The power of today's motion capture technology has taken animated characters and special effects to amazing new levels of reality. And with the release of blockbusters like Avatar and Tin-Tin, audiences continually expect more from each new release. To live up to these expectations, film and game makers, particularly technical animators and directors, need to be at the forefront of motion capture technology. In this extensively updated edition of Understanding Motion Capture for Computer Animation and Video Games, an industry insider explains the latest research developments in digit

Computer animation
Author:
ISBN: 1282711059 9786612711053 0080553850 9780080553856 9780125320009 0125320000 Year: 2008 Publisher: Burlington, MA Morgan Kauffman

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Abstract

Driven by the demands of research and the entertainment industry, the techniques of animation are pushed to render increasingly complex objects with ever-greater life-like appearance and motion. This rapid progression of knowledge and technique impacts professional developers, as well as students. Developers must maintain their understanding of conceptual foundations, while their animation tools become ever more complex and specialized. The second edition of Rick Parent's Computer Animation is an excellent resource for the designers who must meet this challenge. The first edition establ


Book
Moving innovation : a history of computer animation
Author:
ISBN: 1299482902 0262314304 9780262314305 9781299482906 9780262019095 0262019094 Year: 2013 Publisher: Cambridge : The MIT Press,

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Abstract

A behind-the-scenes history of computer graphics, featuring a cast of math nerds, avant-garde artists, cold warriors, hippies, video game players, and studio executives.


Book
Mastering Adobe Captivate 6
Author:
ISBN: 1283594048 9786613906496 1849692459 9781849692458 1849692440 9781849692441 Year: 2012 Publisher: Birmingham Packt Publishing

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Abstract

Create professional SCORM-compliant e-learning content with Adobe Captivate


Book
R data visualization cookbook
Author:
ISBN: 1783989513 9781783989515 1783989505 9781783989508 9781783989508 Year: 2015 Publisher: Birmingham, UK

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Abstract

If you are a data journalist, academician, student or freelance designer who wants to learn about data visualization, this book is for you. Basic knowledge of R programming is expected.

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