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C# (Computer program language) --- PXL-IT 2018 --- programmeertaal C#
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Java (Computer program language) --- Object-oriented programming (Computer science) --- Internet programming --- Computer programming --- programmeertalen --- Java --- Java (programmeertaal) --- Programmeertaal
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R (Computer program language) --- Mathematical statistics --- -005.55 --- Mathematics --- Statistical inference --- Statistics, Mathematical --- Statistics --- Probabilities --- Sampling (Statistics) --- GNU-S (Computer program language) --- Domain-specific programming languages --- Data processing --- Statistical methods --- Data processing. --- R (Computer program language). --- #SBIB:303H4 --- #SBIB:303H510 --- Informatica in de sociale wetenschappen --- Methoden sociale wetenschappen: statistische technieken, algemeen --- PXL-IT 2016 --- Data structures (Computer science) --- -Data processing
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"This volume is intended as an innovating reader for both interpreting practitioners as well as scholars, engaging with the multifaceted question addressed in the title "Why linking up with video?". The chapters in this volume deal with this question from different perspectives. On the one hand, the volume continues the ongoing discussion on the pros and cons of video-based interaction for the interpreting profession, exploring the implications and applications when interpreters and their clients link up through video technology. On the other hand, the chapters also explore the potential of video technology for research on interpreting, hence raising the question in which way high-quality video recordings of interpreters in the booth, participants involved in interpreter-mediated talk, etc. may be instrumental in gaining new insights. In this sense, the volume strongly ties in with the fast-growing field of multimodal (interaction) studies, which makes use of video recordings to study the relationship between verbal and nonverbal resources, such as gestures, postural orientation, gaze and head movements, in the construction of meaning in communication".
Audiovisual translation --- Audio-visual translation. --- Translating and interpreting --- Translating and interpreting. --- Audio-visual translation --- Audio-visual materials --- AVT (Audio-visual translation) --- Interpretation and translation --- Interpreting and translating --- Language and languages --- Literature --- Translation and interpretation --- Translators --- Translating --- E-books --- #KVHA:Tolkentraining --- #KVHA:Tolkwetenschap --- #KVHA:Tolken --- PXL-Business 2020 --- vertalen --- technieken --- technische hulpmiddelen --- video --- Technological innovations. --- interpreting --- audiovisual programme --- interpretação --- tłumaczenie symultaniczne --- përkthim me gojë --- interprétation --- толкување --- тумачење --- interpretazione --- превеждане --- tolken --- suuline tõlge --- vertimas žodžiu --- tumačenje --- tolkning --- tlmočenie --- sinhronā tulkošana --- tulkkaus --- interpretazzjoni --- interpretación --- interpretare --- tolmácsolás --- tlumočení --- διερμηνεία --- ateangaireacht --- Dolmetschen --- tolmačenje --- simultano prevođenje --- usmeno prevođenje --- sinhronā tulkošana mutvārdos --- szinkrontolmácsolás --- interpretazione consecutiva --- консекутивно толкување --- interpretation --- interpretazione simultanea --- tlumočník --- relétolmácsolás --- ústní převod --- simultánne tlmočenie --- симултано толкување --- konsekutiva --- konsekutivtolkning --- sünkroontõlge --- interpretação consecutiva --- simultánní tlumočení --- përkthim simultan --- simultaan tolken --- konsekutivní tlumočení --- simultaanitulkkaus --- kabinové tlumočení --- konferencijsko prevođenje --- konszekutív tolmácsolás --- interprétation simultanée --- konferenciatolmácsolás --- interpretare simultană --- Simultandolmetschen --- konsekutiv tolkning --- konferenční tlumočení --- interpretación simultánea --- simultaneous interpreting --- interpretação simultânea --- soudní tlumočení --- ταυτόχρονη διερμηνεία --- szimultán tolmácsolás --- simultantolkning --- követő tolmácsolás --- sinchroninis vertimas --- οπτικοακουστικό πρόγραμμα --- audiovizuális program --- audiovisuaalne programm --- programa audiovisual --- clár closamhairc --- avdiovizualni program --- programm awdjoviżiv --- programme audiovisuel --- programma audiovisivo --- audiovizuální program --- аудиовизуелни програм --- audiovizualni program --- аудиовизуелна програма --- program audiowizualny --- audiovisuelt program --- program audio video --- audiovizuāla programma --- audiovisueel programma --- audiovizualinė programa --- audiovisuellt program --- program audioviziv --- audiovizuálny program --- audiovisuelles Programm --- аудиовизуална програма --- audiovisuaalinen ohjelma --- радиопрограма --- radioudsendelse --- televizijski program --- programa de televisão --- Rundfunksendung --- programa de radio --- programa de radiodifusão --- programma radiofonico --- programa de televisión --- televízióműsor --- radioprogramma --- radijski program --- audio-visual programme --- Radiosendung --- fjernsynsudsendelse --- tv-program --- Hörfunksendung --- radioprogram --- programma televisivo --- televisie-uitzending --- rádióműsor --- televizní pořad --- audivisuellt program --- Fernsehsendung --- garso ir vaizdo įrašų programa --- emissão de televisão --- televisieprogramma --- trasmissione televisiva --- телевизиска програма --- programme audio-visuel
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In dit boek worden de bouwstenen van het programmeren in het algemeen en het objectgeoriënteerd programmeren in het bijzonder aangereikt op maat van leerlingen uit de derde graad van het secundair onderwijs. Spelenderwijs verdiepen we ons via de educatieve programmeeromgeving BlueJ in de programmeertaal Java. De controlestructuren, zoals selectie en iteratie, komen pas aan bod wanneer dit nodig is en staan niet los van het objectgeoriënteerd programmeren.In dit handboek vind je naast theoretische achtergrond ook heel veel demo-materiaal. Bovendien volgt na elk bouwsteentje steeds een basisoefening en zijn alle hoofdstukken voorzien van een uitgebreide verzameling herhalingsoefeningen.Leren programmeren is een aanrader voor elke leerling die zich wil voorbereiden op het eerste jaar van een richting informaticawetenschappen in het hoger onderwijs.https://www.acco.be/nl-be/items/9789462927193/Leren-programmeren
Programmeren --- Java (programmeertaal) --- BlueJ --- Logic programming --- Java (Computer program language) --- Handbooks, manuals, etc. --- PXL-IT 2018 --- informatica --- programmeren --- Java --- Secundair onderwijs --- 3e graad secundair onderwijs --- Informatica --- Kind
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Persistence-the ability of data to outlive an instance of a program-is central to modern applications. Hibernate, the most popular Java persistence tool, provides automatic and transparent object/relational mapping making it a snap to work with SQL databases in Java applications. Hibernate applications are cheaper, more portable, and more resilient to change. Because it conforms to the new EJB 3.0 and Java Persistence 1.0 standard, Hibernate allows the developer to seamlessly create efficient, scalable Java EE applications. "Java Persistence with Hibernate" explores Hibernate by developing an application that ties together hundreds of individual examples. You'll immediately dig into the rich programming model of Hibernate 3.2 and Java Persistence, working through queries, fetching strategies, caching, transactions, conversations, and more. You'll also appreciate the well-illustrated discussion of best practices in database design, object/relational mapping, and optimization techniques. In this revised edition of the bestselling "Hibernate in Action," authors Christian Bauer and Gavin King-the founder of the Hibernate project-cover Hibernate 3.2 in detail along with the EJB 3.0 and Java Persistence standard.
Computer software --- Java (Computer program language). --- Object-oriented programming (Computer science). --- Relational databases. --- Development. --- Hibernate (Electronic resource). --- departement Handelswetenschappen en Bedrijfskunde 08 --- programmeertalen --- Hibernate --- Java --- webapplicaties
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Author Scott Murray teaches you the fundamental concepts and methods of D3, a JavaScript library that lets you express data visually in a web browser.
Internet programming. --- Software visualization. --- JavaScript (Computer program language) --- Information visualization --- Interactive computer graphics --- Web-based user interfaces --- Data processing --- PXL-IT 2018 --- internet webdesign --- JavaScript (Computer program language) - Handbooks, manuals, etc. --- Information visualization - Data processing - Handbooks, manuals, etc. --- Interactive computer graphics - Handbooks, manuals, etc. --- Web-based user interfaces - Handbooks, manuals, etc.
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Get complete instructions for manipulating, processing, cleaning, and crunching datasets in Python. Updated for Python 3.6, the second edition of this hands-on guide is packed with practical case studies that show you how to solve a broad set of data analysis problems effectively. You'll learn the latest versions of pandas, NumPy, IPython, and Jupyter in the process.
Python (Computer program language) --- Programming languages (Electronic computers) --- Data mining. --- Algorithmic knowledge discovery --- Factual data analysis --- KDD (Information retrieval) --- Knowledge discovery in data --- Knowledge discovery in databases --- Mining, Data --- Computer languages --- Computer program languages --- Computer programming languages --- Machine language --- PXL-IT 2018 --- programmeertalen --- Python --- Statistical science --- Mathematical statistics --- Programming --- Python (Computer program language). --- Programming languages (Electronic computers). --- Python 3.6. --- Datenanalyse. --- Datenmanagement. --- Data Mining. --- Database searching --- Electronic data processing --- Languages, Artificial --- Scripting languages (Computer science) --- Python 3.6 --- Datenanalyse --- Datenmanagement --- Data Mining --- Data mining --- python --- data-analyse --- data mining
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Objective-C (Computer program language) --- Object-oriented programming (Computer science) --- Macintosh (Computer) --- Programmation orientée objet (Informatique) --- Macintosh (Ordinateur) --- Programming --- Programmation --- Objective-C (Langage de programmation) --- Programmation orientée objet (Informatique) --- departement Algemeen 09 --- Macintosh (Computer) - Programming
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