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The authors, design practitioners and educators, bringing together in this book 15 years of knowledge, practice and research, have produced the first book about how, as a designer, to formulate a vision for new and appropriate products. They call this new approach Vision in Product Design (ViP). It strikes a good balance between structuring the process of design while allowing the designers to take a personal position and fully express themselves in producing a product. ViP is both a method and a design philosophy. Besides explaining what ViP is all about, the book offers a rich array of narratives like conversations, cases, literature and creative materials (both academic and popular) and illustrations like models and pictures. Through these different pathways the reader will better understand ViP and will be able to interact with the book, both in practice as in educational context in more various ways. The book targets primary at students in design education, both in product design, as in interactive and strategic design. But also design practitioners the book is a perfect reference manual, to structure design activities, provide concepts for discussion and help in avoiding design mistakes.
innovaties --- Product strategy --- industriële vormgeving --- innovatiemanagement --- ontwerpen --- Industrial design. --- New products --- Product design --- Book design --- Design --- Produits nouveaux --- Conception de produit --- Livres --- Technological innovations --- Innovations --- Mise en pages --- 770.6 --- VIP Vision in productdesign --- ontwerpmethodiek --- ontwerpproces --- open design --- productdesign, filosofie, esthetiek en kritiek --- MAD-faculty 12 --- productdesign
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Shows how the techniques and strategies of design belong at every level of business, in the first book to detail IDEO's internationally recognized Design Thinking process. The myth of innovation is that brilliant ideas leap fully formed from the minds of geniuses. The reality is that most innovations come from a process of rigorous examination through which great ideas are identified and developed before being realized as new offerings and capabilities. This book introduces the idea of design thinking, the collaborative process by which the designerʹs sensibilities and methods are employed to match peopleʹs needs not only with what is technically feasible and a viable business strategy. In short, design thinking converts need into demand. Itʹs a human-centered approach to problem solving that helps people and organizations become more innovative and more creative. Design thinking is not just applicable to so-called creative industries or people who work in the design field. Itʹs a methodology that has been used by organizations such as Kaiser Permanente to increase the quality of patient care by re-examining the ways that their nurses manage shift change, or Kraft to rethink supply chain management. This is not a book by designers for designers; this is a book for creative leaders seeking to infuse design thinking into every level of an organization, product, or service to drive new alternatives for business and society. -- Publisher description from http://www.harpercollins.com (Oct. 5, 2011).
Production management --- veranderingsmanagement --- innovatiemanagement --- Corporate reorganizations. --- Industrial design. --- Organizational change. --- Reengineering (Management) --- Reengineering (Management). --- Design, Industrial --- Mechanical drawing --- New products --- Design --- Corporations --- Reorganization of corporations --- Industrial management --- Consolidation and merger of corporations --- Business process reengineering --- Re-engineering (Management) --- Management --- Change, Organizational --- Organization development --- Organizational development --- Organizational innovation --- Organization --- Manpower planning --- Reorganization --- Change creatief creativiteit transforming change --- Design thinking --- Corporate reorganizations --- Industrial design --- Organizational change --- Innovation --- Sociologie de la communication --- Sociologie de l'architecture --- Organisation de l'espace intérieur --- Processus de création --- departement Beeldende Kunst 10 --- designtheorie --- industriedesign --- innovatie --- management --- Design, Industrial. --- Sociology of organization --- Industrial psychology --- creativity
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Production management --- vormgeving --- Architecture --- design [discipline] --- Applied arts. Arts and crafts --- anno 2000-2009 --- 749.039 --- 749.04 --- Industrieel design ; 2000-2008 --- Industriële vormgeving ; design ; surreële humor --- Product Design --- design --- meubelkunst --- meubilair --- productdesign --- eenentwintigste eeuw --- humor --- design en humor --- surrealisme --- 745.039 --- design 21e eeuw --- Meubelkunst en design ; 2000 - 2050 --- Meubelkunst en design ; iconografie, thema's --- CAD, design en industriële vormgeving in de 21e eeuw --- Design --- Belgium --- 21st century --- Pictorial works --- Industrial design --- Surrealism --- Superrealism --- Surrealism in art --- Arts, Modern --- Design, Industrial --- Mechanical drawing --- New products
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With some 1,200 specially commissioned photographs and technical illustrations, this is the definitive, clearly organized reference for product designers, 3D designers, engineers and architects who need highly accessible and practical information. The book explores innovative production techniques and materials that are having an impact on the design industry worldwide. Organized into four easily referenced parts – Forming, Cutting, Joining and Finishing – over seventy manufacturing processes are explained in depth with • full technical descriptions • analyses of the typical applications • design opportunities and considerations for each process • information on cost, speed and environmental impact Step-by-step case studies look at a real-life products or components being manufactured. The directory of more than fifty materials includes • detailed technical profiles • images of typical applications and finishes • an overview of each material’s design characteristics
745.4 --- composietmaterialen --- design --- glas --- hout --- keramiek --- materialenkennis --- metaal --- plastic --- productdesign --- productieprocessen --- productietechnieken --- productontwikkeling --- rubber --- 670.1 --- constructieleer --- houtverbindingen --- kunststoffen --- materiaalkennis --- materiaalkeuze --- meubelmaken --- productontwikkeling, productdesign --- algemene technologie (ook materialenkennis en verwerking van afvalproducten) --- meubelkunst --- ontwerptechnieken --- techniek --- technologie --- industrieel design --- materialen --- 745.02 --- 749.02 --- Building materials. Building technology --- Economic production --- Industrial design --- Manufacturing processes --- Productontwikkeling ; constructiemethoden --- Materialen ; technieken ; naslagwerken --- Industrieel design --- Industriële vormgeving ; design --- Meubelkunst ; industrieel design ; 21ste eeuw --- Industrial processing --- Manufacture --- Process engineering (Manufactures) --- Processes, Manufacturing --- Processing, Industrial --- Production processes --- Industrial arts --- Production engineering --- Machine-tools --- Materials --- Design, Industrial --- Mechanical drawing --- New products --- Design --- Meubelkunst en design ; technieken, materialen --- Materialen. --- Productieprocessen. --- Productontwikkeling. --- Manufacturing processes. --- Industrial design. --- Fabrication --- departement Onderzoek 09 --- Arts décoratifs --- Métier d'art --- Processus de création --- Procédé de construction --- Technologie des arts plastiques
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This is both a practical and theoretical guide to the visualization techniques used by contemporary product designers, including freehand sketching, digital rendering, information graphics, and presentation skills.
Product design --- Technisch tekenen Ontwerpen --- Drawing -- Philosophy. --- Drawing, Psychology of. --- Freehand technical sketching -- Computer-aided design. --- Industrial design -- United States -- 21st century. --- Mechanical drawing -- Study and teaching (Higher). --- Mechanical drawing -- Technique. --- Product design -- Case studies. --- Rendering (Computer graphics). --- Space and time -- Design. --- Technical illustration. --- Visual texture recognition. --- produktdesign --- tegning --- produktdesignere --- designere --- industriell --- 745.4 --- productontwikkeling, productdesign --- Freehand technical sketching --- Rendering (Computer graphics) --- Illustration, Technical --- Computer graphics rendering --- Drafting, Mechanical --- Engineering drawing --- Industrial drawing --- Mathematical drawing --- Sketching, Technical --- Technical freehand sketching --- Technical sketching, Freehand --- Drawing --- Industrial design --- Mechanical drawing --- Space and time --- Visual perception --- Technical reports --- Illustration of books --- Photography --- Scientific illustration --- Space of more than three dimensions --- Space-time --- Space-time continuum --- Space-times --- Spacetime --- Time and space --- Fourth dimension --- Infinite --- Metaphysics --- Philosophy --- Space sciences --- Time --- Beginning --- Hyperspace --- Relativity (Physics) --- Computer graphics --- Commercial products --- New products --- Plans --- Technical drawing --- Geometrical drawing --- Graphic statics --- Projection --- Technical illustration --- Design, Industrial --- Design --- Engineering graphics --- Psychology --- Graphology --- Drawings --- Sketching --- Art --- Graphic arts --- Manual training --- Philosophy. --- Computer-aided design. --- Study and teaching (Higher) --- Technique. --- Design. --- Illustration --- Scientific applications --- Design and construction --- Visual texture recognition --- Technique --- Computer-aided design --- Psychological aspects --- E-books --- productdesign --- tekentechnieken --- 641 --- schetsen --- technisch tekenen --- Product design. --- Technisch tekenen ; Ontwerpen --- MAD-faculty 13 --- tekenen --- presentatietekenen --- presentatietechnieken --- drafting --- design [discipline] --- drawing and drawing techniques
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