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A complete, professional 'bible' on all aspects of audio and video compression using MPEG technology, including the MPEG-4 standard and, in this second edition, H-264. The clarity of explanation and depth of technical detail combine to make this book an essential and definitive reference work.THE MPEG HANDBOOK is both a theoretical and practical treatment of the subject. Fundamental knowledge is provided alongside practical guidance on how to avoid pitfalls and poor quality. The often-neglected issues of reconstructing the signal timebase at the decoder and of
MPEG (Video coding standard) --- Data compression (Telecommunication) --- Sound --- Standards. --- Recording and reproducing --- Digital techniques --- Video --- Beeldcompressie
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Create, edit, modify and convert multimedia files using FFmpeg, the most versatile open source audio and video processing tool available for Linux, Mac and Windows users. After reading this book, you will be able to work with video and audio files, images, text, animations, fonts, subtitles and metadata like a pro. It begins with a simple introduction to FFmpeg executables — ffmpeg, ffprobe and ffplay, and explains how you can use them to process multimedia containers, streams, audio channels, maps and metadata. It then describes how you can easily edit, enhance and convert audio, video, image and text files. There are dedicated chapters for filters, audio, subtitles and metadata, as well as FFmpeg tips and tricks. Sample lists of FFmpeg filters, encoders, decoders, formats and codecs are also available as appendices. Quick Start Guide to FFmpeg is for anyone who needs to edit or process multimedia files including studio professionals, broadcast personnel, content creators, podcasters, librarians, archivists and webmasters. It will be indispensable for those wanting to process a variety of multimedia files from the command line and inside shell scripts or custom-built software. You will: Convert from one format to another e.g. video-to-video, video-to-audio, video-to-image, image-to-video, video-to-animation, animation-to-video, text-to-audio, text-to-video Edit video files by cutting them with and without re-encoding, appending, resizing, changing frame rate and aspect ratio, mixing in audio Use filters to rotate, flip, crop, overlay (side-by-side or inset), remove logos, blur, smooth and sharpen, apply transitions as well as speed up or down playback Edit audio files by changing, normalizing or compressing volume, mixing and splitting channels and detecting silence. Also, learn to generate waveforms as video or images Add subtitles, place them anywhere on the screen, use custom fonts and colors, and use different languages Learn how to import, export and remove metadata, add MP3 tags (including album art), set global and stream-specific metadata, export and remove metadata Automate your FFmpeg tasks.
Computer architecture. Operating systems --- Computer. Automation --- Open Source --- landbouw --- multimedia --- MPEG (Video coding standard) --- Multimedia systems --- FFmpeg.
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This book is the first to cover the recently developed MPEG-V standard, explaining the fundamentals of each part of the technology and exploring potential applications. Written by experts in the field who were instrumental in the development of the standard, this book goes beyond the scope of the official standard documentation, describing how to use the technology in a practical context and how to combine it with other information such as audio, video, images, and text. Each chapter follows an easy-to-understand format, first examining how each part of the standard is composed, then covers i
Application software -- Development. --- MP3 (Audio coding standard). --- MPEG (Video coding standard). --- MPEG (Video coding standard) --- Mixed reality --- Engineering & Applied Sciences --- Electrical & Computer Engineering --- Computer Science --- Electrical Engineering --- Virtual reality. --- Computer games. --- Computer graphics. --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Application software --- Electronic games --- Environments, Virtual --- Virtual environments --- Virtual worlds --- Computer simulation --- Reality --- Digital techniques --- Computer games --- Internet games --- Television games --- Videogames --- Games --- Video games.
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More and more information, audio and video but also a range of other information type, is generated, processed and used by machines today, even though the end user may be a human. The result over the past 15 years has been a substantial increase in the type of information and change in the way humans generate, classify, store, search, access and consume information. Conversion of information to digital form is a prerequisite for this enhanced machine role, but must be done having in mind requirements such as compactness, fidelity, interpretability etc. This book provides an overview of the basic technology and mechanisms underpinning the operation of MPEG standards. It is a valuable reference for those making decisions in products and services based on digital media, those with general background, engaged in studies or developments of MPEG-related implementations, and those curious about MPEG and its role in the development of successful, standard technologies. Offers an overview of what’s behind MP3, digital television, online movies and why these innovations changed the world; Provides a comprehensive treatment of all aspects of signal digitization; Presents not only the state-of-the-art, but also what are the drivers of what is coming next and what is developing in key R&D labs; Provides examples of new human sense experiences for all sorts of users and new business opportunities these offer.
Digital media -- Standards. --- MP3 (Audio coding standard). --- MPEG (Video coding standard). --- MPEG (Video coding standard) --- MPEG-4 AAC (Audio coding standard) --- Electronic data processing --- Electronic information resources --- Engineering & Applied Sciences --- Electrical & Computer Engineering --- Electrical Engineering --- Applied Physics --- Telecommunications --- Digital media. --- Motion Picture Experts Group standard --- Electronic media --- New media (Digital media) --- Engineering. --- Computer-aided engineering. --- Electronic circuits. --- Signal, Image and Speech Processing. --- Circuits and Systems. --- Computer-Aided Engineering (CAD, CAE) and Design. --- Digital video --- Video compression --- Mass media --- Digital communications --- Online journalism --- Standards --- Systems engineering. --- Computer aided design. --- CAD (Computer-aided design) --- Computer-assisted design --- Computer-aided engineering --- Design --- Engineering systems --- System engineering --- Engineering --- Industrial engineering --- System analysis --- Design and construction --- Signal processing. --- Image processing. --- Speech processing systems. --- CAE --- Electron-tube circuits --- Electric circuits --- Electron tubes --- Electronics --- Computational linguistics --- Electronic systems --- Information theory --- Modulation theory --- Oral communication --- Speech --- Telecommunication --- Singing voice synthesizers --- Pictorial data processing --- Picture processing --- Processing, Image --- Imaging systems --- Optical data processing --- Processing, Signal --- Information measurement --- Signal theory (Telecommunication) --- Data processing
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This book presents a collection of algorithms and VLSI architectures of entropy (or statistical) codecs of recent video compression standards, with focus on the H.264/AVC standard. For any visual data compression scheme, there exists a combination of one, two, or all of the following three stages: spatial, temporal, and statistical compression. General readers are first introduced with the various algorithms of the statistical coders. The VLSI implementations are also reviewed and discussed. Readers with limited hardware design background are also introduced with a design methodology starting from performance-complexity analysis to software/ hardware co-simulation. A typical design of the Context-based Adaptive Binary Arithmetic Coding (CABAC) encoder is also presented in details. To support System-on-Chip design environment, the CABAC design is wrapped with a SoC-based Wishbone system bus interface.
Digital video. --- MPEG (Video coding standard). --- Video compression. --- Video compression --- Electrical & Computer Engineering --- Engineering & Applied Sciences --- Electrical Engineering --- Coding theory. --- Video data compression --- Engineering. --- Electrical engineering. --- Communications Engineering, Networks. --- Data compression (Telecommunication) --- Digital electronics --- Information theory --- Machine theory --- Signal theory (Telecommunication) --- Computer programming --- Image compression --- Telecommunication. --- Electric communication --- Mass communication --- Telecom --- Telecommunication industry --- Telecommunications --- Communication --- Telecommuting --- Electric engineering --- Engineering
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Create, edit, modify and convert multimedia files using FFmpeg, the most versatile open source audio and video processing tool available for Linux, Mac and Windows users. After reading this book, you will be able to work with video and audio files, images, text, animations, fonts, subtitles and metadata like a pro. It begins with a simple introduction to FFmpeg executables — ffmpeg, ffprobe and ffplay, and explains how you can use them to process multimedia containers, streams, audio channels, maps and metadata. It then describes how you can easily edit, enhance and convert audio, video, image and text files. There are dedicated chapters for filters, audio, subtitles and metadata, as well as FFmpeg tips and tricks. Sample lists of FFmpeg filters, encoders, decoders, formats and codecs are also available as appendices. Quick Start Guide to FFmpeg is for anyone who needs to edit or process multimedia files including studio professionals, broadcast personnel, content creators, podcasters, librarians, archivists and webmasters. It will be indispensable for those wanting to process a variety of multimedia files from the command line and inside shell scripts or custom-built software. You will: Convert from one format to another e.g. video-to-video, video-to-audio, video-to-image, image-to-video, video-to-animation, animation-to-video, text-to-audio, text-to-video Edit video files by cutting them with and without re-encoding, appending, resizing, changing frame rate and aspect ratio, mixing in audio Use filters to rotate, flip, crop, overlay (side-by-side or inset), remove logos, blur, smooth and sharpen, apply transitions as well as speed up or down playback Edit audio files by changing, normalizing or compressing volume, mixing and splitting channels and detecting silence. Also, learn to generate waveforms as video or images Add subtitles, place them anywhere on the screen, use custom fonts and colors, and use different languages Learn how to import, export and remove metadata, add MP3 tags (including album art), set global and stream-specific metadata, export and remove metadata Automate your FFmpeg tasks.
Open source software. --- Multimedia systems. --- Open Source. --- Multimedia Information Systems. --- Computer-based multimedia information systems --- Multimedia computing --- Multimedia information systems --- Multimedia knowledge systems --- Information storage and retrieval systems --- Free software (Open source software) --- Open code software --- Opensource software --- Computer software --- MPEG (Video coding standard) --- Motion Picture Experts Group standard --- Digital video --- Video compression --- Standards --- Multimedia systems --- FFmpeg.
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The MPEG committee standardized the MPEG AVC (H.264) video coding standard in May 2003. The standard has since seen strong interest and adoption from the industry. A competing standard developed by Microsoft, referred to as VC-1, was standardized in SMPTE in April 2006. VC-1 is essentially a standardized version of Microsoft's Windows Media Video (WMV-9). Both H.264 and VC-1 are highly efficient compression standards that enable high-quality video services such as IPTV and Blu-ray Disc. H.264 and VC-1 are both mandated for high definition video services on Blu-ray Disc. These two standards are expected to form the basis for a new generation of high-quality broadband video services. The VC-1 and H.264 Video Compression Standards for Broadband Video Services covers these video coding standards, as well as issues in broadband video delivery. No other book about H.264 or VC-1 covers the standards in such detail. This book interprets the complex standards specifications and makes these new technologies accessible. Both authors have more than 12 years experience working on video compression and communications. The VC-1 and H.264 Video Compression Standards for Broadband Video Services is designed for researchers and a professional audience, including video engineers, and practitioners in consumer electronics, telecommunications and media compression industries. This book is also suitable as a secondary text or reference for advanced-level students in computer science and electrical engineering. .
Engineering. --- Signal, Image and Speech Processing. --- Communications Engineering, Networks. --- Multimedia Information Systems. --- Computer Imaging, Vision, Pattern Recognition and Graphics. --- Computer Communication Networks. --- Information Systems Applications (incl.Internet). --- Information systems. --- Multimedia systems. --- Computer vision. --- Telecommunication. --- Ingénierie --- Réseaux d'ordinateurs --- Multimédia --- Vision par ordinateur --- Télécommunications --- Broadband communication systems. --- MPEG (Video coding standard). --- Video compression -- Standards. --- Electrical Engineering --- Electrical & Computer Engineering --- Engineering & Applied Sciences --- Information storage and retrieval systems --- Systèmes d'information --- MPEG (Video coding standard) --- Digital video --- Standards. --- Motion Picture Experts Group standard --- Computer communication systems. --- Multimedia information systems. --- Computer graphics. --- Electrical engineering. --- Information Systems Applications (incl. Internet). --- Electric engineering --- Engineering --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Computer-based multimedia information systems --- Multimedia computing --- Multimedia information systems --- Multimedia knowledge systems --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Electronic systems --- Information networks --- Telecommunication --- Cyberinfrastructure --- Network computers --- Construction --- Industrial arts --- Technology --- Digital techniques --- Distributed processing --- Video compression --- Standards --- Machine vision --- Vision, Computer --- Artificial intelligence --- Pattern recognition systems --- Electric communication --- Mass communication --- Telecom --- Telecommunication industry --- Telecommunications --- Communication --- Information theory --- Telecommuting --- Optical data processing. --- Application software. --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Optical computing --- Visual data processing --- Bionics --- Integrated optics --- Photonics --- Computers --- Optical equipment
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Computer crimes. --- Piracy (Copyright) --- Sound recordings --- Intellectual property. --- MP3 (Audio coding standard) --- Internet --- Criminology. --- Crime --- Social sciences --- Criminals --- MPEG Audio Layer 3 (Audio coding standard) --- Sound --- Intellectual property --- IP (Intellectual property) --- Proprietary rights --- Rights, Proprietary --- Intangible property --- Bootleg sound recordings --- Copyright --- Pirated sound recordings --- Unauthorized reproduction of copyrighted material --- Copyright infringement --- Computers and crime --- Cyber crimes --- Cybercrimes --- Electronic crimes (Computer crimes) --- Internet crimes --- Privacy, Right of --- Pirated editions. --- Social aspects. --- Study and teaching --- Recording and reproducing --- Digital techniques --- Standards --- Law and legislation --- Unauthorized reproductions of phonotapes --- Unauthorized reproductions of sound recordings --- Computer crimes --- Criminology --- #SBIB:309H1015 --- #SBIB:309H141 --- #SBIB:343.9H0 --- Social aspects --- Pirated editions --- Media: politieke, juridische, ethische, ideologische aspecten (incl. privacy) --- Organisatorische aspecten van de fonografische industrie --- Criminologie
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This book provides recent studies focused on chemical biology and biocatalysis applied to organic synthesis. The articles range from topics such as fungal metabolism and fungi-mediated biotransformations to the exploitation of specific enzymes in biocatalyzed reactions, also including works on the characterization of enzymes and the study of their catalytic activity. Overall, ten studies are presented that provide the reader with relevant, fresh insights on the use of enzymes and on the importance of biocatalysis.
7-hydroxycoumarin --- 3-(2,4-dihydroxyphenyl)-propionic acid --- 3-(2,3,5-trihydroxyphenyl)-propionic acid --- ipso-hydroxylase --- Pseudomonas mandelii --- sweet potato β-amylase (SPA) 2 --- methoxy polyethylene glycol maleimide (Mal-mPEG) 3 --- chemical modification 4 --- enzymatic characteristics --- (S)-N-Boc-3-hydroxypiperidine --- carbonyl reductase --- asymmetric reduction --- rational design --- Rhodococcus erythropolis --- biotransformation --- oxidation --- apocarotenoids --- flavours --- fungi --- ionone --- damascone --- theaspirane --- enzymatic activity assay --- adenylate kinase --- spectrophotometry --- orthogonal experiment --- bromothymol blue --- Botrytis cinerea --- antifungal activity --- laccase --- 2,6-dimethoxy-4-(phenylimino)cyclohexa-2,5-dienone derivatives --- citral --- citronellal --- enantioselectivity --- Old Yellow Enzyme --- site-saturation mutagenesis --- substrate binding mode --- browning reaction --- polyphenol oxidase --- ultrasonic processing --- structural changes --- aggregation --- ganoderic acid A --- glucosyltransferase --- acidic --- Bacillus subtilis --- triterpenoid --- Lentinula edodes --- endogenous formaldehyde --- GGT --- C-S lyase --- expression levels --- n/a
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Development of new drug molecules is costly and requires longitudinal, wide-ranging studies; therefore, designing advanced pharmaceutical formulations for existing and well-known drugs seems to be an attractive device for the pharmaceutical industry. Properly formulated drug delivery systems can improve pharmacological activity, efficacy and safety of the active substances. Advanced materials applied as pharmaceutical excipients in designing drug delivery systems can help solve problems concerning the required drug release—with the defined dissolution rate and at the determined site. Novel drug carriers enable more effective drug delivery, with improved safety and with fewer side effects. Investigations concerning advanced materials represent a rapidly growing research field in material/polymer science, chemical engineering and pharmaceutical technology. Exploring novel materials or modifying and combining existing ones is now a crucial trend in pharmaceutical technology. Eleven articles included in the the Special Issue “Advanced Materials in Drug Release and Drug Delivery Systems” present the most recent insights into the utilization of different materials with promising potential in drug delivery and into different formulation approaches that can be used in the design of pharmaceutical formulations.
mesoporous silica --- layer-by-layer --- FITC-peptide --- hyaluronic acid --- multilayer film --- host-guest interaction --- total alkaloids from Alstonia scholaris leaves --- mPEG-PLA --- microspheres --- drug release --- biocompatibility --- CO administration --- therapeutic agent --- pharmaceutical drugs --- heme oxygenase --- CO-releasing materials --- CO-releasing molecules --- organometallic complexes --- pharmacokinetic functions --- pathological role --- CO kinetic profile --- cellular targets --- GQDs --- real-time tracking --- optical-magneto nanoparticles --- in vivo --- ethylcellulose --- polymeric material --- cellulose derivative --- pharmaceutical excipient --- hydrogel --- drug delivery --- polymer --- immobilization of drug --- gelatin --- gastro-resistant --- films --- capsules --- structure --- sirolimus --- electrospinning --- polycaprolactone --- 3D matrix --- drug-eluting stents --- spray drying --- microparticles --- rupatadine fumarate --- orodispersible minitablets --- taste masking --- Bicalutamide --- Poloxamer® 407 --- Macrogol 6000 --- supercritical carbon dioxide --- solid dispersions --- dissolution rate --- amorphization --- 3D printing --- fused deposition modeling --- hot-melt extrusion --- solid dosage forms --- itraconazole --- n/a
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