Listing 1 - 2 of 2 |
Sort by
|
Choose an application
Fully updated for the Java 2 Platform, Standard Edition version 5.0, the third edition of this praised book is a one-stop resource for serious Java developers. This book shows you the parts of Java Swing API that you will use daily to create graphical user interfaces (GUI). You will also learn about the Model-View-Controller architecture that lies behind all Swing components, and about customizing components for specific environments. Author John Zukowski also provides custom editors and renderers for use with tables, trees, and list components. You'll encounter an overview of Swing architecture, and learn about core Swing components, toggelable components, event handling with the Swing Component Set, Swing menus and toolbars, borders, pop-ups, choosers, and more.
Java (Computer program language) --- Swing (Computer file) --- Object-oriented programming languages --- JavaSpaces technology --- Information Technology --- Computer Science (Hardware & Networks) --- Java (Computer program language). --- Software engineering. --- Java. --- Software Engineering/Programming and Operating Systems. --- Computer software engineering --- Engineering --- Interfaces (Gebruikersinterfaces, Interfaceontwerp) --- Java --- Java Swing
Choose an application
Pt. I Introduction to Paper Prototyping Ch. 1 Introduction Ch. 2 Case Studies Ch. 3 Thinking about Prototyping Ch. 4 Making a Paper Prototype Pt. II Process: Conducting a Usability Study with a Paper Prototype Ch. 5 Planning a Usability Study with a Paper Prototype Ch. 6 Task Design Ch. 7 Preparing the Prototype Ch. 8 Introduction to Usability Test Facilitation Ch. 9 Usability Testing with a Paper Prototype Ch. 10 Observers Ch. 11 Data: Capturing, Prioritizing, and Communicating Pt. III Deciding Whether to Use Paper Ch. 12 What Paper Is (and Isn't) Good For Ch. 13 The Politics of Paper Prototyping Ch. 14 When to Use Paper Pt. IV Broadening the Focus Ch. 15 Examples of User-Centered Design Ch. 16 Final Thoughts References Index Figure Credits About the Author
Prototypes, Engineering --- 525.7 --- 528.52 --- gebruikersinterfaces --- informatica --- paper prototyping --- websitebouw --- 527.7 --- Engineering prototypes --- Engineering design --- Engineering models --- ontwerpen, programmeren en beheren van internetsites --- informatica - automatisering, specifieke toepassingen, CAD/CAM technieken --- informatica-data-,telecommunicatie, internet, ontw., programmeren, beheren van internetsites --- Prototypes, Engineering.
Listing 1 - 2 of 2 |
Sort by
|