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The Cocoa frameworks are some of the most powerful frameworks for creating native desktop applications available on any platform today, and Apple gives them away, along with the Xcode development environment, for free! However, for a first-time Mac developer, just firing up Xcode and starting to browse the documentation can be a daunting task. The Objective-C class reference documentation alone would fill thousands of printed pages, not to mention all the other tutorials and guides included with Xcode. Where do you start? Which classes are you going to need to use? How do you use Xcode and the rest of the tools? This book answers these questions and more, helping you find your way through the jungle of classes, tools, and new concepts so that you can get started on the next great Mac OS X application today. Jack Nutting is your guide through this forest; he's lived here for years, and he'll show you which boulder to push, which vine to chop, and which stream to float across in order to make it through. You will learn not only how to use the components of this rich framework, but also which of them fit together, and why. Jack Nutting's approach, combining pragmatic problem-solving with a deep respect for the underlying design philosophies contained within Cocoa, stems from years of experience using these frameworks. He'll show you which parts of your application require you to jump in and code a solution, and which parts are best served by letting Cocoa take you where it wants you to go. The path over what looks like a mountain of components and APIs has never been more thoroughly prepared for your travels. With Jack's guidance, the steep learning curve becomes a pleasurable adventure. There is still much work for the uninitiated, but by the time you're done, you will be well on your way to becoming a Cocoa master.
Computer Science. --- Data Structures, Cryptology and Information Theory. --- Computer science. --- Data structures (Computer science). --- Informatique --- Structures de données (Informatique) --- Cocoa (Application development environment) --- Object-oriented programming (Computer science) --- C (Computer program language) --- Application program interfaces (Computer software) --- Mac OS. --- Application program interfaces (Computer software). --- C (Computer program language). --- Cocoa (Application development environment). --- Object-oriented programming (Computer science). --- Engineering & Applied Sciences --- Computer Science --- Macintosh (Computer) --- Operating systems (Computers) --- Computer operating systems --- Computers --- Disk operating systems --- Apple Macintosh (Computer) --- Operating systems --- Computer Science, general. --- Systems software --- Microcomputers --- Apple computer. --- Software engineering. --- Apple and iOS. --- Software Engineering/Programming and Operating Systems. --- Computer software engineering --- Engineering --- Cocoa (Software framework) --- Macintosh Operating System --- Mac OS Sierra --- Mac OS X (Operating system) --- Mac OS X Leopard --- Mac OS X Lion --- Mac OS X Snow Leopard --- Mac OS X Mountain Lion --- Mac OS X Yosemite --- Yellow Box (Software framework)
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It's in magazines and newspapers, it's on television and radio, it's on buses and billboards and pretty much everywhere you look. The iPad is the touchscreen tablet from Apple, representing the next generation of mobile computing. Packed with dozens of new features, the iOS 3.2 SDK enables you to build sophisticated, desktop-quality apps for this exciting new platform. Every iPhone and iPod touch app developer looking to take the next step and move into the iPad arena will want to read this book from cover to cover. Beginning iPad Development for iPhone Developers: Mastering the iPad SDK has all the answers, and you'll find them presented with the same easy-to-follow style and thorough coverage you've come to expect from titles like Beginning iPhone 3 Development—everything an aspiring iPad developer needs to know to create great apps. Best-selling authors Jack Nutting, Dave Wooldridge, and Dave Mark show iPhone developers how to master all of the iPad-exclusive frameworks and features, which are explained, demonstrated in action, and put through their paces in this comprehensive programming guide. You'll get a detailed understanding of the new feature set and gain every possible advantage in the iTunes App Store.
Application software -- Development. --- iPad (Computer) -- Development. --- iPhone (Smartphone) -- Programming. --- Pocket computers -- Programming. --- Computer Science --- Engineering & Applied Sciences --- Information Technology --- Computer Science (Hardware & Networks) --- General and Others --- Application software --- iPad (Computer) --- Development. --- Apple iPad (Computer) --- Development of application software --- Computer science. --- Computer Science. --- Computer Science, general. --- Informatics --- Science --- Apple computer --- Tablet computers --- Apple computer. --- Apple and iOS. --- Computer Applications. --- Microcomputers --- Application software. --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software
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