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ruimtelijke ordening --- harbors --- dokken --- havens --- Environmental planning --- comprehensive plans [reports] --- Amsterdam --- Architecture, Domestic --- -Urban renewal --- -Waterfronts --- -Boek verdwenen --- Stedenbouw ; herbestemming ; havenarchitectuur ; Amsterdam --- 725.34 --- 711.4 <492 AMSTERDAM> --- 711.453.4 --- 711.553.4 --- Harbor districts --- Harborfronts --- Marine districts (Urban areas) --- River fronts --- Riverfronts --- Shorefronts --- Water fronts --- Waterfront districts --- Model cities --- Renewal, Urban --- Urban redevelopment --- Urban renewal projects --- City planning --- Land use, Urban --- Urban policy --- Architecture, Rural --- Domestic architecture --- Home design --- Houses --- One-family houses --- Residences --- Rural architecture --- Villas --- Architecture --- Dwellings --- Remodeling for other use --- -Openbare gebouwen ; havengebouwen ; werven ; dokken ; lichttorens --- Gemeentelijke planologie. Stadsplanning. Stedenbouw--Nederland--AMSTERDAM --- Planologie: havensteden --- Stedenbouw. Ruimtelijke ordening ; havengebieden --- Amsterdam (Netherlands) --- -Buildings, structures, etc --- Docks --- Urban renewal --- Waterfronts --- 711.453.4 Planologie: havensteden --- 711.4 <492 AMSTERDAM> Gemeentelijke planologie. Stadsplanning. Stedenbouw--Nederland--AMSTERDAM --- Boek verdwenen --- Harbors --- Hydraulic structures --- Openbare gebouwen ; havengebouwen ; werven ; dokken ; lichttorens --- Buildings, structures, etc.
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Architecture and solar radiation --- Daylighting --- Reflectors, Lighting --- 628.9 --- 72.017 --- Architectuur ; verlichtingssystemen ; technologie ; daglicht --- Energiebesparende verlichtingstechnieken ; daglicht --- Lighting reflectors --- Lighting --- Reflection (Optics) --- Daylight --- Solar architecture --- Solar radiation and architecture --- Sun protection in architecture --- Solar radiation --- Ingenieurswetenschappen ; verlichting, verlichtingstechniek --- Architectuur ; kleur, licht, compositie --- Architecture --- daylight --- transmitted light --- belichting
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Government-binding theory (Linguistics) --- Grammar, Comparative and general --- Generative grammar. --- Grammar, Generative --- Grammar, Transformational --- Grammar, Transformational generative --- Transformational generative grammar --- Transformational grammar --- Psycholinguistics --- Language and languages --- Syntax --- Binding theory (Linguistics) --- Government and binding (Linguistics) --- Generative grammar --- Linguistics --- Syntax. --- Derivation --- Philology --- Grammar, Comparative and general Syntax
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A Theory of Fun for Game Design is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun is all about making interactive products like games highly entertaining, engaging, and addictive. The book's unique approach of providing a highly visual storyboard approach combined with a narrative on the art and practice of designing for fun is sure to be a hit with game and interactive designers, At first glance A Theory of Fun for Game Design is a book that will truly inspire and challenge game designers to think in new was; however, its universal message will influence designers from all walks of life. This book captures the real essence of what drives us to seek out products and experiences that are truly fun and entertaining. The author masterfully presents his engaging theory by showing readers how many designs are lacking because they are predictable and not engaging enough. He then explains how great designers use different types of elements in new ways to make designs more fun and compelling.Anyone who is interested in design will enjoy how the book works on two levels--as a quick inspiration guide to game design, or as an informative discussion that details the insightful thinking from a great mind in the game industry.
Computer games --- 527 --- designtheorie --- gamedesign --- 766.02 --- 791.5 --- computers --- computerspellen --- game design --- Design --- Social aspects --- Specifieke toepassingen van informatica --- Computer games - Design --- Computer games - Social aspects --- Jeux d'ordinateur - Conception --- Jeux d'ordinateur - Aspect social --- Electronic games --- Internet games --- Television games --- Videogames --- Games --- informatica - specifieke toepassingen --- Jeux d'ordinateur
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Appel, Karel --- Foto's : --- kunst --- twintigste eeuw --- schilderkunst --- Cobra --- Appel Karel --- 75.071 APPEL --- Painting --- Appel, Karel, --- Apel, Karel --- Appel, C. K. --- Appel, Christiaan Karel,
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Advanced techniques for characterizing thin film growth in situ help to develop improved understanding and faster diagnosis of issues with the process. In situ characterization of thin film growth reviews current and developing techniques for characterizing the growth of thin films, covering an important gap in research.Part one covers electron diffraction techniques for in situ study of thin film growth, including chapters on topics such as reflection high-energy electron diffraction (RHEED) and inelastic scattering techniques. Part two focuses on photoemission techniques, with chapte
Crystal growth. --- Nanostructures. --- Oxides. --- Thin films -- Analysis. --- Thin films --- Crystal growth --- Chemical & Materials Engineering --- Engineering & Applied Sciences --- Materials Science --- Analysis --- Analysis. --- Crystals --- Crystallization --- Grain boundaries --- Twinning (Crystallography) --- Films, Thin --- Solid film --- Solid state electronics --- Solids --- Surfaces (Technology) --- Coatings --- Thick films --- Growth
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A distinguished team of Western European scholars has written an advanced, full-length physical geography designed to be a state-of -the-art evaluation of the physical environment of Western Europe, being both retrospective and prospective in its perception of environmental change. The unique natural and regional environments of Western Europe are discussed, as well as the physical geographic framework of the region. Particular emphasis is placed on the impact and responses of human society on the physical environment of the region which is characterized by a very high population density.
Physical geography --- Geography --- Europe, Western --- West Europe --- Western Europe --- Geography.
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Museums. --- Museum techniques. --- Museology --- Museums --- Public institutions --- Cabinets of curiosities --- Technique --- Applied museology --- Museography --- Museum practices --- Museum studies
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Generative grammar. --- Deep structure (Linguistics) --- Grammar, Comparative and general --- Grammar, Generative --- Grammar, Transformational --- Grammar, Transformational generative --- Transformational generative grammar --- Transformational grammar --- Psycholinguistics --- Deep grammar --- Underlying structure (Linguistics) --- Generative grammar --- Linguistics --- Derivation
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