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"It's not enough to just build your Arduino projects; it's time to actually learn how things work!" This book goes beyond the basics, providing a comprehensive understanding of Arduino software and hardware, as well as how they intertwine. Gain valuable insights into the inner workings of Arduino and its language, and discover how to communicate with the microcontroller in its native language, AVR C++. Explore the latest version (0.30.0) which offers a multitude of configuration options that can be conveniently modified using the command-line interface (CLI).
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Arduino (Programmable controller) --- Programming. --- Arduino (Microcontroller) --- Programmable controllers
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Now that you've built a few Arduino projects, and reused some pre-written sketches, it's time to move on to the next step and explore the world of embedded programming. To truly up-skill, you'll need to understand how your code works, and that's where this book comes in. You'll review and work with several Arduino projects plus two extra ones written for a PIC microcontroller. Each one is accompanied with a basic circuit diagram and photos of the program working. Ideal for the Arduino hobbyist and PIC programmers who want to merge their skills, this comprehensive book will go over every aspect of the 8-bit microcontroller, provide line-by-line analysis of the code, and in the end, show you how to bring your Arduino projects to the PIC microcontroller using C. You'll gain a full understanding of how the C instructions work and can be used with the PIC microcontroller. Programming Arduino Projects with the PIC Microcontroller is your one-stop reference resource. What You'll Learn Examine how the code works Create code to perform any function Build practical projects on vero boards with full vero plans and circuit diagrams Understand how programs work by simulation with an ECAD package Who This Book Is For Would-be embedded programmers, Arduino hobbyists, and PIC programmers.
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Improve your projects by leveraging the power of interrupts. This comprehensive guide makes it easy to understand and use interrupts with the ATmega328P microcontroller found on Arduino boards. With over 20 interrupts available, this book covers almost all of them and provides background information on how they work. You’ll work through the steps and code examples required to configure each of the covered interrupts. You'll also learn how to use them with Arduino, AVR C++ and with other development systems, like PlatformIO. Interrupts can be intimidating, but by the end of this book, you will have the knowledge and skills to take full advantage of them and improve the performance and efficiency of your Arduino projects. You will: Understand interrupts and how they work Make interrupts easier to use in code Use interrupts in their Arduino sketches or AVR C++ applications See how to use interrupts in the Arduino Language and in AVR C++ Avoid common pitfalls when working with interrupts.
Interrupts (Computer systems) --- Arduino (Programmable controller) --- Microcontrollers --- Programmable controllers. --- Programming.
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Although Wi-Fi communication is incorporated in many internet-based applications, knowledge of alternative communication protocols is vital for optimal project development with a microcontroller, such as the ESP32. This book focuses on communication protocols for the ESP32 microcontroller with illustrative projects ranging from a Bluetooth Low Energy beacon communicating with your smart wristwatch to Long Range (LoRa) communication between microsatellites circling 550km above the Earth and an ESP32 microcontroller in your home. Just as there are different communication protocols, there are different ESP32 microcontroller formats. You’ll examine the features of several ESP32 microcontroller formats, which enable the optimal combination of communication protocol and ESP32 format to achieve the requirements of a project. Several of the communication protocols and ESP32 formats have only been available in the last few months or years, making the book very relevant. Each chapter focuses on a communication protocol and is stand-alone, so they can be read without having to start from the beginning of the book. The chapters are loosely grouped into short- and long-range communication, image management for transmission to a webpage or a remote LCD screen, and the required apps and IoT techniques for remote control of an ESP32-CAM robot vehicle. The advantages of each communication protocol correspond to different project types. You will: Study the MESH communication and the ESP-NOW protocols with communication between ESP32 microcontrollers without a Wi-Fi connection Review email communication projects with a generation of quick response codes to instruct an ESP32 to control a connected device Look at the ESP32-CAM module built around a 2M-pixel camera for streaming images with the WebSocket protocol to a remote ESP32 Control an ESP32-CAM robot car through remote communication over the internet with image streaming to an Android tablet or mobile phone.
Makerspaces. --- Maker. --- Hacker spaces --- Hackerspaces --- Hacklabs --- Maker spaces --- Cooperative societies --- Engineering laboratories --- Microcontrollers. --- Programmable controllers. --- Arduino (Programmable controller)
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It’s a simple question, but do you know how to take basic measurements with your Arduino, Raspberry Pi or PC? A lot of the times, you know how to use microcontrollers, sensors, and programming skills to collect data. This book takes it one step further to teach you how to transform your PC, Raspberry Pi, and Arduino to a device that can measure, collect, and analyze data. You'll begin from a simple starting point reviewing the basics of electronics and digital and analog concepts. As you advance through this book, you’ll work through 10 exercises to develop a working knowledge of microcontroller properties and graphical data presentation concepts, basic electronic technology, and the fundamentals of controlling and acquiring data. Arduino in Science is your guide to monitoring and measuring physical – chemical parameters with integrated circuitry and physical computational systems. You will: Review fundamental human machine interfacing with supervisory control and data acquisition software Examine timing, counting, and serial communication concepts Adapt microcontrollers to perform sophisticated functions Understand collection and presentation of data.
Arduino (Programmable controller) --- Science --- Computer programs. --- Arduino (Microcontroller) --- Programmable controllers --- Makerspaces. --- Maker. --- Hacker spaces --- Hackerspaces --- Hacklabs --- Maker spaces --- Cooperative societies --- Engineering laboratories
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Beginning C for Arduino, Second Edition is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. Updated with new projects and new boards, this book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching. Beginning C for Arduino, Second Edition will teach you: The C programming language How to use C to control a microcontroller and related hardware How to extend C by creating your own libraries, including an introduction to object-oriented programming During the course of the book, you will learn the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned.
Computer Science. --- Computer Science, general. --- Programming Languages, Compilers, Interpreters. --- Computer science. --- Informatique --- Arduino (Programmable controller) -- Programming. --- C (Computer program language) -- Software. --- Arduino (Programmable controller) --- C (Computer program language) --- Programmable controllers --- Engineering & Applied Sciences --- Computer Science --- Programming. --- Arduino (Microcontroller) --- Computer hardware. --- Programming languages (Electronic computers). --- Computer Hardware. --- Computer languages --- Computer program languages --- Computer programming languages --- Machine language --- Electronic data processing --- Languages, Artificial --- Informatics --- Science --- Computer input-output equipment. --- Hardware and Maker. --- Computer hardware --- Computer I/O equipment --- Computers --- Electronic analog computers --- Electronic digital computers --- Hardware, Computer --- I/O equipment (Computers) --- Input equipment (Computers) --- Input-output equipment (Computers) --- Output equipment (Computers) --- Computer systems --- Input-output equipment
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