Listing 1 - 2 of 2 |
Sort by
|
Choose an application
This transformative volume examines advances made in soft-skill training, tracing the migration and adaptation of psycho-pedagogical methodology, such as role-playing and psychodrama, to digital and online environments, so called EduTechRPG (Technologically Enhanced Educational Role Playing Game for soft skills training). Chapters review real world examples in which psycho-pedagogical training models were applied to on-line, technology enhanced learning contexts in a broad range of applications and target groups. Among the featured topics: - Standard practices for soft skills training. - From digital games to new training environments for soft skills training. - A methodology supporting technology enhanced learning for soft skills training. - Multiplayer and single-player drama based games. - Multiplayer and standalone rule based games. Trainers, coaches, HR advisors, consultants and psychologists will find Educational Games for Soft-Skill Training in Digital Environments to be a useful tool in understanding how the game categories identified within the volume, rule and drama-based multiplayer and single player games, can support traditional practice for enhancing soft skills.
Computer assisted instruction --- Audiovisual methods --- Didactics --- Teaching --- onderwijstechnologie --- didactiek --- onderwijs --- computerondersteund onderwijs --- opvoeding
Choose an application
Social sciences (general) --- Computer science --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- vormgeving --- informatica --- maatschappij --- sociale wetenschappen --- simulaties --- KI (kunstmatige intelligentie) --- robots --- AI (artificiële intelligentie)
Listing 1 - 2 of 2 |
Sort by
|