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Artificial intelligence. Robotics. Simulation. Graphics --- Object-oriented programming (Computer science) --- Computer graphics. --- Programmation orientée objet (Informatique) --- Infographie --- Computer graphics --- Computer programming --- Object-oriented methods (Computer science) --- Document Object Model (Web site development technology) --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Digital techniques --- Programmation orientée objet (Informatique)
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OpenGL. --- Computer graphics. --- Computer graphics --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Open GL --- Monograph --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Digital techniques --- Open Graphics Library --- Infographie --- Computer software --- Logiciels --- Computer-aided design --- Conception assistée par ordinateur --- Development --- Développement. --- Computer programs --- Logiciels. --- OpenGL --- Conception assistée par ordinateur --- Développement.
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IPython provides a rich architecture for interactive computing, and as a Python developer you can take advantage of this practical hands-on guide to make yourself an expert. Covers numerical computing, data analysis, and more. A practical step-by-step tutorial which will help you to replace the Python console with the powerful IPython command-line interface Use the IPython notebook to modernize the way you interact with Python Perform highly efficient computations with NumPy and Pandas Optimize your code using parallel computing and Cython In Detail You already use Python as a scripting language, but did you know it is also increasingly used for scientific computing and data analysis? Interactive programming is essential in such exploratory tasks and IPython is the perfect tool for that. Once you’ve learnt it, you won’t be able to live without it. "Learning IPython for Interactive Computing and Data Visualization" is a practical, hands-on, example-driven tutorial to considerably improve your productivity during interactive Python sessions, and shows you how to effectively use IPython for interactive computing and data analysis. This book covers all aspects of IPython, from the highly powerful interactive Python console to the numerical and visualization features that are commonly associated with IPython. You will learn how IPython lets you perform efficient vectorized computations, through examples covering numerical simulations with NumPy, data analysis with Pandas, and visualization with Matplotlib. You will also discover how IPython can be conveniently used to optimize your code using parallel computing and dynamic compilation in C with Cython. "Learning IPython for Interactive Computing and Data Visualization" will allow you to optimize your productivity in interactive Python sessions.
Python (Computer program language) --- Information visualization. --- Computer graphics. --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Data visualization --- Visualization of information --- Information science --- Visual analytics --- Scripting languages (Computer science) --- Digital techniques
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Computer graphics --- Real-time data processing --- Infographie --- Temps réel --- 681.3*I37 --- Fast-response data processing --- High-speed data processing --- Electronic data processing --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Engineering graphics --- Image processing --- Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Digital techniques --- 681.3*I37 Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Temps réel
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Computer graphics --- 681.3*I30 --- 004.925 --- 3D driedimensioneel --- algoritmen --- animatie --- computer graphics --- modelleren --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Computerwetenschap--?*I30 --- Grafische gegevensverwerkingstechnieken --- Digital techniques --- Computergrafiek --- Standaardisatie --- Standaardisatie. --- Computer programs --- monitoren (informatica) --- robots --- programmeertalen --- grafische computerprogramma's --- architectuur (informatica) --- grafische toepassingen (informatica) --- hardware --- Artificial intelligence. Robotics. Simulation. Graphics --- interfaces --- videobewerking --- wiskunde --- programmeren (informatica) --- CAD (computer aided design) --- Programming --- Computer graphics. --- Dessin par ordinateur. --- Infographie. --- Infographie
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Artificial intelligence. Robotics. Simulation. Graphics --- grafische computerprogramma's --- matrices --- Computer graphics --- OpenGL --- 681.3*I35 --- 681.3*I37 --- 3d-visualisatie --- grafisch programma --- hsr methode (hidden surface removal methode) --- opengl bibliotheek --- pc tools --- transformatieprogramma --- vectorbewerking --- visueel programmeren --- Computational geometry and object modeling (Computer graphics) --- Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Computer graphics. --- OpenGL. --- 681.3*I37 Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- 681.3*I35 Computational geometry and object modeling (Computer graphics) --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Digital techniques --- Open GL --- Open Graphics Library
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Computer graphics --- Infographie --- Traitement d'images --- Vision par ordinateur --- Digital techniques --- Techniques numériques --- Digitale kunsten ; toegepaste --- Digitale grafische vormgeving ; computergrafiek --- 766:681.3 --- Gebruiksgrafiek ; digitale ; webtoepassingen ; computerprogramma's --- Computer graphics. --- Computer vision. --- Digital techniques. --- Techniques numériques --- Computer vision --- Image processing --- Digital image processing --- Digital electronics --- Machine vision --- Vision, Computer --- Artificial intelligence --- Pattern recognition systems --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Artificial intelligence. Robotics. Simulation. Graphics --- 766.12.022 --- Grafische industrie en ontwerp ; drager ; digitaal ; technieken ; computer graphics (2D & 3D)
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Labview (informatica) --- Artificial intelligence. Robotics. Simulation. Graphics --- 681.3*J2 --- 681.3*D32 --- Computer graphics --- Scientific apparatus and instruments --- -Apparatus, Scientific --- Instruments, Scientific --- Science --- Scientific instruments --- Research --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Physical sciences and engineering (Computer applications) --- language classifications: applicative languages; data-flow languages; design languages; extensible languages; macro and assembly languages; nonprocedural languages; specialized application and very high-level languages (Programminglanguages) --- Computer simulation --- Instruments --- Equipment and supplies --- Digital techniques --- Computer graphics. --- Computer simulation. --- -Physical sciences and engineering (Computer applications) --- 681.3*D32 language classifications: applicative languages; data-flow languages; design languages; extensible languages; macro and assembly languages; nonprocedural languages; specialized application and very high-level languages (Programminglanguages) --- 681.3*J2 Physical sciences and engineering (Computer applications) --- -Automatic drafting --- Apparatus, Scientific --- LabVIEW. --- Lab VIEW
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Artificial intelligence. Robotics. Simulation. Graphics --- Computer graphics. --- Three-dimensional display systems. --- Real-time programming. --- Infographie --- Affichage tridimensionnel --- Programmation en temps réel --- Computer graphics --- Real-time programming --- Three-dimensional display systems --- 681.3*I48 --- 3-D display systems --- 3D display systems --- Display systems, Three-dimensional --- Information display systems --- Three-dimensional imaging --- Computer programming --- Real-time data processing --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Scene analysis: depth cues; photometry; range data; stereo; time-varying imagery (Image processing) --- Digital techniques --- 681.3*I48 Scene analysis: depth cues; photometry; range data; stereo; time-varying imagery (Image processing) --- Programmation en temps réel --- Computer games --- Computer game programming --- Game programming (Computer games) --- Programming
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Scientific apparatus and instruments --- Computer graphics. --- Infographie --- Computer simulation. --- LabVIEW. --- Computer graphics --- -681.3*J2 --- 681.3*D32 --- Apparatus, Scientific --- Instruments, Scientific --- Science --- Scientific instruments --- Research --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Computer simulation --- Physical sciences and engineering (Computer applications) --- language classifications: applicative languages; data-flow languages; design languages; extensible languages; macro and assembly languages; nonprocedural languages; specialized application and very high-level languages (Programminglanguages) --- Instruments --- Equipment and supplies --- Digital techniques --- 681.3*D32 language classifications: applicative languages; data-flow languages; design languages; extensible languages; macro and assembly languages; nonprocedural languages; specialized application and very high-level languages (Programminglanguages) --- 681.3*J2 Physical sciences and engineering (Computer applications) --- 681.3*J2 --- Lab VIEW
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