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Computer architecture. Operating systems --- systeemontwerp --- Programming --- architectuur (informatica) --- methodologieën --- systeemontwikkeling (informatica) --- SOA (service-oriented architecture) (informatica) --- Web services --- Computer architecture --- Software patterns --- System Design --- 681.3*H35 --- informatietechnologie --- systeemontwikkeling --- computerprogramma's --- informatica --- infobib --- On-line information services: data bank sharing --- informatique --- 681.3*H35 On-line information services: data bank sharing --- System design --- Application software --- Cloud computing --- Design, System --- Systems design --- Electronic data processing --- System analysis --- Patterns, Software --- Computer software --- Architecture, Computer --- Development --- Computerprogramma's --- Informatietechnologie --- Systeemontwikkeling
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The Swift programming language has transformed the world of iOS development and started a new age of modern development. Pro Design Patterns in Swift shows you how to harness the power and flexibility of Swift to apply the most important and enduring design patterns to your applications, taking your development projects to master level. This book will teach you those design patterns that have always been present at some level in your code, but may not have been recognized, acknowledged, or fully utilized. Implementation of specific pattern approaches will prove their value to any Swift developer. Best-selling author Adam Freeman explains how to get the most from design patterns. He starts with the nuts-and-bolts and shows you everything through to advanced features, going in-depth to give you the knowledge you need. Pro Design Patterns in Swift brings design patterns to life and shows you how to bring structure and scale to your Swift code with a practical, no-nonsense approach.
Computer Science. --- Programming Languages, Compilers, Interpreters. --- Computer science. --- Informatique --- Application software --- Engineering & Applied Sciences --- Computer Science --- Development --- Software patterns. --- Swift (Computer program language) --- Computer software --- Development. --- Development of computer software --- Software development --- Patterns, Software --- Computer programming. --- Programming languages (Electronic computers). --- Programming Techniques. --- Computer languages --- Computer program languages --- Computer programming languages --- Machine language --- Electronic data processing --- Languages, Artificial --- Computers --- Electronic computer programming --- Electronic digital computers --- Programming (Electronic computers) --- Coding theory --- Informatics --- Science --- Programming --- iOS (Electronic resource) --- i Operating system --- iOS 4.0 --- iOs 5 --- iOS operating system --- iPhone OS --- Apple computer. --- Apple and iOS. --- Microcomputers
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Programmeren --- Kind --- Computer software - Reusability --- Object-oriented programming (Computer science) --- Computer software-reusability --- Object-oriented programming(computer science) --- Computer software - Reusability. --- Software patterns. --- Software patterns --- Computer software --- Logiciels --- Programmation orientée objet (Informatique) --- Reusability --- Réutilisation --- Patterns, Software --- Computer programming --- Object-oriented methods (Computer science) --- Document Object Model (Web site development technology) --- Reusability of software --- Reusable code (Computer programs) --- Software reusability --- Software reengineering --- Generic programming (Computer science) --- Development --- infobib --- Object-oriented programming (Computer science). --- Reusability. --- 005.12 --- computerprogramma's --- object-oriented programming --- #KVIV:BB --- 654 --- AA / International- internationaal --- 681.3*D15 --- 681.3*D210 --- 681.3*D2m --- 681.3*D210 Design: methodologies; representation (Software engineering) --- Design: methodologies; representation (Software engineering) --- 681.3*D2m Rapid prototyping; reusable software (Software engineering) --- Rapid prototyping; reusable software (Software engineering) --- 681.3*D15 Software: object-oriented programming --- Software: object-oriented programming --- Informatieverwerking. Bureautica --- 681.3*D211 --- 681.3*D33 --- 681.3*D33 Languages constructs: abstract data types; concurrent programming structures;control structures; coroutines (Programming languages) --- Languages constructs: abstract data types; concurrent programming structures;control structures; coroutines (Programming languages) --- Software architectures: data abstractio, domain-specific architectures, information hiding, languages (e.g. description, interconnection, definition), patterns (e.g. client/server, pipeline, blackboard) --- Object-georiënteerd programmeren --- Reusable software --- Programming --- programmeren (informatica) --- object oriented --- OLE. --- Objectoriëntatie. --- Software.
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