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"Massive Open Online Courses, known as MOOCs, have arisen as the logical consequence of marrying long-distance education with the web and social media. MOOCs were confidently predicted by advanced thinkers decades ago. They are undoubtedly here to stay, and provide a valuable resource for learners and teachers alike. This book focuses on music as a domain of knowledge, and has three objectives: to introduce the phenomenon of MOOCs; to present ongoing research into making MOOCs more effective and better adapted to the needs of teachers and learners; and finally to present the first steps towards 'social MOOCs’, which support the creation of learning communities in which interactions between learners go beyond correcting each other's assignments. Social MOOCs try to mimic settings for humanistic learning, such as workshops, small choirs, or groups participating in a Hackathon, in which students aided by somebody acting as a tutor learn by solving problems and helping each other. The papers in this book all discuss steps towards social MOOCs; their foundational pedagogy, platforms to create learning communities, methods for assessment and social feedback and concrete experiments. These papers are organized into five sections: background; the role of feedback; platforms for learning communities; experiences with social MOOCs; and looking backwards and looking forward. Technology is not a panacea for the enormous challenges facing today's educators and learners, but this book will be of interest to all those striving to find more effective and humane learning opportunities for a larger group of students."
Music --- MOOCs (Web-based instruction) --- Instruction and study. --- Massive open online courses --- Web-based instruction --- Education, Musical --- Music education --- Musical education --- Musical instruction --- Study and teaching --- MOOCs (Web-based instruction). --- education --- long-distance education --- web --- social MOOCs --- long-distance learning --- social media --- MOOCs
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Qui peut dire ce que sera le paysage universitaire de demain ? Une chose est certaine : les Massive Online Open Courses, ou MOOCs, en feront partie. Encensés ou décriés, les cours en ligne ouverts et massifs - cette petite révolution dans le contexte en pleine ébullition de la transformation des universités - participent d’ores et déjà à la nouvelle configuration de l’enseignement supérieur. En replaçant ces cours dans l’histoire de l’enseignement, l’auteur évalue leur influence actuelle, future ou probable, sur les universités. Il montre en particulier que, loin d’étouffer les formations en présence d’un professeur en chair et en os, ils peuvent au contraire s’articuler avec celles-ci afin de les rendre plus personnalisées, plus séduisantes et surtout plus efficaces. Si ce phénomène touche avant tout l’enseignement, il est de plus en plus souvent associé à de nouvelles formes de recherche, dont la science participative n’est sans doute qu’une des illustrations.
MOOCs (Web-based instruction) --- Cours en ligne ouverts à tous --- enseignement --- éducation --- cours en ligne --- Sciences sociales --- internet
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Language MOOCs (or LMOOCs) are dedicated Web-based online courses for second languages with unrestricted access and potentially unlimited participation. They are generating interest and expectation in the contexts of university education, lifelong learning and online training in general. This pioneering book presents an initial analysis of the theoretical and methodological issues underlying LMOOCs and presents empirical evidence of their potential for the development of language communicative competences, based upon previously unpublished research. It provides a mosaic-like view of LMOOC research, not only with respect to the geographical and institutional origin of its authors, but also to the heterogeneous nature of their respective academic backgrounds, and suggests directions for future development. As in other types of online language courses, the integration of the results of multidisciplinary research projects and teaching experiences related to LMOOCs is fundamental to make the field advance steadily and respond to some of the real challenges and problems faced by individuals working and living in competitive plurilingual societies today.
MOOCs (Web-based instruction) --- Web-based instruction. --- Education, Higher --- Distance education. --- Computer-assisted instruction. --- Distance learning --- Online instruction, Web-based --- Online teaching --- Web-based online instruction --- Massive open online courses --- Education --- Open learning --- Telecommunication in education --- Computer-assisted instruction --- Web-based instruction --- MOOCs, Computer Assisted Language Learning, Emerging Technologies. --- Courses, Online --- Online courses --- Online education --- Distance education
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An der Erforschung und Erprobung der mediengestützten Lern- und Arbeitsszenarien in Wissenschaft und Hochschule sind Expertinnen und Experten aus unterschiedlichsten Domänen beteiligt. Damit steht die Aktivität der Gesellschaft für Medien in der Wissenschaft (GMW) unter dem Zeichen der Interdisziplinarität. Bereits etabliert sind Fächerkombinationen wie die Mediendidaktik oder die Medieninformatik. Im wissenschaftlichen Alltag entstehen jedoch deutlich mehr interdisziplinäre Schnittstellen, deren Erörterung und Untersuchung das Thema der GMW-Tagung 2015 sind. Die Tagungsbeiträge finden sich in den Themenbereichen Digitale Medien und Interdisziplinarität, Open Educational Resources, Geschäftsmodelle sowie Gestaltung und Praxis wieder. Die GMW 2015 will den Diskurs zur Nutzung digitaler Medien in interdisziplinären Settings durch wissenschaftlich und praktisch fundierte Studien bereichern und konsolidieren. Die Präsentationen reichen von Blended Learning in der Lehrerbildung bis hin zur Entwicklung eines Serious Games für den Bereich offener Organisationen. Insgesamt bietet das Herausgeberwerk damit eine äußerst umfassende Sammlung von Beiträgen, die thematisch wie auch konzeptionell sehr ausdifferenziert ist. Somit eignet sich Digitale Medien und Interdisziplinarität vor allem für Wissenschaftlerinnen und Wissenschaftler unterschiedlicher Fachrichtungen, die im Bereich von E-Learning tätig sind. - Aus: merz | medien + erziehung, 1/2016
Social Media --- Mobile Learning --- Massive Open Online Courses --- MOOCs --- Lerngestaltung --- Campus von morgen --- Mediendidaktik --- Educational Technology --- mediale Bildungsräume --- Tablets im Studium --- Blended Learning --- virtuelle Lernräume --- Hochschuldidaktik --- E-Assessment --- Flipped Classroom --- social Reading --- xMOOC --- eMOOC --- E-Lectures --- E-Vorlesungen --- Medien- und Umweltpädagogik --- mediale Bildungsräume --- E-Learning --- virtuelle Lernräume --- moodle --- Gamification --- Online-Veranstaltungen --- Video-Feedback --- Multimediale Lernräume
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"A short text that challenges universities to address new networked and digital knowledge platforms, networked practices of knowledge production and new systems of knowledge sharing and certification"--
Education, Higher --- Internet in higher education. --- Open learning. --- MOOCs (Web-based instruction) --- Universities and colleges --- Effect of technological innovations on. --- Planning. --- Massive open online courses --- Web-based instruction --- Flexible learning --- Flexistudy --- Self-supported study --- Learning --- Adult education --- Distance education --- Independent study --- Self-culture --- Educational planning --- Technological innovations --- Higher education --- Scholarly communication --- Research evaluation --- Diversity and inclusion --- Open access --- Open science --- Open scholarship --- EDUCATION / Distance, Open & Online Education --- EDUCATION / Higher --- EDUCATION / Educational Policy & Reform / General
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This book, entitled “Gamification and Advanced Technology to Enhance Motivation in Education”, contains an editorial and a collection of ten research articles that highlight the use of gamification and other advanced technologies as powerful tools for motivation during learning. Motivation is the driving force behind many human activities, especially learning. Motivated students are ready to make a significant mental effort and use deeper and more effective learning strategies. Numerous studies indicate that playing promotes learning, since when fun pervades the learning process, motivation increases and tension is reduced. Therefore, games can be very powerful tools in the improvement of learning processes from three different and complementary perspectives: as tools for teaching content or skills, as an object of the learning project itself and as a philosophy to be taken into account when designing the training process. Each contributions presented in this book falls into one of these categories; that is to say, they all deal with the use of games or related technologies, and they all study how playing enhances motivation in education.
gamification --- active methodologies --- secondary education --- evaluation rubric --- evaluation criteria --- Thomas W. Malone --- game --- design --- Sebastian Deterding --- Nick Pelling --- learning by doing --- serious games --- game design --- human computer-interaction --- HCI education --- entrepreneurship education --- FLIGBY --- Flow --- positive psychology --- higher education --- MOOC --- fun --- social networks --- virtual learning communities --- video games --- collaborative learning --- education --- teacher --- attitudes --- primary education --- technology --- ICT --- Likert scale --- game elements --- online learning --- MOOCs --- empirical studies --- systematic literature review --- university --- serious video games --- game-based learning --- professors --- video games design --- knowledge --- skills training --- digital technologies --- automated learning --- serious game --- usability --- game engagement --- virtual reality --- rubric --- capability approach --- capacity building --- enabling tools --- mental images --- motivation
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Drawing on ten years of empirical work and research, analyses of how open development has played out in practice. A decade ago, a significant trend toward openness emerged in international development. "Open development" can describe initiatives as disparate as open government, open health data, open science, open education, and open innovation. The theory was that open systems related to data, science, and innovation would enable more inclusive processes of human development. This volume, drawing on ten years of empirical work and research, analyzes how open development has played out in practice.
Economic development --- Gender mainstreaming. --- Human rights. --- International cooperation. --- Basic rights --- Civil rights (International law) --- Human rights --- Rights, Human --- Rights of man --- Human security --- Transitional justice --- Truth commissions --- Analysis, Gender-based --- GBA (Gender-based analysis) --- Gender-based analysis --- Gender mainstreaming in biodiversity conservation --- Mainstreaming, Gender --- Social sciences --- Sex discrimination --- Law and legislation --- Methodology --- access --- broadband --- collaborative science --- communications --- connectivity --- crowdsourcing --- data --- development --- digital economy --- ecology --- economics --- education --- educational resources --- entrepreneurship --- equity --- gender --- geography --- global --- global development --- global markets --- government --- health --- inclusion --- inequality --- information --- information science --- innovation hubs --- internet --- knowledge --- knowledge exchange --- logistics --- marginality --- MOOCs --- NGOs --- OCSDNet --- online platforms --- open access --- open data --- open innovation --- openness --- open science --- policy --- politics --- public resources --- Reddit --- resource distribution --- social inclusion --- technology --- telecommunications --- telecommunications reform --- U.N. --- UNDP --- university --- wi-fi
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The global COVID-19 pandemic has posed a major challenge in all aspects of life, including how graduate training of healthcare practitioners is conducted. In Saudi Arabia, there were over 14,000 graduate health professional trainees in different stages of their training in various specialties distributed in many healthcare facilities across the country. The vast geographical distribution and diversity of health specialties training programs and activities have remarkably magnified the challenge posed by the pandemic. However, recently, the SCFHS implemented a health training governance reform that granted more autonomy to accredited training facilities in supervising training activities according to preset policies. This autonomy was crucial for mitigating various risks imposed by the pandemic, especially during the extended periods of strict lockdown. The ultimate mandate is a knowledge management primer. We need to once again focus on the basics of human creativity and knowledge creation: Create the content/knowledge; Utilize knowledge; Document knowledge; Communicate knowledge; Enable an integrated training, education, and research ecosystem; Utilize the integrated platform. Our volume is a contribution to the scientific debate for the added value of COVID-19 to our training, education, and research capabilities. We continue this debate with a new Special Issue in the Sustainability journal. We look forward to your contributions to this discussion.
job satisfaction --- sustainable health --- medical training --- accreditation --- satisfaction --- health governance --- Saudi Commission for Health Specialties --- smart healthcare --- residents training --- quality --- COVID-19 --- medical education assurance --- training --- governance --- framework --- best practices --- healthcare --- population health research --- public health research --- research methods --- the COVID-19 pandemic --- online education --- online courses --- the satisfaction of students --- higher education --- preventive behaviors --- theory of planned behavior --- subjective norms --- pandemic --- educational process --- digital education --- management change --- student behavior --- student attitude --- organizational speed --- dynamic capability --- ambidexterity --- R&D organization --- young adults --- hybrid learning --- remote teaching --- educational spaces --- tertiary education --- Austria --- mixed methods --- post-digital --- eLearning --- flipped classroom --- ARCS model --- teaching method --- international cooperation --- psychophysiological standard --- professional-defining qualities --- specialist professiogram --- environmental engineer --- employee psychophysiological profile --- psychophysiological status --- education for sustainable development --- MOOCs --- MOOC --- sustainable education --- IS success model --- expectation–confirmation model --- gamification --- continued usage intention --- course performance --- student performance --- Chinese universities --- n/a --- expectation-confirmation model
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