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multimodal --- interaction --- human-computer interaction --- Human-computer interaction --- Human-robot interaction --- Human-computer interaction. --- Human-robot interaction. --- Robot-human interaction --- HRI (Human-robot interaction) --- Human engineering --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- User-centered system design --- User interfaces (Computer systems) --- Computer Science --- Science --- Engineering sciences. Technology
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Human-computer interaction --- System design --- Human-computer interaction. --- System design. --- human computer interaction --- interaction design --- interaction mechanisms --- technology mediated experience --- Design, System --- Systems design --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Electronic data processing --- System analysis --- Human engineering --- User-centered system design --- User interfaces (Computer systems)
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Human Technology is an interdisciplinary, multiscientific journal focusing on the human role in our modern technological world. The journal provides a forum for innovative and original research on timely and relevant topics with the goal of revealing current issues regarding the human dimension of evolving technologies, and then providing new ideas and effective solutions for addressing the challenges. Focusing on both everyday and vocational life, the journal is equally interested in the social, psychological, educational, cultural, philosophical, cognitive scientific, and communication aspects of human-centered technology.
Human-computer interaction --- Information technology --- Human-computer interaction. --- Information technology. --- IT (Information technology) --- Technology --- Telematics --- Information superhighway --- Knowledge management --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems) --- Information Technology --- Mathematical Sciences --- Social Sciences --- General and Others --- Applied Mathematics --- human-centered technology --- user-driven applications --- ict-based solutions
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Human-computer interaction --- Interaction homme-machine (Informatique) --- Periodicals. --- Périodiques --- Human-computer interaction. --- human computer interaction --- mobile computing --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems) --- Computer Science --- Computer. Automation
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digital media --- interaction --- communication --- cyberculture --- experience --- entertainment --- Digital media --- Human-computer interaction --- Digital media. --- Human-computer interaction. --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems) --- Electronic media --- New media (Digital media) --- Mass media --- Digital communications --- Online journalism
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human-robot interaction --- artificial intelligence --- human-machine communication --- Human-computer interaction --- Robots --- Social aspects --- Automata --- Automatons --- Robotics --- Manipulators (Mechanism) --- Mecha (Vehicles) --- Human-computer interaction. --- Social aspects. --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems) --- Mass communications --- Artificial intelligence. Robotics. Simulation. Graphics
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design --- digital --- criticism --- ethic --- communication --- information --- Design and technology --- Interactive multimedia --- Human-computer interaction --- Digital media --- Interactive multimedia. --- Human-computer interaction. --- Digital media. --- Design and technology. --- Electronic media --- New media (Digital media) --- Mass media --- Digital communications --- Online journalism --- Technology and design --- Technology --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems) --- Hypermedia systems --- Interactive media --- Computer software
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social interaction --- ethnomethodology --- conversation analysis --- discourse analysis --- video ethnography --- Social interaction --- Work environment --- Conversation analysis --- Conversation analysis. --- Social interaction. --- Work environment. --- Climate, Workplace --- Environment, Work --- Places of work --- Work places --- Working conditions, Physical --- Working environment --- Workplace --- Workplace climate --- Workplace environment --- Worksite environment --- Environmental engineering --- Industrial engineering --- Human interaction --- Interaction, Social --- Symbolic interaction --- Exchange theory (Sociology) --- Psychology --- Social psychology --- Analysis of conversation --- CA (Interpersonal communication) --- Conversational analysis --- Oral communication
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Wearable Electronic Devices. --- Wearable technology --- Robotics in medicine --- Wearable devices --- Wearable electronics --- Wearable tech --- Wearables (Wearable technology) --- Miniature electronic equipment --- Smart materials --- Flexible electronics --- Medicine --- Electronic Skin --- Wearable Devices --- Wearable Technology --- Device, Wearable --- Device, Wearable Electronic --- Devices, Wearable --- Devices, Wearable Electronic --- Electronic Device, Wearable --- Electronic Devices, Wearable --- Skin, Electronic --- Technologies, Wearable --- Technology, Wearable --- Wearable Device --- Wearable Electronic Device --- Wearable Technologies --- wearable devices --- prosthetics --- exosuits --- intelligent orthotics --- soft wearable robotics --- mechatronics --- Wearable Electronic Devices --- Human-computer interaction --- Motion Capture --- Robotics in medicine. --- Human-computer interaction. --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems) --- Roba de vestir --- Tecnologia --- Roba de vestir. --- Tecnologia.
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Internet --- Mental health promotion --- Health behavior --- Online social networks --- Human-computer interaction --- Human-computer interaction. --- Internet. --- Mental health promotion. --- Online social networks. --- Computing Methodologies. --- Mental Health. --- Health Behavior. --- Electronic social networks --- Social networking Web sites --- Virtual communities --- Social media --- Social networks --- Sociotechnical systems --- Web sites --- Promotion of mental health --- Health promotion --- Preventive mental health services --- DARPA Internet --- Internet (Computer network) --- Wide area networks (Computer networks) --- World Wide Web --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems) --- Behavior, Health --- Health habits --- Diseases --- Habit --- Health attitudes --- Human behavior --- Medicine and psychology --- High Performance Computing --- Methodologies, Computing --- Computing Methodology --- Computing, High Performance --- Methodology, Computing --- Performance Computing, High --- Health-Related Behavior --- Behavior, Health-Related --- Behaviors, Health --- Behaviors, Health-Related --- Health Behaviors --- Health Related Behavior --- Health-Related Behaviors --- Healthy Lifestyle --- Health Promotion --- Life Style --- Mental Hygiene --- Health, Mental --- Hygiene, Mental --- Orthopsychiatry --- Simulation methods --- Web-based instruction --- Causes and theories of causation --- psychiatry --- behavioral medicine --- clinical psychology --- computers and psychology
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