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Samenvatting:Scalable Vector Graphics Â-- or SVG -- is the new XML-based graphicsstandard from the W3C that will enable Web documents to be smaller,faster and more interactive. This insightful book takes you through theins and outs of SVG, from the basics to more complicated features.Whether you're a graphic designer looking for new tools, or a programmercreating and managing graphics, this book provides a solid foundation
Computer graphics. --- SVG (Document markup language). --- Web sites --- Programmeren. --- Www world wide web. --- Design. --- Software --- Internet --- Monograph --- Verpleegkunde --- Informatica
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internet --- WWW (world wide web) --- Computer architecture. Operating systems --- Websites --- Internet --- Programmeertalen --- Geschiedenis --- Informatica --- 681.3 INTERNET --- 621.39 INTERNET --- 004.738.52 --- Website --- Programmeertaal --- Geneeskunde --- Techniek (wetenschap) --- Atlas --- Museum
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18
681.3*H4.1 --- 681.3 *C2 --- #TCPW:AGGR --- 681.3 *C2 Computer communication networks: data communications; OSI; security and protection --- Computer communication networks: data communications; OSI; security and protection --- Computerwetenschap--?*H4.1 --- Internet --- E-mail --- Outlook --- Usenet --- WWW
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"Every day, more and more people want to learn some HTML and CSS. Joining the professional web designers and programmers are new audiences who need to know a little bit of code at work (update a content management system or e-commerce store) and those who want to make their personal blogs more attractive. Many books teaching HTML and CSS are dry and only written for those who want to become programmers, which is why this book takes an entirely new approach. It introduces HTML and CSS in a way that makes them accessible to everyone - hobbyists, students, and professionals - and it's full-color throughout. It utilizes information graphics and lifestyle photography to explain the topics in a simple way that is engaging and boasts a unique structure that allows you to progress through the chapters from beginning to end or just dip into topics of particular interest at your leisure."--Publisher's description.
HTML (Document markup language). --- Web sites --- Cascading style sheets. --- Design. --- websites --- Computer architecture. Operating systems --- webdesign --- Web design ; HTML --- Static web development --- Front-end web development --- HTML (Document markup language) --- Cascading style sheets --- -Cascading Style Sheets --- HTML --- 528.52 --- CSS --- internet --- websitebouw --- 004.439 --- programmeren --- 005.72 --- CSS (Document markup language) --- Style sheets, Cascading --- HyperText Markup Language (Document markup language) --- Document markup languages --- Pages, Web --- Sites, Web --- Web pages --- Websites --- World Wide Web pages --- World Wide Web sites --- WWW pages --- WWW sites --- Computer network resources --- Design --- ontwerpen, programmeren en beheren van internetsites --- cascading style sheets --- opmaaktalen --- CSS (cascading style sheets) --- HTML (hypertext markup language) --- Cascading Style Sheets --- -Design
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We humans are messy, illogical creatures who like to imagine we?re in control?but we blithely let our biases lead us astray. In Design for Cognitive Bias, David Dylan Thomas lays bare the irrational forces that shape our everyday decisions and, inevitably, inform the experiences we craft. Once we grasp the logic powering these forces, we stand a fighting chance of confronting them, tempering them, and even harnessing them for good. Come along on a whirlwind tour of the cognitive biases that encroach on our lives and our work, and learn to start designing more consciously. Bron: https://abookapart.com/collections/books
Webdesign --- Responsive design --- Content management --- Cognitieve functies --- Bewustwording --- Ontwerpen --- Prejudices --- Decision making --- Web sites --- Web site development --- Moral and ethical aspects --- Design&delete& --- Psychological aspects --- Development of Web sites --- Internet programming --- Pages, Web --- Sites, Web --- Web pages --- Websites --- World Wide Web pages --- World Wide Web sites --- WWW pages --- WWW sites --- Computer network resources --- Decision-making (Ethics) --- Ethics --- Bias (Psychology) --- Prejudgments --- Prejudice --- Prejudices and antipathies --- Attitude (Psychology) --- Emotions --- Development --- #SBIB:309H1713 --- #SBIB:309H1730 --- Mediatechnologie: nieuwe toepassingen (abonnee-televisie, electronic mail, desk top publishing, virtuele realiteit...) --- Artificiële Intelligentie, knowledge engineering, --- Contentmanagement --- Cognitieve functie --- Design
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Herwerkte versie van het handboek voor de beginnende internetgebruiker. Bron : http://www.deboeck.be
internet --- Computer architecture. Operating systems --- 520.5 --- informatica --- secundair onderwijs --- leerboeken --- 520.51 --- 004.738.5 --- 487.2 --- Informatica --- Internet --- 528.5 --- Informatiekunde --- Schoolbooks - Didactic material --- PHL-Central Office 13 --- Windows 8 --- Volwasseneneducatie --- Computervaardigheden --- Secundair onderwijs --- WWW --- Websites --- E-mail --- Chatten --- Beveiliging --- Internet explorer --- Outlook --- Apps --- Handboeken --- Website --- Internet Explorer --- App
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Praktische gids voor groeiSEO is not dead. Dat is de mythe die auteur en SEO-geek Frederik Vermeire uit de wereld wil helpen. Want:kleine aanpassingen aan websites maken een groot verschil in de manier waarop een website in een zoekmachine verschijnt,je kan met SEO voor bepaalde zoekwoorden jouw concurrenten uit de strijd slaan in zoekmachines,SEO is een zegen voor de consument: de zoekresultaten blijven natuurlijk.Kortom: SEO is krachtig. Je kan er zelfs duizenden bezoekers mee naar je website leiden. Maar krachtige SEO, hoe doe je het (goed) ? En niet onbelangrijk: hoe maak je SEO meetbaar ? Dat is wat je in dit boek zal ontdekken.Bron : http://www.diekeure.be
Distribution strategy --- digitalisering --- marketing informatiesystemen --- indexeren --- content management (informatica) --- zoekmachines --- e-commerce --- marketingstrategie --- Computer science --- Zoekmachineoptimalisatie --- Cybermarketing --- Zoekmachine (internet) --- Internet --- marketing --- internet --- numérique --- Интернет --- internetas --- internets --- интернет --- Idirlíon --- webb --- idirlíon --- an tIdirlíon --- tīmeklis --- veeb --- faqe web --- světová počítačová síť --- svjetska računalna mreža --- web --- međumrežje --- www --- világháló --- digitale marketing. --- Onlinemarketing --- E-books --- SEO.
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Since Don?t Make Me Think was first published in 2000, hundreds of thousands of Web designers and developers have relied on usability guru Steve Krug?s guide to help them understand the principles of intuitive navigation and information design. Witty, commonsensical, and eminently practical, it?s one of the best-loved and most recommended books on the subject.Now Steve returns with fresh perspective to reexamine the principles that made Don?t Make Me Think a classic?with updated examples and a new chapter on mobile usability. And it?s still short, profusely illustrated?and best of all?fun to read.If you?ve read it before, you?ll rediscover what made Don?t Make Me Think so essential to Web designers and developers around the world. If you?ve never read it, you?ll see why so many people have said it should be required reading for anyone working on Web sites.?After reading it over a couple of hours and putting its ideas to work for the past five years, I can say it has done more to improve my abilities as a Web designer than any other book.??Jeffrey Zeldman, author of Designing with Web Standards .https://www.amazon.com/Dont-Make-Think-Revisited-Usability/dp/0321965515/ref=pd_lpo_1?pd_rd_i=0321965515&psc=1
Web sites --- Design. --- Evaluation. --- webdesign --- Computer architecture. Operating systems --- Usability --- Web Design --- Web development --- Mobile web development --- Web site development. --- Sites Web --- Conception --- Développement --- Evaluation --- 681.3 *C2 --- -Web site development --- 766.02 --- 791.5 --- web usability --- intranetdesign --- intranet --- grafisch ontwerp --- grafisch design --- internet --- grafische vormgeving --- websites --- Development of Web sites --- Internet programming --- 681.3 *C2 Computer communication networks: data communications; OSI; security and protection --- Computer communication networks: data communications; OSI; security and protection --- Pages, Web --- Sites, Web --- Web pages --- Websites --- World Wide Web pages --- World Wide Web sites --- WWW pages --- WWW sites --- Computer network resources --- Design --- Development --- 770.7 --- 528.52 --- interfaces --- user interfaces --- human-computer interaction --- computers --- computerprogramma's --- Interactive multimedia --- interaction design --- interactief design --- Hypermedia systems --- Interactive media --- Computer software --- interaction design, participatory design, social design --- internet - ontwerpen, programmeren en beheren van internetsites --- Zoekmachineoptimalisatie --- Gebruiksvriendelijkheid --- SEO --- Programmeren --- Webdesign --- Webdevelopment --- Consumentengedrag --- Consumentenpsychologie --- Gedrag --- Productontwikkeling --- Productinnovatie --- Human-centered design --- Gebruikerservaring --- Informatica --- Gebruikersonderzoek --- Programming
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You can't always predict who will use your products, or what emotional state they'll be in when they do. But by identifying stress cases and designing with compassion, you'll create experiences that support more of your users, more of the time.--Back cover.
Digital design --- Computer. Automation --- webdesign --- Design thinking --- Webdesign --- User-centered system design. --- Human-computer interaction --- Web sites --- Internet. --- User-Computer Interface. --- Cyber Space --- Cyberspace --- World Wide Web --- Web, World Wide --- Wide Web, World --- Pages, Web --- Sites, Web --- Web pages --- Websites --- World Wide Web pages --- World Wide Web sites --- WWW pages --- WWW sites --- Computer network resources --- Web site development --- Microformats --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems) --- Cognitive engineering (System design) --- Participatory design (System design) --- UCD (System design) --- Usability engineering (System design) --- User-centered design (System design) --- System design --- User Computer Interface --- Interface, User Computer --- Virtual Systems --- Interface, User-Computer --- Interfaces, User Computer --- Interfaces, User-Computer --- System, Virtual --- Systems, Virtual --- User Computer Interfaces --- User-Computer Interfaces --- Virtual System --- Speech Recognition Software --- Brain-Computer Interfaces --- Psychological aspects. --- Design. --- Authorship --- Internet --- User-Computer Interface --- Psychological aspects --- Design
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Recent developments in technology - video conferencing, email and the World Wide Web - have made this a crucial moment for those people studying language behaviour. Pemberton and Shurville place readers at the heart of investigations into what happens to language when people communicate via computers. These studies consider the ways in which we combine written, spoken and non-verbal modes to express ourselves through new media. They discuss informal activities such as email and the chat-room, educational uses of CMC for collaborative learning and language practice, and the integration of CMC i
Communication --- World Wide Web --- W3 (World Wide Web) --- Web (World Wide Web) --- World Wide Web (Information retrieval system) --- WWW (World Wide Web) --- Hypertext systems --- Multimedia systems --- Internet --- Data processing. --- Websites --- Informatica --- Tekstschrijven --- Tekstsoorten --- #SBIB:309H021 --- #SBIB:309H103 --- #SBIB:309H402 --- Data processing --- Intra- en interpersonele communicatie --- Mediatechnologie / ICT / digitale media: sociale en culturele aspecten --- Media en publiekgroepen: gebruik van de boodschap, effecten van de media, . --- Website --- Tekstsoort --- Media en publiekgroepen: gebruik van de boodschap, effecten van de media,
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