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Design (Philosophy) --- Final cause --- Teleologie --- Teleology --- Téléologie --- Biology --- Teleology. --- Language. --- Philosophy. --- Philosophy --- Language --- Biology - Language.
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What is craft? How is it different from fine art or design? In A Theory of Craft, Howard Risatti examines these issues by comparing handmade ceramics, glass, metalwork, weaving, and furniture to painting, sculpture, photography, and machine-made design from Bauhaus to the Memphis Group. He describes craft's unique qualities as functionality combined with an ability to express human values that transcend temporal, spatial, and social boundaries.Modern design today has taken over from craft the making of functional objects of daily use by employing machines to do work once done by
Decorative arts - Philosophy. --- Decorative arts -- Philosophy. --- Design - Philosophy. --- Design -- Philosophy. --- Decorative arts --- Design --- Visual Arts --- Art, Architecture & Applied Arts --- Decorative Arts --- Applied arts --- Art industries and trade --- Art --- Handicraft --- Philosophy --- Philosophy.
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Design (Philosophy) --- Final cause --- Teleologie --- Teleology --- Téléologie --- Biology --- Teleology. --- Philosophy. --- Philosophy --- Design in natural phenomena, Study of --- Causation --- Evolution --- Necessity (Philosophy) --- Vitalism
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"What would keep the Bauhaus up at night if it were practicing today? A century after its founding by Walter Gropius in Weimar, Germany, as an 'experimental laboratory of the future,' who are the pioneering experimentalists who reinscribe or resist Bauhaus traditions? This book explores the varied legacies, influences, and futures of the Bauhaus. Many of the animating issues of the Bauhaus--its integration of research, teaching, and practice; its experimentation with materials; its democratization of design; its open-minded, heterogeneous approach to ideas, theories, methods, and styles--remain relevant. The contributors to Bauhaus Futures address these but go further, considering issues that design has largely ignored for the last hundred years: gender, race, ethnicity, class, sexuality, and disability. Their contributions take the form of essays, photo-essays, interviews, manifestos, diagrams, and even a play. They discuss, among other things, the Bauhaus curriculum and its contemporary offshoots; Bauhaus legacies at the MIT Media Lab, Black Mountain College, and elsewhere; the conflict between the Bauhaus ideal of humanist universalism and current approaches to design concerned with race and justice; designed objects, from the iconic to the precarious; textile and weaving work by women in the Bauhaus and the present day; and design and technology."--
Design --- Philosophy --- Social aspects --- Forecasting --- Bauhaus --- Philosophy. --- Social aspects. --- Forecasting. --- Bauhaus. --- Creation (Literary, artistic, etc.) --- Staatliches Bauhaus --- Baohaosi --- Bauhaus Dessau --- Design - Philosophy --- Design - Social aspects --- Design - Forecasting
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While investigations into both theories and models has remained a major strand of engineering design research, current literature sorely lacks a reference book that provides a comprehensive and up-to-date anthology of theories and models, and their philosophical and empirical underpinnings; An Anthology of Theories and Models of Design fills this gap. The text collects the expert views of an international authorship, covering: · significant theories in engineering design, including CK theory, domain theory, and the theory of technical systems; · current models of design, from a function behavior structure model to an integrated model; · important empirical research findings from studies into design; and · philosophical underpinnings of design itself. For educators and researchers in engineering design, An Anthology of Theories and Models of Design gives access to in-depth coverage of theoretical and empirical developments in this area; for practitioners, the book will provide exposure to theoretical and empirical foundations to methods and tools that are currently practiced as well as those in the process of development.
Aesthetics. --- Design -- Philosophy. --- Design -- Technique. --- Engineering. --- Engineering design. --- Technology_xPhilosophy. --- Engineering design --- Civil & Environmental Engineering --- Engineering & Applied Sciences --- Civil Engineering --- Design --- Philosophy. --- Technique. --- Engineering Design. --- Philosophy of Technology. --- Mental philosophy --- Humanities --- Design, Engineering --- Engineering --- Industrial design --- Strains and stresses
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Principles for designing educational games that integrate content and play and create learning experiences connecting to many areas of learners' lives.
Video games in education. --- Education Arcade (Project) --- Audio-visual education --- Massachusetts Institute of Technology. --- GAME STUDIES/Games in Education --- EDUCATION/General --- GAME STUDIES/Video Game Programming --- Electronic games in education --- education --- videogame design --- constructivist --- pedagogy --- design philosophy
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Design is one of the most powerful forces in our lives, and has never been more exciting. At a time when so many aspects of our lives are changing at relentless speed on an unprecedented scale, design is increasingly seen as a means of helping us to benefit from the opportunities created by those changes, and to avoid the dangers. Public interest is soaring as a new generation of designers is using advanced technologies to pursue their political and environmental objectives in increasingly ambitious projects, as well as to reinvent the objects and spaces we use every day. Conceived as a subjective field guide to design, Alice Rawsthorn's "Design as an Attitude" demystifies the field, explores the most dynamic developments in contemporary design, and assesses their impact on our lives now and in the future, acting as a comprehensive survey of design today.
Design --- 770.6 --- productdesign --- design --- designtheorie --- ontwerpen --- ontwerpprincipes --- ontwerpproces --- ontwerppraktijk --- Creation (Literary, artistic, etc.) --- Technological innovations --- productdesign, filosofie, esthetiek en kritiek --- Philosophy --- product design --- filosofie --- 749.01 --- Meubelkunst en design ; theorie, filosofie, esthetica --- Product Design --- Design - Philosophy --- Design - Technological innovations
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"Darwin and Design surveys the argument from design from its introduction by the Greeks, through the coming of Darwinism, down to the present day. In clear, non-technical language Michael Ruse, a well-known authority on the history and philosophy of Darwinism, offers a full and fair assessment of the status of the argument from design in light of both the advances of modern evolutionary biology and the thinking of today's philosophers - with special attention given to the supporters and critics of "intelligent design."" "The first comprehensive history and exposition of Western thought about design in the natural world, this important work suggests directions for our thinking as we move into the twenty-first century. A thoroughgoing guide to a perennially controversial issue, the book makes its own substantial contribution to the ongoing debate about the relationship between science and religion, and between evolution and its religious critics."--Jacket.
Philosophy of nature --- Philosophy of science --- Design (Philosophy) --- Final cause --- Teleologie --- Teleology --- Téléologie --- Evolution (Biology) --- Teleology. --- Philosophy. --- GBZ General Biology, Zoology & Biophilosophy --- adaptation and evolution --- darwinism --- evolution --- structure and function --- 575.8 --- -Teleology --- #WSCH:AAS2 --- Design in natural phenomena, Study of --- Philosophy --- Causation --- Evolution --- Necessity (Philosophy) --- Evolution. Origin of species. Phylogeny --- 575.8 Evolution. Origin of species. Phylogeny --- Evolution (Biology) - Philosophy. --- Biological Evolution
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Architectural design --- Architecture --- Design architectural --- Philosophy --- Study and teaching. --- Philosophie --- Etude et enseignement --- Philosophy. --- 72 --- 72.01 --- 72.012/013 --- 373.67 --- Schools of architecture --- Design --- Structural design --- Architectuur --- Architectuur (theorie) --- Architectuurtheorie --- Ontwerp (architectuur) --- Architectuuronderwijs --- Onderwijs (architectuur) --- Architectuuronderzoek --- Onderzoek (architectuur) --- Study and teaching --- Architectural design - Philosophy. --- Architecture - Study and teaching.
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The question "are we human?" is both urgent and ancient. Beatriz Colomina and Mark Wigley offer a multi-layered exploration of the intimate relationship between human and design. Their field notes offer an archaeology of the way design has gone viral and is now bigger than the world. They range across the last few hundred thousand years and the last few seconds to scrutinize the uniquely plastic relation between brain and artifact. A vivid portrait emerges. Design becomes the way humans ask questions and thereby continuously redesign themselves.
Design. --- Design --- Philosophy. --- kunst --- kunsttheorie --- designtheorie --- 130.2 --- Istanbul design biennial --- cultuurfilosofie --- 766.01 --- productdesign --- 7.01 --- 745.01 --- design --- 749.01 --- Verhouding mens en design --- Meubelkunst en design ; theorie, filosofie, esthetica --- 770.6 --- productdesign ; geschiedenis --- productdesign, filosofie, esthetiek en kritiek --- Histoire du design --- Philosophy --- Philosophie --- 13 --- 21ste eeuw (architectuur) --- Cultuurfilosofie --- Kunst (theorie) --- Kunsttheorie --- Design - Philosophy --- Product strategy --- History of civilization
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