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Computer architecture. Operating systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- games --- vormgeving --- informatica --- simulaties --- software engineering --- KI (kunstmatige intelligentie) --- computernetwerken --- robots
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PRIMA 2000 was the third in the series of Paci c Rim International Workshops on Multi-Agents. It was held on August 28-29, 2000, in Melbourne, Australia in conjunction with the Paci c Rim International Conference on Arti cial Intel- gence 2000. PRIMA is the main forum for the agent or multi-agent researchers in paci c rim countries to exchange and discuss their research results. This volume contains selected papers from PRIMA 2000. It covers theory, design, and applications of intelligent agents. The speci c aspects include co- dination, negotiation, learning, architecture, speci cation, allocation, and app- cation of intelligent agents. All papers are of high quality because each of them was reviewed and recommended by at least two international renowned program committee members. Many people contributed to this volume. We would like to thank all the a- hors who submitted papers to the workshop. Many thanks also to the members of the program committee who diligently reviewed all the papers. Finally, we thank the editorial sta of Springer-Verlag for publishing this volume in the Lecture Notes in Arti cial Intelligence series.
Intelligent agents (Computer software) --- Computer Science --- Engineering & Applied Sciences --- Computer science. --- Computer communication systems. --- Artificial intelligence. --- Computer Science. --- Artificial Intelligence (incl. Robotics). --- Computer Communication Networks. --- Popular Computer Science. --- Information Systems Applications (incl. Internet). --- Artificial Intelligence. --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Application software. --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Informatics --- Science --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Electronic systems --- Information networks --- Telecommunication --- Cyberinfrastructure --- Network computers --- Distributed processing
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This book consists mainly of revised papers that were presented at the Agents for Educational Games and Simulation (AEGS) workshop held on May 2, 2011, as part of the Autonomous Agents and MultiAgent Systems (AAMAS) conference in Taipei, Taiwan. The 12 full papers presented were carefully reviewed and selected from various submissions. The papers are organized topical sections on middleware applications, dialogues and learning, adaption and convergence, and agent applications.
Computer architecture. Operating systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- games --- vormgeving --- informatica --- simulaties --- software engineering --- KI (kunstmatige intelligentie) --- computernetwerken --- robots
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This book consists mainly of revised papers that were presented at the Agents for Educational Games and Simulation (AEGS) workshop held on May 2, 2011, as part of the Autonomous Agents and MultiAgent Systems (AAMAS) conference in Taipei, Taiwan. The 12 full papers presented were carefully reviewed and selected from various submissions. The papers are organized topical sections on middleware applications, dialogues and learning, adaption and convergence, and agent applications.
Intelligent agents (Computer software) --- Educational games --- Computer-assisted instruction --- Engineering & Applied Sciences --- Mechanical Engineering --- Computer Science --- Mechanical Engineering - General --- Information Technology --- Artificial Intelligence --- Instructive games --- Training games --- Computer science. --- Computer communication systems. --- Software engineering. --- User interfaces (Computer systems). --- Artificial intelligence. --- Computer simulation. --- Computer Science. --- Artificial Intelligence (incl. Robotics). --- Information Systems Applications (incl. Internet). --- User Interfaces and Human Computer Interaction. --- Computer Communication Networks. --- Software Engineering. --- Simulation and Modeling. --- Computer modeling --- Computer models --- Modeling, Computer --- Models, Computer --- Simulation, Computer --- Electromechanical analogies --- Mathematical models --- Simulation methods --- Model-integrated computing --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Fifth generation computers --- Neural computers --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Computer software engineering --- Engineering --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Electronic systems --- Information networks --- Telecommunication --- Cyberinfrastructure --- Network computers --- Informatics --- Science --- Distributed processing --- Education --- Games --- Artificial Intelligence. --- Application software. --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Agents intel·ligents (Programes d'ordinador) --- Jocs educatius --- Ensenyament assistit per ordinador --- Ensenyament informatitzat --- Ensenyament programat (Informàtica) --- Informàtica a l'ensenyament --- Informàtica educativa --- Ordinadors en l'ensenyament --- Tecnologia educativa --- Sistemes tutorials intel·ligents --- Aprenentatge electrònic --- Ensenyament individualitzat --- Internet en l'ensenyament --- Jocs didàctics --- Jocs en l'educació --- Jocs instructius --- Jocs --- Aprenentatge basat en el joc --- Joc heurístic --- Jocs de lectura --- Jocs de paraules --- Jocs seriosos --- Material didàctic --- Mots encreuats --- Agents intel·ligents (Programari) --- Sistemes multiagent --- Intel·ligència artificial
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