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Mathematical logic --- Algebra --- Complex analysis --- Discrete mathematics --- Computer science --- Computer architecture. Operating systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- algebra --- discrete wiskunde --- complexe analyse (wiskunde) --- informatica --- software engineering --- computernetwerken --- robots
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This book constitutes the refereed proceedings of the 15th International Conference on Principles of Distributed Systems, OPODIS 2011, held in Toulouse, France, in December 2011. The 26 revised papers presented in this volume were carefully reviewed and selected from 96 submissions. They represent the current state of the art of the research in the field of the design, analysis and development of distributed and real-time systems.
Electronic data processing --- Computer networks --- Engineering & Applied Sciences --- Electrical & Computer Engineering --- Computer Science --- Telecommunications --- Distributed processing --- Information Technology --- Computer Science (Hardware & Networks) --- Computer science. --- Computer communication systems. --- Software engineering. --- Algorithms. --- Computer science --- Artificial intelligence. --- Computer Science. --- Computer Communication Networks. --- Algorithm Analysis and Problem Complexity. --- Discrete Mathematics in Computer Science. --- Software Engineering. --- Artificial Intelligence (incl. Robotics). --- Symbolic and Algebraic Manipulation. --- Mathematics. --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Computer mathematics --- Discrete mathematics --- Algorism --- Algebra --- Arithmetic --- Computer software engineering --- Engineering --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Electronic systems --- Information networks --- Telecommunication --- Cyberinfrastructure --- Network computers --- Informatics --- Science --- Mathematics --- Foundations --- Computer software. --- Computational complexity. --- Artificial Intelligence. --- Data processing. --- Complexity, Computational --- Software, Computer --- Computer systems --- Computer science—Mathematics. --- Computer networks. --- Discrete mathematics. --- Discrete mathematical structures --- Mathematical structures, Discrete --- Structures, Discrete mathematical --- Numerical analysis
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This book constitutes the refereed proceedings of the 15th International Conference on Principles of Distributed Systems, OPODIS 2011, held in Toulouse, France, in December 2011. The 26 revised papers presented in this volume were carefully reviewed and selected from 96 submissions. They represent the current state of the art of the research in the field of the design, analysis and development of distributed and real-time systems.
Mathematical logic --- Algebra --- Complex analysis --- Discrete mathematics --- Computer science --- Computer architecture. Operating systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- algebra --- discrete wiskunde --- complexe analyse (wiskunde) --- informatica --- software engineering --- computernetwerken --- robots
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Programming --- Computer architecture. Operating systems --- Computer. Automation --- multimedia --- computerbesturingssystemen --- programmeren (informatica) --- OS (operating system)
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Hard real-time systems are very predictable, but not sufficiently flexible to adapt to dynamic situations. They are built under pessimistic assumptions to cope with worst-case scenarios, so they often waste resources. Soft real-time systems are built to reduce resource consumption, tolerate overloads and adapt to system changes. They are also more suited to novel applications of real-time technology, such as multimedia systems, monitoring apparatuses, telecommunication networks, mobile robotics, virtual reality, and interactive computer games. This unique monograph provides concrete methods for building flexible, predictable soft real-time systems, in order to optimize resources and reduce costs. It is an invaluable reference for developers, as well as researchers and students in Computer Science.
Programming --- Computer architecture. Operating systems --- Computer. Automation --- multimedia --- computerbesturingssystemen --- programmeren (informatica) --- OS (operating system)
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