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printers --- randapparatuur --- hardware
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Telecommunication technology --- TV (televisie) --- hardware --- randapparatuur --- television [telecommunication system]
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Computer architecture. Operating systems --- I/O (input/output) --- randapparatuur
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Push into new fields of technology using LEGO and Arduino with the projects in this Cookbook. MINDSTORMS EV3 inventions don’t have to be confined to LEGO factory-made sensors. Incorporate a wide range of sensors, displays, LED arrays, actuators, and even a smartphone into your creations. Add amazing capabilities to your LEGOs by building things such as a metal detector, long-range lidar, audio spectrum analyzer, weather station, and a smartphone. Step-by-step instructions bring these new devices to life. You’ll work with the reliable and inexpensive Arduino UNO to take your projects even further and make them truly smart. Learn to set up and program your Arduino UNO. Then learn data communications protocols (I2C, SPI, and PWM) to link sensors to the Arduino. A variety of data communications techniques are also demonstrated on passing data between the Arduino and the MINDSTORMS EV3 Intelligent Brick. Equipped with these new tools, LEGO inventors can build vast new capabilities into their designs. You will: Interface new sensors, devices, and communications with LEGO Mindstorms EV3 Work with communication protocols of pulse width modulation (PWM), I2c, and SPI Convert pulse width modulation to analog voltage with resistor and capacitor components.
Computer architecture. Operating systems --- I/O (input/output) --- randapparatuur
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Updated for the recent Raspberry Pi boards, including the Raspberry Pi 4, this new edition offers an all new digital logic circuits project, explaining the theory behind how digital electronics work while creating a new project using 7-segment LED displays. Raspberry Pi is everywhere, it’s inexpensive, and it's a wonderful tool for teaching about electronics and programming. This book demonstrates how to make a variety of cool projects using the Pi with programming languages like Scratch and Python, with no experience necessary. You'll see how the Pi works, how to work with Raspberry Pi OS on the Pi, and how to design and create electronic circuits. You'll create projects like an arcade game, disco lights, and infrared transmitter, and an LCD display. You'll also learn how to control Minecraft's Steve with a joystick and even how to control a model train with a Pi. And, you'll build your own robot, including how to solder and even design a printed circuit board. Learning electronics can be tremendous fun — your first flashing LED circuit is a reason to celebrate! But where do you go from there, and how can you move into more challenging projects without spending a lot of money on proprietary kits? Learn Electronics with Raspberry Pi shows you how to, and a lot more.
Computer architecture. Operating systems --- I/O (input/output) --- randapparatuur
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Use the Raspberry Pi and modern computing techniques to build industrial Internet of Things systems. Principles and theoretical aspects of IoT technologies combine with hands-on projects leading to detailed descriptions of several industrial IoT applications. This book presents real-life IoT applications based on the Raspberry Pi, beyond the relatively simplistic demos built for educational purposes or hobbyists. You'll make the transition from tinkering with a couple of sensors and simple devices to building fully developed products for commercial use and industrial systems. You'll also work with sensors and actuators, web technologies used for communications in IoT networks, and the large-scale deployment of IoT software solutions. And see how to design these systems as well as maintain them long term. See the Raspberry Pi in a new light that highlights the true industrial potential of the device. Move beyond connecting an LED to the Raspberry Pi and making it blink to actually managing a network of IoT devices.
Computer architecture. Operating systems --- I/O (input/output) --- randapparatuur
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Electronic textiles (e-textiles) involve the combination of electronics and textiles to form "smart" textile products. It is an emerging technology so learning it would be beneficial and chances to get opportunities in the field of wearables fashion technology. This book presents every essential to get you into the world of developing e-textiles. There are many e-textile development platforms available in the market. Among them, this book uses Wearic smart textile kit which is a modular prototyping platform to present projects and experiments that you can build easily and quickly. The BBC micro:bit is used as the microcontroller for all the projects and all the code presented are build using MakeCode blocks: an easy-to-use visual programming language. The projects/experiments presented in this book require no soldering but requires wiring using alligator cables. You will: How to apply electronics to wearables/ garments/ fabrics Programming with the BBC micro:bit Add lights to your wearables using LED textiles Use ‘heating textiles’ with garments to keep your body warm Use ‘textile push buttons’ to actuate something attached to your wearables Use ‘textile pressure sensors’ to enable garments to sense touch and pressure Use ‘textile wetness sensors’ to detect water and some other liquids Use Bluetooth Low Energy to send sensor data to mobile apps.
Computer architecture. Operating systems --- I/O (input/output) --- randapparatuur
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Mastering ARM hardware architecture opens a world of programming for nearly all phones and tablets including the iPhone/iPad and most Android phones. It’s also the heart of many single board computers like the Raspberry Pi. Gain the skills required to dive into the fundamentals of the ARM hardware architecture with this book and start your own projects while you develop a working knowledge of assembly language for the ARM 64-bit processor. You'll review assembly language programming for the ARM Processor in 64-bit mode and write programs for a number of single board computers, including the Nvidia Jetson Nano and the Raspberry Pi (running 64-bit Linux). The book also discusses how to target assembly language programs for Apple iPhones and iPads along with 64-Bit ARM based Android phones and tablets. It covers all the tools you require, the basics of the ARM hardware architecture, all the groups of ARM 64-Bit Assembly instructions, and how data is stored in the computer’s memory. In addition, interface apps to hardware such as the Raspberry Pi’s GPIO ports. The book covers code optimization, as well as how to inter-operate with C and Python code. With Programming with 64-Bit ARM Assembly Language as your guide you’ll study how to read, reverse engineer and hack machine code, then be able to apply these new skills to study code examples and take control of both your ARM devices’ hardware and software. You will: Make operating system calls from assembly language and include other software libraries in your projects Interface apps to hardware devices such as the Raspberry Pi GPIO ports Reverse engineer and hack code Use the official ARM reference documentation for your own projects.
Computer architecture. Operating systems --- I/O (input/output) --- randapparatuur
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With the rapid development of the Internet of Things, a gap has emerged in skills versus knowledge in an industry typically segmented into hardware versus software. Practitioners are now expected to possess capabilities across the spectrum of hardware and software skills to create these smart devices. This book explores these skill sets in an instructive way, beginning at the foundations of what makes “smart” technology smart, addressing the basics of hardware and hardware design, software, user experiences, and culminating in the considerations and means of building a fully formed smart device, capable of being used in a commercial capacity, versus a DIY project. Practical Smart Device Design and Construction includes a set of starter projects designed to encourage the novice to build and learn from doing. Each project also includes a summary guiding you where to go next, and how to tie the practical, hands-on experience together with what they have learned to take the next step on their own. You will: Review practical smart device design and construction considerations such as size, power consumption, wiring needs, analog vs digital, and sensor types and uses Examine methods and tools for creating your own designs such as circuit board designs, and wiring and prototyping tools Receive hands-on guidance while building your own prototype projects Determine software needs for speed versus ease, security, and basics of programming and data analytics for smart devices.
Computer architecture. Operating systems --- I/O (input/output) --- randapparatuur --- computernetwerken
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Create your own car engine control unit (ECU) with a simple Raspberry PI while building the necessary skills to produce future more advanced projects. Once you've worked through the projects in this book, you'll have a smart car and the coding knowledge needed to develop advanced hardware and software projects. Start by understanding how the Pi works, and move on to how to build hardware projects, use the GPIO pins, and install the system. Then add to that a solid understanding of software development principles and best practices, along with a good grasp of Python (v3.6+) and Python/software best practices. More than just how to code in Python, you'll learn what it takes to write production grade software, defensive code, testing, deployments, version control, and more. Internalize industry best practices while going further with valuable software development techniques such as defensive programming. The concepts introduced are essential to ensuring that software can function under unexpected circumstances. Can you imagine what would happen if your mobile phone could not cope with a call from an unknown number, or you had to set you microwave in increments of 6 seconds? While testing avoids edge cases such as these, defensive programming is one of the building blocks of software development. You will: Hone test driven development in Python skills Debug software and hardware project installations Work with the GPIO ports of the Pi to feed your software real-world hardware information.
Computer architecture. Operating systems --- I/O (input/output) --- randapparatuur
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