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Social sciences --- Sciences sociales --- Data processing --- Informatique --- SPSS X (Computer program) --- Computer programs --- Computer programs. --- Social sciences - Computer programs
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Wohin entwickelt sich das Internet? Werden einige wenige Global Player mit ihren digitalen Plattformen weiterhin den Markt und die Konsumenten beherrschen? Drohen Errungenschaften wie Demokratie, individuelle Freiheit und soziale Marktwirtschaft verloren zu gehen? In seinem Buch zeigt Olaf Berberich die Risiken des Web 4.0 für Bürger und Gesellschaft auf und entwirft einen Masterplan für eine digitale Transformation, die Demokratie und regionale Wertschöpfung sichert. Das Buch ist aus der Sicht der Bürger geschrieben, ohne dabei ein nachhaltiges Wachstum der Wirtschaft zu vernachlässigen. In vier Kapiteln entwickelt der Autor einen umfassenden Plan für eine bürgernahe und demokratisch verfasste digitale Transformation. Dazu gehören ein neues digitales Wertesystem, die digitale Bürgerbeteiligung sowie demokratische Spielregeln und dezentrale Wertschöpfungsketten. Darüber hinaus analysiert der Autor bereits sichtbare negative gesellschaftliche Fehlentwicklungen der Digitalisierung. Anhand konkreter Handlungsempfehlungen zeigt er, was passieren muss, damit einerseits die Demokratie nachhaltig in die digitale Gesellschaft übernommen wird und andererseits nicht die Menschen durch globale Systeme und künstliche Intelligenzen beherrscht werden. Sowohl die Bürger als auch die Wirtschaft werden unter fairen Bedingungen in die digitale Wertschöpfungskette eingebunden. Das Buch richtet sich nicht nur an Profis in den Bereichen Softwareentwicklung und Internet, sondern insbesondere an Politiker, Juristen, Soziologen, Volkswirtschaftler, Führungskräfte – und an alle, die sich für aktuelle gesellschaftliche, wirtschaftliche und politische Veränderungsprozesse interessieren. Der Inhalt 95 Thesen zur digitalen demokratischen Gesellschaft Grundlagen einer digitalen Demokratie Totalitarismus und Standardisierung Technische Verfahren für eine digitale Infrastruktur Dezentrales Wertschöpfungskonzept in globalen Strukturen Die Zielgruppen Politiker Soziologen Volkswirte Juristen Führungskräfte Öffentliche Hand Gesetzgebung Der Autor Olaf Berberich ist als FDP Mitglied in die Entwicklung einer digitalen Agenda eingebunden. Der ausgewiesene Datensicherheitsexperte und Innovationsgutachter treibt bereits seit vielen Jahren die Idee eines menschengerechten Internets voran. Sein 2016 erschienener Band „Trusted WEB 4.0 – Bauplan für die digitale Gesellschaft“ wird in der breiten Öffentlichkeit diskutiert. Während er dort die technische Machbarkeit dargelegte, entwickelt er in dem vorliegenden Buch seine Ideen für eine demokratische digitale Gesellschaft zu einem konkreten, alle Leistungsträger aus Wirtschaft und Gesellschaft umfassenden Masterplan.
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This book concisely presents a broad range of models and theories on social systems. Because of the huge spectrum of topics involving social systems, various issues related to Mathematics, Statistics, Teaching, Social Science, and Economics are discussed. In an effort to introduce the subject to a wider audience, this volume, part of the series “Studies in Systems, Decision and Control”, equally addresses the needs of mathematicians, statisticians, sociologists and philosophers. The studies examined here are divided into four parts. The first part, “Perusing the Minds Behind Scientific Discoveries”, traces the winding path of Syamal K. Sen and Ravi P. Agarwal’s scholarship throughout history, and most importantly, the thought processes that allowed each of them to master their subject. The second part covers “Theories in Social Systems” and the third discusses “Models in Social Systems”, while the fourth and final part is dedicated to “Mathematical Methods in the Social Sciences”. Given its breadth of coverage, the book will offer inquisitive readers a valuable point of departure for exploring these rich, vast, and ever-expanding fields of knowledge.
Social systems --- Evaluation. --- Engineering. --- Social sciences—Data processing. --- Social sciences—Computer programs. --- Computational Intelligence. --- Complexity. --- Computational Social Sciences. --- Construction --- Industrial arts --- Technology --- Computational intelligence. --- Computational complexity. --- Complexity, Computational --- Electronic data processing --- Machine theory --- Intelligence, Computational --- Artificial intelligence --- Soft computing
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This volume covers selected topics addressed and discussed during the workshop “PDE models for multi-agent phenomena,” which was held in Rome, Italy, from November 28th to December 2nd, 2016. The content mainly focuses on kinetic equations and mean field games, which provide a solid framework for the description of multi-agent phenomena. The book includes original contributions on the theoretical and numerical study of the MFG system: the uniqueness issue and finite difference methods for the MFG system, MFG with state constraints, and application of MFG to market competition. The book also presents new contributions on the analysis and numerical approximation of the Fokker-Planck-Kolmogorov equations, the isotropic Landau model, the dynamical approach to the quantization problem and the asymptotic methods for fully nonlinear elliptic equations. Chiefly intended for researchers interested in the mathematical modeling of collective phenomena, the book provides an essential overview of recent advances in the field and outlines future research directions.
Computer simulation --- Mathematical models --- Models, Mathematical --- Simulation methods --- Differential equations, partial. --- Social sciences—Data processing. --- Social sciences—Computer programs. --- Partial Differential Equations. --- Computational Social Sciences. --- Mathematical Modeling and Industrial Mathematics. --- Partial differential equations --- Partial differential equations. --- Mathematical models.
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This open access book demonstrates the application of simulation modelling and network analysis techniques in the field of Roman studies. It summarizes and discusses the results of a 5-year research project carried out by the editors that aimed to apply spatial dynamical modelling to reconstruct and understand the socio-economic development of the Dutch part of the Roman frontier (limes) zone, in particular the agrarian economy and the related development of settlement patterns and transport networks in the area. The project papers are accompanied by invited chapters presenting case studies and reflections from other parts of the Roman Empire focusing on the themes of subsistence economy, demography, transport and mobility, and socio-economic networks in the Roman period. The book shows the added value of state-of-the-art computer modelling techniques and bridges computational and conventional approaches. Topics that will be of particular interest to archaeologists are the question of (forced) surplus production, the demographic and economic effects of the Roman occupation on the local population, and the structuring of transport networks and settlement patterns. For modellers, issues of sensitivity analysis and validation of modelling results are specifically addressed. This book will appeal to students and researchers working in the computational humanities and social sciences, in particular, archaeology and ancient history.
Social sciences—Data processing. --- Social sciences—Computer programs. --- Archaeology. --- Computer simulation. --- Europe-History-To 476. --- Social sciences --- Computational Social Sciences. --- Simulation and Modeling. --- History of Ancient Europe. --- Computer Appl. in Social and Behavioral Sciences. --- Computer modeling --- Computer models --- Modeling, Computer --- Models, Computer --- Simulation, Computer --- Electromechanical analogies --- Mathematical models --- Simulation methods --- Model-integrated computing --- Archeology --- Anthropology --- Auxiliary sciences of history --- History --- Antiquities --- Data processing. --- Computer programs. --- Europe --- Europe—History—To 476. --- Application software. --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Social sciences—Data processing --- Social sciences—Computer programs --- Archaeology --- Computer simulation --- Europe—History—To 476 --- Application software
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Analyse de variance --- Analysis of variance --- SPSS (Computer program) --- SPSS (Computer programma) --- SPSS (Programme d'ordinateur) --- Variantie-analyse --- Analysis of variance. --- Social sciences --- Computer programs. --- ANOVA (Analysis of variance) --- Variance analysis --- Mathematical statistics --- Experimental design --- Computer programs --- SPSS (Computer file) --- Statistical package for the social sciences --- Social sciences - Computer programs.
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Matthias Müller makes a case for the particular role of the demand side in research on innovation. Based on a complex agent-based simulation model, he analyzes the versatile mutual relationships between consumers and producers within the innovation process. Instead of oversimplifying the demand side, the book aims to apply important aspects which too often are only applied to the supply side, e.g., the heterogeneity and bounded rationality of economic actors embedded in networks. The results offer a new perspective on the innovation process, proving that the demand side and consumers are important drivers of innovation, which must be included in future research for a full picture. Contents The Role of Consumers in Innovation Economics Evolutionary Economics The New Agent-Based Paradigm in Economics An ABM of Heterogeneous Consumers and Demand Consumer Networks Bounded Morality of Consumers Target Groups Researchers and students in the fields of innovation economics, evolutionary economics, complexity science, and computer simulation Policy making, public administration, and innovation management The Author Matthias Müller conducted his doctoral research at the University of Hohenheim, Germany. He currently works as a postdoctoral researcher in the field of innovation economics.
Social sciences. --- Social Sciences. --- Computational Social Sciences. --- Methodology of the Social Sciences. --- Demand (Economic theory) --- Multiagent systems. --- Computer simulation. --- Agent-based model (Computer software) --- MASs (Multiagent systems) --- Multi-agent systems --- Systems, Multiagent --- Intelligent agents (Computer software) --- Supply and demand --- Production (Economic theory) --- Social sciences—Data processing. --- Social sciences—Computer programs. --- Social sciences --- Methodology. --- Behavioral sciences --- Human sciences --- Sciences, Social --- Social science --- Social studies --- Civilization
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Social sciences --- Data processing. --- Computer programs. --- Methoden en technieken --- computertechniek en programmatie. --- Programming --- Quantitative methods in social research --- #PEDA *012 --- #PEDA *V 81.3.06 --- #SBIB:303H4 --- #SBIB:303H520 --- #SBIB:022.TOND --- Informatica in de sociale wetenschappen --- Methoden sociale wetenschappen: techniek van de analyse, algemeen --- Sciences sociales --- Computer programs --- Data processing --- Logiciels --- Informatique --- Computertechniek en programmatie. --- Social sciences - Data processing --- Social sciences - Computer programs
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