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Real-time vision for human-computer interaction
Authors: --- ---
ISBN: 1280308362 9786610308361 0387278907 0387276971 1441939083 Year: 2005 Publisher: New York : Springer Science,

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As computers become prevalent in all aspects of daily life, the need for natural and effective Human-Computer Interaction (HCI) becomes increasingly important. Computer vision and pattern recognition continue to play a dominant role in the HCI realm. However, computer vision methods often fail to become pervasive in the field due to the lack of real-time, robust algorithms, as well as novel and convincing applications. This state-of-the-art contributed volume presents a series of peer-reviewed survey articles written by international leading experts in computer vision, pattern recognition and Human-Computer Interaction. It is the first published text capturing the latest research in this rapidly advancing field with exclusive focus on real-time algorithms and practical applications in numerous industries, including computer games and medical and automotive systems. It is also an excellent starting point for further research in these areas. Contributions to this volume address specific topics such as: Real-Time Algorithms: from Signal Processing to Computer Vision Recognition of Isolated Fingerspelling Gestures Using Depth Edges Appearance-Based Real-Time Understanding of Gestures Using Projected Euler Angles Flocks of Features for Tracking Articulated Objects Static Hand Posture Recognition Based on Okapi-Chamfer Matching Visual Modeling of Dynamic Gestures Using 3D Appearance and Motion Features Head and Facial Animation Tracking Using Appearance-Adaptive Models and Particle Filters A Real-Time Vision Interface Based on Gaze Detection – Eyekeys Map Building From Human-Computer Interactions Real-Time Inference of Complex Mental States from Facial Expressions and Head Gestures Epipolar Constrained User Pushbutton Selection in Projected Interfaces Vision-Based HCI Applications The Office of the Past MPEG-4 Face and Body Animation Coding Applied to HCI Multimodal Human-Computer Interaction Real-Time Vision for Human-Computer Interaction is an invaluable reference for HCI researchers in both academia and industry, and a useful supplement for advanced-level courses in HCI and Computer Vision.

Keywords

Human-computer interaction. --- Human engineering. --- Ergonomics --- Human factors in engineering design --- Bioengineering --- Environmental engineering --- Industrial engineering --- Human comfort --- Human-robot interaction --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems) --- Computer science. --- Computer vision. --- Optical pattern recognition. --- Artificial intelligence. --- User Interfaces and Human Computer Interaction. --- Computer Imaging, Vision, Pattern Recognition and Graphics. --- Pattern Recognition. --- Artificial Intelligence. --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Optical data processing --- Pattern perception --- Perceptrons --- Visual discrimination --- Machine vision --- Vision, Computer --- Artificial intelligence --- Image processing --- Pattern recognition systems --- Informatics --- Science --- User interfaces (Computer systems). --- Optical data processing. --- Pattern recognition. --- Optical computing --- Visual data processing --- Integrated optics --- Photonics --- Computers --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Design perception --- Pattern recognition --- Form perception --- Perception --- Figure-ground perception --- Optical equipment --- Pattern recognition systems. --- Automated Pattern Recognition. --- Digital techniques. --- Digital image processing --- Digital electronics --- Pattern classification systems --- Pattern recognition computers --- Computer vision


Book
Izabrane pjesme. Arka od Narone. Reči gline.
Authors: --- ---
Year: 1985 Publisher: Sarajevo : Svjetlost,

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Digital
Real-Time Vision for Human-Computer Interaction
Authors: --- ---
ISBN: 9780387278902 Year: 2005 Publisher: Boston, MA Springer Science+Business Media, Inc

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Book
Real-Time Vision for Human-Computer Interaction
Authors: --- --- ---
ISBN: 9780387278902 Year: 2005 Publisher: Boston MA Springer US

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Abstract

As computers become prevalent in all aspects of daily life, the need for natural and effective Human-Computer Interaction (HCI) becomes increasingly important. Computer vision and pattern recognition continue to play a dominant role in the HCI realm. However, computer vision methods often fail to become pervasive in the field due to the lack of real-time, robust algorithms, as well as novel and convincing applications. This state-of-the-art contributed volume presents a series of peer-reviewed survey articles written by international leading experts in computer vision, pattern recognition and Human-Computer Interaction. It is the first published text capturing the latest research in this rapidly advancing field with exclusive focus on real-time algorithms and practical applications in numerous industries, including computer games and medical and automotive systems. It is also an excellent starting point for further research in these areas. Contributions to this volume address specific topics such as: Real-Time Algorithms: from Signal Processing to Computer Vision Recognition of Isolated Fingerspelling Gestures Using Depth Edges Appearance-Based Real-Time Understanding of Gestures Using Projected Euler Angles Flocks of Features for Tracking Articulated Objects Static Hand Posture Recognition Based on Okapi-Chamfer Matching Visual Modeling of Dynamic Gestures Using 3D Appearance and Motion Features Head and Facial Animation Tracking Using Appearance-Adaptive Models and Particle Filters A Real-Time Vision Interface Based on Gaze Detection - Eyekeys Map Building From Human-Computer Interactions Real-Time Inference of Complex Mental States from Facial Expressions and Head Gestures Epipolar Constrained User Pushbutton Selection in Projected Interfaces Vision-Based HCI Applications The Office of the Past MPEG-4 Face and Body Animation Coding Applied to HCI Multimodal Human-Computer Interaction Real-Time Vision for Human-Computer Interaction is an invaluable reference for HCI researchers in both academia and industry, and a useful supplement for advanced-level courses in HCI and Computer Vision.


Digital
Computer Vision in Human-Computer Interaction (vol. # 3979) : ECCV 2006 Workshop on HCI, Graz, Austria, May 13, 2006, Proceedings
Authors: --- --- --- --- --- et al.
ISBN: 9783540342038 Year: 2006 Publisher: Berlin Heidelberg Springer-Verlag GmbH


Book
Computer Vision in Human-Computer Interaction : ECCV 2006 Workshop on HCI, Graz, Austria, May 13, 2006. Proceedings
Authors: --- --- --- --- --- et al.
ISBN: 9783540342038 Year: 2006 Publisher: Berlin Heidelberg Springer Berlin Heidelberg

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The interests and goals of HCI (human-computer interaction) include und- standing, designing, building, and evaluating complex interactive systems - volving many people and technologies. Developments in software and hardware technologies are continuously driving applications in supporting our collabo- tive and communicative needs as social beings, both at work and at play. At the same time, similar developments are pushing the human-computer interface beyond the desktop and into our pockets, streets, and buildings. Developments in mobile, wearable, and pervasive communications and computing technologies provide exciting challenges and opportunities for HCI. The present volume represents the proceedings of the HCI 2006 Workshop that was held in conjunction with ECCV 2006 (European Conference on C- puter Vision) in Graz, Austria. The goal of this workshop was to bring together researchers from the ?eld of computer vision whose work is related to human- computer interaction. We solicited original contributions that address a wide range of theoretical and application issues in human-computer interaction. Wewereverypleasedbytheresponseandhadadi?culttaskofselectingonly 11 papers (out of 27 submitted) to be presented at the workshop. The accepted papers were presented in four sessions, as follows: Face Analysis - In their paper Robust Face Alignment Based On Hierarchical Classi?er Network  authors Li Zhang,Haizhou Ai, and Shihong Lao build a hierarc- cal classi?er network that connects face detection and face alignment into a smooth coarse-to-?ne procedure. Thus a robust face alignment algorithm on face images with expressionand pose changes is introduced. Experiments are reported to show its accuracy and robustness.

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