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Aim high to improve leading, teaching, and learning Skillful leadership is critical as schools return to a new normalcy. Improving students' learning and addressing the challenges many learners experienced due to recent learning interruptions are top priorities for all school leaders. Aiming High offers leaders a framework for creating an environment where both effective instruction and a focus on social and emotional needs benefits all students and teachers. Evan Robb maps a route to building a positive, trusting culture of collaboration, creativity, and empowerment. Features include: An outline of the leadership elements required to build a learner-focused culture Tools for fostering productive collaboration, creating shared teacher leadership, and building trusting relationships Insightful tips for addressing complexities that come with new learning formats Provocative questions that guide readers toward redefining instructional leadership Your mission as leader is clear: aim high, work intentionally and collaboratively with teachers, and create a refreshed school culture centered on learning and growth for all.
Educational leadership --- Academic achievement --- School improvement programs --- Literacy. --- Numeracy.
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Many daily purchase decisions, such as choosing the best deal, require the integration of various kinds of information. In most commercial scenarios the consumer has to manage and compare numerical information. The present study is driven by an important research question: “in a commercial scenario with a high numerical component, is numerical ability (e.g. numeracy) the only factor that influences the accuracy of decisions?”. The aim of the present paper is to understand if cognitive reflection drives the problem-solving process in these contexts. We examined attentional aspects by measuring eye movements using an SR Research Eye Link 1000 eye tracking device belonging to The Consumer Neuroscience Laboratory (ncLab) located at The University of Trento.
Neurosciences --- Cognitive science --- Consumer decision-making --- eye-tracking --- visual attention --- information processing --- numeracy --- cognitive reflection
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"The digital revolution is here. It's changing how work gets done, how industries are structured, and how people from all walks of life work, behave, and relate to each other. To thrive in a world driven by data and powered by algorithms, we must learn to see, think, and act in new ways. We need to develop a digital mindset. But what does that mean? Some fear it means that in the near future we will all need to become technologists who master the intricacies of coding, algorithms, AI, machine learning, robotics, and who-knows-what's-next. This book introduces three approaches-Collaboration, Computation, and Change-that you need for a digital mindset and the perspectives and actions within each approach that will enable you to develop the digital skills you need. With a digital mindset, you can ask the right questions, make smart decisions, and appreciate new possibilities for a digital future. Leaders who adopt these approaches will be able to develop their organization's talent to prepare their company for successful and continued digital transformation. Award-winning researchers and professors Paul Leonardi and Tsedal Neeley will show you how, and let you in on a surprising and welcome secret: developing a digital mindset isn't as hard as we think. Most people can become digitally savvy if they follow the "30% rule"-the minimum threshold that gives us just enough digital literacy to understand and take advantage of the digital threads woven into the fabric of our world"--
E-books --- Technological innovations. --- Computer literacy. --- Numeracy. --- Artificial intelligence. --- Success in business.
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Many daily purchase decisions, such as choosing the best deal, require the integration of various kinds of information. In most commercial scenarios the consumer has to manage and compare numerical information. The present study is driven by an important research question: “in a commercial scenario with a high numerical component, is numerical ability (e.g. numeracy) the only factor that influences the accuracy of decisions?”. The aim of the present paper is to understand if cognitive reflection drives the problem-solving process in these contexts. We examined attentional aspects by measuring eye movements using an SR Research Eye Link 1000 eye tracking device belonging to The Consumer Neuroscience Laboratory (ncLab) located at The University of Trento.
Consumer decision-making --- eye-tracking --- visual attention --- information processing --- numeracy --- cognitive reflection
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Many daily purchase decisions, such as choosing the best deal, require the integration of various kinds of information. In most commercial scenarios the consumer has to manage and compare numerical information. The present study is driven by an important research question: “in a commercial scenario with a high numerical component, is numerical ability (e.g. numeracy) the only factor that influences the accuracy of decisions?”. The aim of the present paper is to understand if cognitive reflection drives the problem-solving process in these contexts. We examined attentional aspects by measuring eye movements using an SR Research Eye Link 1000 eye tracking device belonging to The Consumer Neuroscience Laboratory (ncLab) located at The University of Trento.
Neurosciences --- Cognitive science --- Consumer decision-making --- eye-tracking --- visual attention --- information processing --- numeracy --- cognitive reflection
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Title in English: Smooth and F-smooth systems with applications to Covariant Quantum Mechanics We review the geometric theory of smooth systems of smooth maps, of smooth systems of smooth sections of a smooth double fibred manifold and of smooth systems of smooth connections of a smooth fibred manifold. Moreover, after reviewing the concept of F-smooth space due to A. Froelicher, we discuss the F-smooth systems of smooth maps, the F-smooth systems of fibrewisely smooth sections of a smooth double fibred manifold, the F-smooth systems of fibrewisely smooth connections of a smooth fibred manifold and of F-smooth connections of an F-smooth system of fibrewisely smooth sections. Further, we discuss three applications of the general geometric theory, which are taken in the framework of Covariant Quantum Mechanics. Namely, we discuss the smooth upper quantum connection, the F-smooth sectional quantum bundle and the Schroedinger operator regarded as an F-smooth connection of the F-smoth sectional quantum bundle.
Educational: Mathematics & numeracy --- Mathematics --- Systems of maps --- systems of sections --- systems of connections --- universal connection --- F-smooth spaces --- F-smooth space of maps --- F-smooth space of sections --- F-smooth space of connections --- F-smooth connections --- Covariant Quantum Mechanics --- quantum bundle
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The digital revolution is here. It's changing how work gets done, how industries are structured, and how people from all walks of life work, behave, and relate to each other. To thrive in a world driven by data and powered by algorithms, we must learn to see, think, and act in new ways. We need to develop a digital mindset. But what does that mean? Some fear it means that in the near future we will all need to become technologists who master the intricacies of coding, algorithms, AI, machine learning, robotics, and who-knows-what's-next. This book introduces three approaches-Collaboration, Computation, and Change-that you need for a digital mindset and the perspectives and actions within each approach that will enable you to develop the digital skills you need. With a digital mindset, you can ask the right questions, make smart decisions, and appreciate new possibilities for a digital future. Leaders who adopt these approaches will be able to develop their organization's talent to prepare their company for successful and continued digital transformation. Award-winning researchers and professors Paul Leonardi and Tsedal Neeley will show you how, and let you in on a surprising and welcome secret: developing a digital mindset isn't as hard as we think. Most people can become digitally savvy if they follow the "30% rule"-the minimum threshold that gives us just enough digital literacy to understand and take advantage of the digital threads woven into the fabric of our world.
Technological innovations. --- Computer literacy. --- Artificial intelligence. --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Digital literacy --- Literacy, Computer --- Technological literacy --- Breakthroughs, Technological --- Innovations, Industrial --- Innovations, Technological --- Technical innovations --- Technological breakthroughs --- Technological change --- Creative ability in technology --- Inventions --- Domestication of technology --- Innovation relay centers --- Research, Industrial --- Technology transfer --- Numeracy. --- Mathematical ability --- Mathematics --- Statistics --- Technological innovations --- Computer literacy --- Numeracy --- Success in business --- Artificial intelligence --- Success in business. --- Computer Literacy --- Artificial Intelligence --- #KVHA:Algemeen wetenschap en cultuur --- #KVHA:Artificiele intelligentie --- #KVHA:Technologie --- #KVHA:Digitale geletterdheid --- Computational Intelligence --- AI (Artificial Intelligence) --- Computer Reasoning --- Computer Vision Systems --- Knowledge Acquisition (Computer) --- Knowledge Representation (Computer) --- Machine Intelligence --- Acquisition, Knowledge (Computer) --- Computer Vision System --- Intelligence, Computational --- Intelligence, Machine --- Knowledge Representations (Computer) --- Reasoning, Computer --- Representation, Knowledge (Computer) --- System, Computer Vision --- Systems, Computer Vision --- Vision System, Computer --- Vision Systems, Computer --- Heuristics --- Computer Literacies --- Literacies, Computer --- Information Literacy --- Business --- Business failures --- Creative ability in business --- Prediction of occupational success --- digitalisering --- algoritmer --- AI --- kunstig intelligens --- Artificiële intelligentie --- IT-toepassingen --- Innovatie ; ondernemingen
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