Listing 1 - 10 of 49 | << page >> |
Sort by
|
Choose an application
Robotics: Science and Systems VII spans a wide spectrum of robotics, bringing together researchers working on the algorithmic or mathematical foundations of robotics, robotics applications, and analysis of robotics systems. This volume presents the proceedings of the seventh annual Robotics: Science and Systems conference, held in 2011 at the University of Southern California. The papers presented cover a wide range of topics in robotics, spanning mechanisms, kinematics, dynamics and control, human-robot interaction and human-centered systems, distributed systems, mobile systems and mobility, manipulation, field robotics, medical robotics, biological robotics, robot perception, and estimation and learning in robotic systems. The conference and its proceedings reflect not only the tremendous growth of robotics as a discipline but also the desire in the robotics community for a flagship event at which the best of the research in the field can be presented.
Robotics --- Multi-User. --- COMPUTER SCIENCE/Robotics & Agents
Choose an application
Human-computer interaction --- Shared virtual environments --- Immersive virtual environments --- IVEs (Immersive virtual environments) --- Multi-user distributed virtual environments --- Multi-user virtual environments --- MUVEs (Multi-user virtual environments) --- Shared VEs (Shared virtual environments) --- SVEs (Shared virtual environments) --- Virtual reality
Choose an application
Virtual reality --- Shared virtual environments --- Digital computer simulation --- Immersive virtual environments --- IVEs (Immersive virtual environments) --- Multi-user distributed virtual environments --- Multi-user virtual environments --- MUVEs (Multi-user virtual environments) --- Shared VEs (Shared virtual environments) --- SVEs (Shared virtual environments)
Choose an application
Three-dimensional display systems --- Shared virtual environments --- Immersive virtual environments --- IVEs (Immersive virtual environments) --- Multi-user distributed virtual environments --- Multi-user virtual environments --- MUVEs (Multi-user virtual environments) --- Shared VEs (Shared virtual environments) --- SVEs (Shared virtual environments) --- Virtual reality
Choose an application
Virtual reality --- Shared virtual environments --- Immersive virtual environments --- IVEs (Immersive virtual environments) --- Multi-user distributed virtual environments --- Multi-user virtual environments --- MUVEs (Multi-user virtual environments) --- Shared VEs (Shared virtual environments) --- SVEs (Shared virtual environments)
Choose an application
Shared virtual environments. --- Shared virtual environments --- Immersive virtual environments --- IVEs (Immersive virtual environments) --- Multi-user distributed virtual environments --- Multi-user virtual environments --- MUVEs (Multi-user virtual environments) --- Shared VEs (Shared virtual environments) --- SVEs (Shared virtual environments) --- Virtual reality
Choose an application
Lori Kendall is one of the first to explore the brave new world of social relations as they have evolved on the Internet. In this highly readable ethnography, she examines how men and women negotiate their gender roles on an online forum she calls BlueSky.
Primary groups --- Computer architecture. Operating systems --- Mass communications --- Internet --- Multi-user dungeons --- Social interaction --- Interpersonal relations --- Online identities --- Men --- Masculinity --- Social aspects --- Identity --- Internet. --- Internet-- Social aspects. --- Interpersonal relations. --- Masculinity. --- Men. --- Multi-user dungeons. --- Multi-user dungeons - Social aspects. --- Social interaction. --- Internet - Social aspects --- Multi-user dungeons - Social aspects --- Men - Identity --- Social aspects. --- Identity.
Choose an application
"Most books on digital media focus on what the machines of digital media look like from the outside but ignore the computational machines that make digital media possible. With this book, the first to approach computational processes from the perspective of media, games, and fiction, Wardrip-Fruin examines both the outside and the inside of digital media's machines."--BOOK JACKET.
Interactive multimedia --- Computer games --- Digital media. --- Digital computer simulation. --- Social aspects. --- AC-SUB. --- Multi-User.
Choose an application
This work describes the OFDM-based MIMO Radar-Communication System, intended for operation in a multiple-user network, especially the automotive sector in the vehicle-to vehicle/infrastructure network. The OFDM signals however are weak towards frequency offsets causing subcarrier misalignment and corrupts the radar estimation and the demodulation of the communication signal. A simple yet effective interference cancellation algorithm is detailed here with real time measurement verification.
Multi-user network --- OFDM --- Radar --- Interference --- Radar-Communication System --- Mehrbenutzer NetwerkRadar --- Interferenz --- Radar-Kommunikations System
Choose an application
Teaching Health Care in Virtual Space is the first “how-to” manual for health educators on the instructional use of three-dimensional, computer-generated virtual environments that can be inhabited simultaneously by many participants; commonly called “multi-user virtual learning environments” or MUVE. Based on her experience supervising more than 400 learning activities in Second Life®—as of 2014, the largest public (free) MUVE—Dr. Estelle Codier has written a step-by-step handbook for novice and experienced MUVE teachers alike. The book provides those new to virtual teaching with specific steps to assess their own instructional readiness, guidance for assessing student and class readiness, as well as detailed descriptions of problem prevention and solutions. The text is accompanied by lively case studies of both success and failure in virtual learning environments. Inspiring stories of student learning illustrate the power of MUVE to transform health care education. This innovative handbook presents an extended discussion of the pedagogical advantages for learning in multi-user virtual environments, along with a history of learning in Second Life®. The text includes an appendix of supporting materials for MUVE learning activities: evaluation grids, grading matrices, syllabus descriptions, and detailed orientation materials for both faculty and students. While the sample learning activities were designed for nurses, instructors in other disciplines could easily adapt them for use in any MUVE setting.
Nursing --- Shared virtual environments. --- Study and teaching --- Simulation methods. --- Immersive virtual environments --- IVEs (Immersive virtual environments) --- Multi-user distributed virtual environments --- Multi-user virtual environments --- MUVEs (Multi-user virtual environments) --- Shared VEs (Shared virtual environments) --- SVEs (Shared virtual environments) --- Virtual reality --- Clinical nursing --- Nurses and nursing --- Nursing process --- Care of the sick --- Medicine
Listing 1 - 10 of 49 | << page >> |
Sort by
|