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This book describes a new computational approach to creativity. With chess as the domain of investigation, the authors show experimentally how a computer can be imbued with the 'spark' of creativity that enables it to compose chess problems or puzzles that are both challenging and aesthetically appealing to humans. This new approach called the Digital Synaptic Neural Substrate (DSNS) mimics the brain's ability to combine fragments of seemingly unrelated information from different domains (such as chess, photographs and music) to inspire itself to create new objects in any of them. Representing the cutting edge in computational creativity research, this book will be useful to students, educators and researchers in the field as well as artificial intelligence (AI) practitioners, in general.
Computer Science --- Engineering & Applied Sciences --- Computational intelligence. --- Intelligence, Computational --- Artificial intelligence --- Soft computing --- Neurosciences. --- Artificial intelligence. --- Information theory. --- Artificial Intelligence. --- Theory of Computation. --- Communication theory --- Communication --- Cybernetics --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Neural sciences --- Neurological sciences --- Neuroscience --- Medical sciences --- Nervous system --- Computers. --- Automatic computers --- Automatic data processors --- Computer hardware --- Computing machines (Computers) --- Electronic calculating-machines --- Electronic computers --- Hardware, Computer --- Computer systems --- Calculators --- Cyberspace
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This book describes a new computational approach to creativity. With chess as the domain of investigation, the authors show experimentally how a computer can be imbued with the 'spark' of creativity that enables it to compose chess problems or puzzles that are both challenging and aesthetically appealing to humans. This new approach called the Digital Synaptic Neural Substrate (DSNS) mimics the brain's ability to combine fragments of seemingly unrelated information from different domains (such as chess, photographs and music) to inspire itself to create new objects in any of them. Representing the cutting edge in computational creativity research, this book will be useful to students, educators and researchers in the field as well as artificial intelligence (AI) practitioners, in general.
Pathological biochemistry --- Neuropathology --- Human medicine --- Computer science --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- medische biochemie --- neurologie --- toegepaste informatica --- biochemie --- biomedische wetenschappen --- computers --- creativiteit --- KI (kunstmatige intelligentie) --- robots
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