TY - BOOK ID - 85643148 TI - Design and development of training games : practical guidelines from a multidisciplinary perspective AU - Hussain, Talib S. AU - Coleman, Susan L. PY - 2015 SN - 1316342808 1107280133 1316342751 1107051746 PB - Cambridge : Cambridge University Press, DB - UniCat KW - Computer games KW - Educational games. KW - Video games. KW - Simulation games. KW - Games of status KW - Gaming simulations KW - Mixed games (Simulation games) KW - Sim games KW - Status, Games of KW - Game theory KW - Simulation methods KW - Television games KW - Videogames KW - Electronic games KW - Instructive games KW - Training games KW - Education KW - Games KW - Design. KW - Internet games KW - Design UR - https://www.unicat.be/uniCat?func=search&query=sysid:85643148 AB - The multidisciplinary nature of learning-games development is key to successful projects. In this book, field leaders in serious games and professionals in entertainment games share practical guidelines and lessons from their own experiences researching and developing learning games. This volume includes: • The key elements of design and development that require particular attention from multiple disciplines to ensure success • An overview of successful models and methods, and the trade-offs made throughout the process, to guide development • Cohesive, multidisciplinary views of the issues that arise and of the techniques applied in order to produce effective learning games grounded in specific experiences, community consensus, and analysis of successful learning games that have already been released • The stories behind the games, to illustrate how final design and development decisions were reached. Aimed at professionals and academics interested in developing and researching learning games, it offers a comprehensive picture of the state of the art. ER -