TY - BOOK ID - 8209458 TI - Arduino adventures : escape from Gemini Station AU - Kelly, James F. AU - Timmis, Harold. PY - 2013 SN - 1430246057 1430246065 PB - [New York] : Apress, DB - UniCat KW - Arduino (Programmable controller). KW - Electronics -- Data processing. KW - Microcontrollers -- Programming. KW - Programmable controllers. KW - Arduino (Programmable controller) KW - Engineering & Applied Sciences KW - Mechanical Engineering KW - Computer Science KW - Mechanical Engineering - General KW - Information Technology KW - Computer Science (Hardware & Networks) KW - General and Others KW - Arduino (Microcontroller) KW - Computer software. KW - Software, Computer KW - Computer science. KW - Computer Science. KW - Computer Science, general. KW - Informatics KW - Science KW - Computer systems KW - Programmable controllers KW - Computer input-output equipment. KW - Computer hardware. KW - Hardware and Maker. KW - Computer Hardware. KW - Computer hardware KW - Computer I/O equipment KW - Computers KW - Electronic analog computers KW - Electronic digital computers KW - Hardware, Computer KW - I/O equipment (Computers) KW - Input equipment (Computers) KW - Input-output equipment (Computers) KW - Output equipment (Computers) KW - Input-output equipment UR - https://www.unicat.be/uniCat?func=search&query=sysid:8209458 AB - Arduino Adventures: Escape from Gemini Station provides a fun introduction to the Arduino microcontroller by putting you (the reader) into the action of a science fiction adventure story. You'll find yourself following along as Cade and Elle explore Gemini Station—an orbiting museum dedicated to preserving and sharing technology throughout the centuries. Trouble ensues. The station is evacuated, including Cade and Elle's class that was visiting the station on a field trip. Cade and Elle don’t make it aboard their shuttle and are trapped on the station along with a friendly artificial intelligence named Andrew who wants to help them get off the damaged station. Using some old hardware, a laptop, and some toolboxes full of electronics parts, you will follow along and build eight gizmos with Cade and Elle that will help them escape from Gemini Station. The hardware is Arduino. Each new challenge opens a new area of Arduino and basic electronics knowledge. You’ll be taken incrementally from a simple task such as turning on a light through to a complex combination of microcontroller, electronic components, and software programming. By the end of the book you’ll be well on your way towards being able to create and implement any sort of electronically controlled device you can imagine, using the stunningly popular Arduino microcontroller. Provides eight challenges, each challenge increasing in complexity Builds around a fictional storyline that keeps the learning fun Leaves you on a solid foundation of electronic skills and knowledge. ER -