TY - BOOK ID - 8135863 TI - Haptics technologies : bringing touch to multimedia PY - 2011 SN - 3642226574 9786613477675 128347767X 3642226582 PB - Heidelberg : Springer, DB - UniCat KW - Haptic devices. KW - Multimedia systems. KW - Haptic devices KW - Touch KW - Engineering & Applied Sciences KW - Computer Science KW - Touch. KW - Feeling KW - Haptic sense KW - Haptics KW - Tactile perception KW - Tactual perception KW - Haptic interfaces KW - Haptic technology KW - Computer science. KW - Multimedia information systems. KW - User interfaces (Computer systems). KW - Application software. KW - Robotics. KW - Automation. KW - Computer Science. KW - Multimedia Information Systems. KW - User Interfaces and Human Computer Interaction. KW - Robotics and Automation. KW - Computer Applications. KW - Computer input-output equipment KW - Robotics KW - User interfaces (Computer systems) KW - Somesthesia KW - Informatics KW - Science KW - Computer-based multimedia information systems KW - Multimedia computing KW - Multimedia information systems KW - Multimedia knowledge systems KW - Information storage and retrieval systems KW - Application computer programs KW - Application computer software KW - Applications software KW - Apps (Computer software) KW - Computer software KW - Automatic factories KW - Automatic production KW - Computer control KW - Engineering cybernetics KW - Factories KW - Industrial engineering KW - Mechanization KW - Assembly-line methods KW - Automatic control KW - Automatic machinery KW - CAD/CAM systems KW - Automation KW - Machine theory KW - Interfaces, User (Computer systems) KW - Human-machine systems KW - Human-computer interaction UR - https://www.unicat.be/uniCat?func=search&query=sysid:8135863 AB - The term “haptics” refers to the science of sensing and manipulation through touch. Multiple disciplines such as biomechanics, psychophysics, robotics, neuroscience, and software engineering converge to support haptics, and generally, haptic research is done by three communities: the robotics community, the human computer interface community, and the virtual reality community. This book is different from any other book that has looked at haptics. The authors treat haptics as a new medium rather than just a domain within one of the above areas. They describe human haptic perception and interfaces and present fundamentals in haptic rendering and modeling in virtual environments. Diverse software architectures for standalone and networked haptic systems are explained, and the authors demonstrate the vast application spectrum of this emerging technology along with its accompanying trends. The primary objective is to provide a comprehensive overview and a practical understanding of haptic technologies. An appreciation of the close relationship between the wide range of disciplines that constitute a haptic system is a key principle towards being able to build successful collaborative haptic environments. Structured as a reference to allow for fast accommodation of the issues concerned, this book is intended for researchers interested in studying touch and force feedback for use in technological multimedia systems in computer science, electrical engineering, or other related disciplines. With its novel approach, it paves the way for exploring research trends and challenges in such fields as interpersonal communication, games, or military applications. ER -