TY - BOOK ID - 7691255 TI - Designing adaptive virtual worlds AU - Gu, Ning AU - Maher, Mary Lou AU - MichaĆowicz, Monika AU - Jackson, Davina AU - Kerber, Andrew PY - 2014 SN - 3110367653 3110367661 3110399210 9783110367669 PB - De Gruyter DB - UniCat KW - Engineering & Applied Sciences KW - Computer Science KW - Computer simulation KW - Shared virtual environments KW - Virtual reality KW - Environments, Virtual KW - Virtual environments KW - Virtual worlds KW - Reality KW - Immersive virtual environments KW - IVEs (Immersive virtual environments) KW - Multi-user distributed virtual environments KW - Multi-user virtual environments KW - MUVEs (Multi-user virtual environments) KW - Shared VEs (Shared virtual environments) KW - SVEs (Shared virtual environments) KW - Computer modeling KW - Computer models KW - Modeling, Computer KW - Models, Computer KW - Simulation, Computer KW - Electromechanical analogies KW - Mathematical models KW - Simulation methods KW - Model-integrated computing KW - Computer simulation. KW - Adaptive virtual worlds, design grammars, generative design agents, virtual environments, agent modelling, computer modelling. UR - https://www.unicat.be/uniCat?func=search&query=sysid:7691255 AB - Designing adaptive virtual worlds takes the design of places for education, entertainment, online communities, business, and cultural activities in 3D virtual worlds to a new level. The place metaphor provides a rich source of styles and examples for designing in 3D virtual worlds. This book is one of the first design books in the field showing how those styles can be captured in a design grammar so that unique places can be created through computational agents responding to the changing needs of the people in the virtual world. Applying the techniques introduced in this book has immediate implications on the design of games and functional places in existing virtual world platforms such as Second Life, OpenSim and Active Worlds as well as future virtual worlds in which the boundaries between digital and physical environments blur. ER -