TY - BOOK ID - 46296648 TI - Fuzzy Solution Concepts for Non-cooperative Games : Interval, Fuzzy and Intuitionistic Fuzzy Payoffs AU - Verma, Tina. AU - Kumar, Amit. PY - 2020 SN - 3030161625 3030161617 PB - Cham : Springer International Publishing : Imprint: Springer, DB - UniCat KW - Engineering. KW - Mathematics. KW - Operations research. KW - Mathematical optimization. KW - Computational Intelligence. KW - Game Theory, Economics, Social and Behav. Sciences. KW - Operations Research/Decision Theory. KW - Optimization. KW - Optimization (Mathematics) KW - Optimization techniques KW - Optimization theory KW - Systems optimization KW - Mathematical analysis KW - Maxima and minima KW - Operations research KW - Simulation methods KW - System analysis KW - Operational analysis KW - Operational research KW - Industrial engineering KW - Management science KW - Research KW - System theory KW - Math KW - Science KW - Construction KW - Industrial arts KW - Technology KW - Noncooperative games (Mathematics) KW - Fuzzy mathematics. KW - Games, Noncooperative (Mathematics) KW - Non-cooperative games (Mathematics) KW - Game theory KW - Mathematics KW - Computational intelligence. KW - Game theory. KW - Decision making. KW - Deciding KW - Decision (Psychology) KW - Decision analysis KW - Decision processes KW - Making decisions KW - Management KW - Management decisions KW - Choice (Psychology) KW - Problem solving KW - Games, Theory of KW - Theory of games KW - Mathematical models KW - Intelligence, Computational KW - Artificial intelligence KW - Soft computing KW - Decision making UR - https://www.unicat.be/uniCat?func=search&query=sysid:46296648 AB - This book proposes novel methods for solving different types of non-cooperative games with interval/fuzzy/intuitionistic fuzzy payoffs. It starts by discussing several existing methods and shows that some mathematically incorrect assumptions have been considered in all these methods. It then proposes solutions to adapt those methods and validate the new proposed methods, such as Gaurika method Ambika-I-IV, Mehar method and others, by using them for solving existing numerical problems. The book offers a comprehensive guide on non-cooperative games with fuzzy payoffs to both students and researchers. It provides them with the all the necessary tools to understand the methods and the theory behind them. . ER -