TY - BOOK ID - 33059658 TI - Algorithmic Game Theory : 11th International Symposium, SAGT 2018, Beijing, China, September 11-14, 2018, Proceedings PY - 2018 SN - 3319996592 3319996606 PB - Cham : Springer International Publishing : Imprint: Springer, DB - UniCat KW - Computer simulation. KW - Computer Communication Networks. KW - Coding theory. KW - Computational complexity. KW - Simulation and Modeling. KW - e-Commerce/e-business. KW - Coding and Information Theory. KW - Discrete Mathematics in Computer Science. KW - Complexity, Computational KW - Electronic data processing KW - Machine theory KW - Data compression (Telecommunication) KW - Digital electronics KW - Information theory KW - Signal theory (Telecommunication) KW - Computer programming KW - Computer modeling KW - Computer models KW - Modeling, Computer KW - Models, Computer KW - Simulation, Computer KW - Electromechanical analogies KW - Mathematical models KW - Simulation methods KW - Model-integrated computing KW - Game theory KW - Computer communication systems. KW - E-commerce. KW - Information theory. KW - Computer science—Mathematics. KW - Cybercommerce KW - E-business KW - E-commerce KW - E-tailing KW - eBusiness KW - eCommerce KW - Electronic business KW - Internet commerce KW - Internet retailing KW - Online commerce KW - Web retailing KW - Commerce KW - Information superhighway KW - Communication systems, Computer KW - Computer communication systems KW - Data networks, Computer KW - ECNs (Electronic communication networks) KW - Electronic communication networks KW - Networks, Computer KW - Teleprocessing networks KW - Data transmission systems KW - Digital communications KW - Electronic systems KW - Information networks KW - Telecommunication KW - Cyberinfrastructure KW - Network computers KW - Communication theory KW - Communication KW - Cybernetics KW - Distributed processing UR - https://www.unicat.be/uniCat?func=search&query=sysid:33059658 AB - This book constitutes the refereed proceedings of the 11th International Symposium on Algorithmic Game Theory, SAGT 2018, held in Beijing, China, in September 2018. The 19 full papers presented together with 6 short papers and 5 plenary talks were carefully reviewed and selected from 54 submissions. The papers cover various important aspects of algorithmic game theory including market equilibrium, auctions and applications, two sided markets, cake-cutting, cooperative games, voting games, multi-agent scheduling, price of stability, various mechanism design problems: online-dynamics and multi-stages as well as revenue maximization and resource allocation and applications. ER -