TY - BOOK ID - 30996993 TI - Cheating PY - 2007 SN - 1282098802 9786612098802 0262270749 1429479663 9780262270748 9781429479660 9780262033657 0262033658 9781282098800 6612098805 9780262513289 0262513285 PB - Cambridge, Mass. MIT Press DB - UniCat KW - Cheating at video games. KW - Video games industry KW - Video games KW - Corrupt practices. KW - Moral and ethical aspects. KW - Television games KW - Videogames KW - Video game industry KW - Cheating in video games KW - Electronic games KW - Electronic games industry KW - GAME STUDIES/General KW - GAME STUDIES/Online Games KW - SOCIAL SCIENCES/Media Studies KW - Cheating at video games KW - #SBIB:309H1015 KW - #SBIB:309H17 KW - Corrupt practices KW - Moral and ethical aspects KW - Media: politieke, juridische, ethische, ideologische aspecten (incl. privacy) KW - Computer- en videogames KW - Computer games KW - Internet games KW - Games KW - Computer games industry KW - Internet games industry KW - Electronic industries KW - Toy industry KW - Fraudes aux examens. KW - Jeux vidéo KW - Pratiques déloyales. KW - Aspect moral. UR - https://www.unicat.be/uniCat?func=search&query=sysid:30996993 AB - "In Cheating, Mia Consalvo investigates how players choose to play games and what happens when they can't always play the way they'd like. She explores a broad range of player behavior, including cheating (alone and in groups); examines the varying ways that players and industry define cheating; describes how the game industry itself has helped systematize cheating; and studies online cheating in context in an online ethnography of Final Fantasy XI."--Jacket. ER -