TY - BOOK ID - 30132903 TI - Handbook of digital games AU - Angelides, Marios C AU - Agius, Harry AU - IEEE Xplore (Online service) AU - Wiley PY - 2014 SN - 9781118328033 9781118796443 1118796446 9781118796238 1118796233 9781118796276 1118796276 PB - Piscataway, NJ Hoboken, New Jersey [Piscataqay, New Jersey] IEEE Press ;Wiley IEEE Xplore DB - UniCat KW - Computer games. KW - Video games. KW - #SBIB:309H17 KW - Television games KW - Videogames KW - Electronic games KW - Application software KW - Computer- en videogames KW - Artificial intelligence. Robotics. Simulation. Graphics KW - Mass communications KW - Computer games KW - Video games KW - Internet games KW - Games UR - https://www.unicat.be/uniCat?func=search&query=sysid:30132903 AB - "The first book to draw the various traditional and emerging facets of gaming together into a single volume, Handbook of Digital Games explores all the necessary facets to design modern digital game, including MPEG-4, MPEG-7, MPEG-21, Virtual Reality, autonomous Artificial Intelligence, social media function, and multi-generational aspect of modern computer games. Featuring over twenty-five international experts from both academia and game industry, this valuable handbook covers all the basics and current trends of computer games for the engineers in the game industry"-- ER -