TY - BOOK ID - 145721528 TI - Exploring physics with computer animation and PhysGL AU - Bensky, T. J. AU - Morgan & Claypool Publishers AU - Institute of Physics (Great Britain) PY - 2016 SN - 1681744244 1681744252 PB - San Rafael [California] (40 Oak Drive, San Rafael, CA, 94903, USA) : Bristol [England] (Temple Circus, Temple Way, Bristol BS1 6HG, UK) : Morgan & Claypool Publishers, IOP Publishing, DB - UniCat KW - Physics. KW - Computer animation. KW - Programming and scripting languages: general. KW - COMPUTERS / Programming Languages / Python. UR - https://www.unicat.be/uniCat?func=search&query=sysid:145721528 AB - This book shows how the web-based PhysGL programming environment (http://physgl.org) can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the lessons encountered in such a course can be used to generate physics-based animations, providing students with compelling and self-made visuals to aid their learning. Topics presented are parallel to those found in a traditional physics text, making for straightforward integration into a typical lecture-based physics course. Users will appreciate the ease at which compelling OpenGL-based graphics and animations can be produced using PhysGL, as well as its clean, simple language constructs. The author argues that coding should be a standard part of lower-division STEM courses, and provides many anecdotal experiences and observations, that include observed benefits of the coding work. ER -