TY - BOOK ID - 135849468 TI - Using computer games across the curriculum PY - 2012 SN - 1441136193 PB - London : Bloomsbury Education, DB - UniCat KW - Education KW - Computer network resources. UR - https://www.unicat.be/uniCat?func=search&query=sysid:135849468 AB - Everyone learns best when they are enjoying an activity - even adults prefer to learn through play! This book gives a wide range of ideas and practical activities to use computer games as learning tools with students aged 11+. You don't need to be a computer whiz to use this book. From the practical aspects of purchasing and setting up equipment to integrating them into a lesson plan - and even using them without playing them - this book will add a new aspect to your subject to make it even more engaging and fascinating to your students. There are sections on: - Integrating games into lessons ER -