TY - BOOK ID - 134837107 TI - Mathematics for game programming and computer graphics : explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments PY - 2022 SN - 1801077495 PB - Birmingham : London : Packt Publishing, Bloomsbury Publishing (UK), DB - UniCat KW - Computer games KW - Computer graphics KW - Mathematics. KW - Programming. KW - Disseny de videojocs KW - Jocs per ordinador KW - Programació (Matemàtica) KW - Visualització tridimensional KW - Infografia KW - Video games KW - Development KW - Programming UR - https://www.unicat.be/uniCat?func=search&query=sysid:134837107 AB - Mathematics is an essential skill when it comes to graphics and game development, particularly if you want to understand the generation of real-time computer graphics and the manipulation of objects and environments in a detailed way. Python, together with Pygame and PyOpenGL, provides you with the opportunity to explore these features under the hood, revealing how computers generate and manipulate 3D environments. ER -