TY - BOOK ID - 134343268 TI - New Research and Trends in Higher Education AU - Sousa, Maria José AU - Suleman, Fátima AU - Mercadé Melé, Pere AU - Molina Gómez, Jesús PY - 2021 PB - Basel, Switzerland MDPI - Multidisciplinary Digital Publishing Institute DB - UniCat KW - Humanities KW - Education KW - higher education students KW - social responsibility KW - private and state institutions KW - Romania KW - Patagonia KW - trekking KW - nature KW - goodness of humankind KW - culture KW - individuality KW - reflexivity KW - qualitative research KW - validation KW - mastery KW - task KW - performance KW - ego KW - spiritual intelligence KW - emotional intelligence KW - leadership KW - education KW - satisfaction KW - educational management KW - average satisfaction index KW - IFPI KW - Brazil KW - transversal competences KW - engineering students KW - higher education KW - virtual reality KW - learning analytics KW - STEM education KW - instructional design KW - accountant KW - professions KW - digital KW - professional bodies KW - higher education institutions KW - learning models KW - use of ICTs KW - veterinarian education KW - COVID-19 KW - learning contexts KW - operational assistants KW - training KW - evaluation KW - educational public policies KW - academic fraud KW - academic integrity KW - perceptions KW - students KW - distance learning KW - online learning KW - digital pedagogies KW - financial education KW - personality traits KW - financial behavior KW - university students KW - academic burnout KW - stress KW - quantitative research KW - coping strategies KW - medication KW - mechatronics KW - experiential learning KW - creative thinking KW - critical thinking KW - robotics KW - thinking skills KW - subsumption architecture KW - mobile robot KW - educational system KW - project-based learning KW - employers’ engagement KW - employability KW - multi-stakeholder partnership KW - emergency online learning KW - emergency online teaching KW - lecturers KW - Portugal KW - sentiment analysis KW - resilience KW - validity KW - resilience scale-10 KW - peer assessment KW - peer review KW - collaborative evaluation KW - rubric KW - educational KW - virtual environment KW - gamification KW - 3D modeling KW - cultural heritage KW - cyber-archaeology KW - microscope KW - postsecondary education KW - community service KW - civic engagement KW - educational attainment KW - OECD country KW - hierarchical linear model (HLM) KW - PIAAC KW - soft skills KW - inclusion KW - teachers of special education KW - teacher profile KW - effective communication KW - self-directed learning KW - learning tasks KW - student surveys KW - university didactics KW - STEM KW - undergraduates KW - instructional data KW - teaching practices KW - instructional technology KW - assessment KW - student reflection on learning KW - policy KW - architectural education KW - architectural studies KW - admission exam in drawing KW - drawing KW - concept KW - knowledge integration KW - macro-concept KW - language of science KW - network analysis KW - photosynthesis KW - biology education KW - science education KW - n/a KW - employers' engagement UR - https://www.unicat.be/uniCat?func=search&query=sysid:134343268 AB - This book aims to discuss new research and trends on all dimensions of Higher Education, as there is a growing interest in the field of Higher Education, regarding new methodologies, contexts, and technologies. It includes investigations of diverse issues that affect the learning processes in Higher Education: innovations in learning, new pedagogical methods, and new learning contexts.In this sense, original research contributions of research papers, case studies and demonstrations that present original scientific results, methodological aspects, concepts and educational technologies, on the following topics:a) Technological Developments in Higher Education: mobile technology, virtual environments, augmented reality, automation and robotics, and other tools for universal learning, focusing on issues that are not addressed by existing research;b) Digital Higher Education: mobile learning, eLearning, Game-based Learning, social media in education, new learning models and technologies and wearable technologies for education;c) Case Studies in Higher Education: empirical studies in higher education regarding digital technologies, new methodologies, new evaluation techniques and tools, perceptions of learning processes efficiency and digital learning best practice. ER -