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This book analyzes the philosophical foundations of sensorimotor theory and discusses the most recent applications of sensorimotor theory to human computer interaction, child’s play, virtual reality, robotics, and linguistics. Why does a circle look curved and not angular? Why does red not sound like a bell? Why, as I interact with the world, is there something it is like to be me? An analytic philosopher might suggest: ``if we ponder the concept of circle we find that it is the essence of a circle to be round’’. However, where does this definition come from? Was it set in stone by the Gods, in other words by divine arbiters of circleness, redness and consciousness? Particularly, with regard to visual consciousness, a first attempt to explain why our conscious experience of the world appears as it does has been attributed to Kevin O’Regan and Alva Noe, who published their sensorimotor account of vision and visual consciousness in 2001. Starting with a chapter by Kevin O’Regan, Contemporary Sensorimotor Theory continues by presenting fifteen additional essays on as many developments achieved in recent years in this field. It provides readers with a critical review of the sensorimotor theory and in so doing introduces them to a radically new enactive approach in cognitive science. .
Motor ability in children. --- Engineering & Applied Sciences --- Computer Science --- Sensorimotor integration. --- Perceptual-motor processes. --- Perceptual-motor learning. --- Sensory-motor processes --- Integration, Sensorimotor --- Intersensory integration --- Perceptual-motor integration --- Sensimotor integration --- Sensory integration --- Sensory-motor integration --- Mental-motor relationship in education --- Psychomotor learning --- Sensory-motor learning --- Engineering. --- Phenomenology. --- Artificial intelligence. --- Computational intelligence. --- Cognitive psychology. --- Computational Intelligence. --- Artificial Intelligence (incl. Robotics). --- Cognitive Psychology. --- Psychology, Cognitive --- Cognitive science --- Psychology --- Intelligence, Computational --- Artificial intelligence --- Soft computing --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Philosophy, Modern --- Construction --- Industrial arts --- Technology --- Learning, Psychology of --- Motor learning --- Perceptual learning --- Perceptual-motor processes --- Spatial behavior --- Physical education for children --- Movement, Psychology of --- Perception --- Sensory integration dysfunction --- Phenomenology . --- Consciousness. --- Artificial Intelligence. --- Apperception --- Mind and body --- Philosophy --- Spirit --- Self
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