Narrow your search

Library

KU Leuven (2)

LUCA School of Arts (2)

Odisee (2)

Thomas More Kempen (2)

Thomas More Mechelen (2)

UCLL (2)

ULB (2)

ULiège (2)

VIVES (2)


Resource type

book (2)


Language

English (2)


Year
From To Submit

2009 (2)

Listing 1 - 2 of 2
Sort by
Pro Silverlight 2 in C# 2008
Authors: ---
ISBN: 1590599497 9786612126222 1282126229 1430205644 9781282126220 9781430205647 Year: 2009 Publisher: Berkeley, Calif. : Apress,

Loading...
Export citation

Choose an application

Bookmark

Abstract

Silverlight is a lightweight browser plug–in that frees your code from the traditional confines of the browser. It's a rules–changing, groundbreaking technology that allows you to run rich client applications right inside the browser. Even more impressively, it's able to host true .NET applications in non–Microsoft browsers (like Firefox) and on non–Microsoft platforms (like Mac OS X). Silverlight is still evolving fast, and you need a reliable guidebook to make sense of it. With four–color graphics and screenshots throughout, Pro Silverlight 2 in C# 2008 is the perfect reference: you'll learn about the features that put Silverlight in direct competition with Adobe Flash, such as rich support for 2D drawing, animations, and media playback, and best of all, you'll experience the plumbing of .NET and the design model of WPF through Silverlight—all of the same .NET technology that developers use to design next–generation Windows applications. Author Matthew MacDonald provides an expertly crafted tutorial, written from professional developer to professional developer. You'll learn to create rich media applications using Silverlight in the environment you're most productive in, no matter what the target platform.


Book
Beginning XNA 3.0 game programming : from novice to professional
Authors: ---
ISBN: 1430218177 9786612364914 128236491X 1430218185 9781282364912 9781430218180 Year: 2009 Publisher: Berkeley, CA : Apress,

Loading...
Export citation

Choose an application

Bookmark

Abstract

Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don't have to! XNA 3.0 makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don't know how to program at all, Beginning XNA 3.0 Game Programming: From Novice to Professional will teach you the basics of C# 2008 programming along the way. Don't get overwhelmed with details you don't need to know—just learn what you need to start creating your own games right now! This fast–paced introduction to XNA 3.0 and the C# language provides you with a quick–start guide to creating high–quality XNA games. You'll be introduced to the key concepts and ideas you need to know in a gradual fashion so that you master one concept before using it as a foundation for the next. Before long, you will have the skills to create smooth, professional–looking results in a range of gaming genres. By the end of the book, you will have constructed several working games and have an excellent knowledge base from which to investigate more advanced techniques.

Listing 1 - 2 of 2
Sort by